MP cross-pod damage ROOT-CAUSED: EntityID localID corrupted by hostID on the wire (task #47)
Traced the dispatched-message delivery end to end with BT_MP_NET / BT_MP_FORCE_DMG. Everything works except one wire step: - A's Entity::Dispatch reroutes the replicant's TakeDamage (application->SendMessage(ownerID=3, EntityManager, msg)); POST-Dispatch the message carries entityID=3:22 (host:local) -- the replicant's own ID, matching B's master (GetEntityID()==3:22). VERIFIED sent. - On B the message ARRIVES, GetEntityPointer finds an entity, Posts it, the event drains (ProcessEventTask = ProcessOneEvent(0)), Event::Process runs, Receive finds+calls a handler. VERIFIED the full deliver chain. - BUG: B receives entityID=3:19, NOT 3:22 -- the localID dropped by exactly the hostID (3) between A's send and B's receive. So GetEntityPointer(3:19) returns the WRONG entity (classID 48, not the mech 0xBB9), whose base handler ignores the unaimed hit -> 0 damage. Auto-replicated UPDATE records (msgID 18) arrive with the correct 3:22 and find the mech, so the corruption is specific to the dispatched- message wire path/direction. Next: the host-relative EntityID (de)serialization on the dispatched-msg path (RoutePacket / packet EntityID encoding) -- diff vs the update path which translates correctly. Diagnostics retained (all BT_MP_NET-gated, off in solo -- verified: solo 22 hits, 0 probe noise). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
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a9c3e96f20
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c78662a0f1
@@ -2397,9 +2397,10 @@ void
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if (m == 0) continue;
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Point3D mp = m->localOrigin.linearPosition;
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DEBUG_STREAM << "[mp-cand] " << (void*)m
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<< " entityID=" << m->GetEntityID()
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<< " ownerID=" << (int)m->GetOwnerID()
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<< " inst=" << (int)m->GetInstance()
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<< " interest=" << m->interestCount
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<< " dead=" << (int)m->IsMechDestroyed()
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<< " classID=" << (int)m->GetClassID()
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<< " pos=(" << mp.x << "," << mp.y << "," << mp.z << ")"
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<< " zones=" << m->damageZoneCount << "\n" << std::flush;
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}
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@@ -2429,10 +2430,11 @@ void
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Entity::TakeDamageMessageID,
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sizeof(Entity::TakeDamageMessage),
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GetEntityID(), -1, dmg);
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DEBUG_STREAM << "[mp-force] PRE m->GetEntityID()=" << m->GetEntityID()
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<< " td.entityID=" << td.entityID << "\n" << std::flush;
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((Entity *)m)->Dispatch(&td);
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DEBUG_STREAM << "[mp-force] dispatched TakeDamage at replicant "
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<< (void*)m << " ownerID=" << (long)m->GetOwnerID()
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<< " (reroute -> master via SendMessage)\n" << std::flush;
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DEBUG_STREAM << "[mp-force] POST td.entityID=" << td.entityID
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<< " (== what Dispatch put on the wire)\n" << std::flush;
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break;
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}
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}
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