BT412: fork from BT411 -- Steam + internet-multiplayer line
Identity pass (README/CLAUDE.md/CMake project bt412), the steamification roadmap (docs/BT412-ROADMAP.md), and the living context topic (context/steamification.md). Forked at BT411 4e72f0c; origin is VWE/BT412.git only -- this repo never touches the BT411 remote. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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cmake_minimum_required(VERSION 3.20)
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project(bt411 CXX)
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project(bt412 CXX)
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set(CMAKE_CXX_STANDARD 14)
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# BattleTech 4.11 -- Virtual World Entertainment pod BattleTech (Tesla rel 4.10)
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# reconstructed on the shared RP411 Windows engine. Build 32-bit (Win32) with
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# the VS2019 BuildTools instance -- see README.md for the exact configure line.
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# BattleTech 4.12 -- the Steamification of the BT411 pod port (Virtual World
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# Entertainment pod BattleTech, Tesla rel 4.10, reconstructed on the shared
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# RP411 Windows engine). Build 32-bit (Win32) -- see README.md for the exact
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# configure line, docs/BT412-ROADMAP.md for the plan.
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# Run from the content dir: cd content && ../build/Debug/btl4.exe -egg DEV.EGG
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# --- external dependency: legacy DirectX SDK (June 2010); override with -DDXSDK=... ---
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