Audio Phase 1 (AUDIO_FIDELITY F3/F4/F10/F15/F18/F20 + KB): the quick wins

F3 distance: alDistanceModel(AL_NONE); restored the commented authored
  distance multiply in Dynamic3D::CalculateSourceVolumeScale, added the same
  override to Static3D, dropped the (now inert) AL_MAX_DISTANCE writes.  Far
  battle audio follows the authored knee/rolloff curve again, and the volume
  cull / voice steal / ducking chains are distance-aware.
F4 volume law: AL_GAIN = volume_scale^2 at all 3 per-frame sites (Direct/
  Dyn3D/Static3D) -- the GM CC7 squared curve; linear was ~+6 dB at mids.
F10 doppler: alDopplerFactor(0) (AL's model ran wrong constants + sign-
  inverted velocity: approaching sources pitched DOWN); the AUTHORED
  dopplerCents (AUDIO.INI range/speed-of-sound model, decomp-proven consumer
  part_008.c:7466) now adds into the Dynamic3D pitch chain.
F15 ConfigureActivePress: published at the MechSubsystem BASE (binary id 2,
  descriptor @0x50de5c -> +0x110); renamed the misnamed vitalSubsystemIndex
  member (the weapon ConfigureMappables handler already drives it 0/-1).
  Removed the invented Sensor/Myomers duplicates and RESTORED their byte-
  exact layouts (0x328/0x358 allocs + asserts).  MechWeapon's pinned-id pad
  absorbed the +1 chain shift -- which matches the binary's own numbering.
F18 cook-off warning: AmmoBin FireCountdownStarted -> the existing
  cookOffArmed @0x18C (binary table @0x512600); the countdown klaxon can fire.
F20 zoom blip: L4MechControlsMapper publishes TargetRangeExponent -> the live
  @0x1a4 zoom member (own table chained to MechControlsMapper).
KB: replaced the bogus divisionParameters+0x10 rate read with
  SystemClock::GetTicksPerSecond() (FUN_0044e19c is GetFrameRate -- original
  audio frames were CLOCK TICKS).

Regression (35s drive+fire): stable; ConfigureActivePress binds real on all 9
subsystems (idle -1, zero pad redirects); FireCountdownStarted +
TargetRangeExponent bind live members; attrnull 53 -> 41; chirp still dead;
footfalls still fire (gain now correctly squared).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
arcattack
2026-07-16 10:43:38 -05:00
co-authored by Claude Opus 4.8
parent 05cb3f5549
commit fc7f311771
16 changed files with 162 additions and 81 deletions
+7 -9
View File
@@ -126,15 +126,13 @@ const MechWeapon::IndexEntry
// The five PADS fill our chain-vs-binary id gap (0x0D..0x11) with valid,
// named, never-bound entries (the binary's own ids here are the powered/
// aux-screen family we don't publish); target = rechargeLevel, harmless.
{ (int)MechWeapon::MechWeaponPadFirstAttributeID + 0, "MechWeaponPad0D",
{ (int)MechWeapon::MechWeaponPadFirstAttributeID + 0, "MechWeaponPad0E",
(Simulation::AttributePointer)&MechWeapon::rechargeLevel },
{ (int)MechWeapon::MechWeaponPadFirstAttributeID + 1, "MechWeaponPad0E",
{ (int)MechWeapon::MechWeaponPadFirstAttributeID + 1, "MechWeaponPad0F",
(Simulation::AttributePointer)&MechWeapon::rechargeLevel },
{ (int)MechWeapon::MechWeaponPadFirstAttributeID + 2, "MechWeaponPad0F",
{ (int)MechWeapon::MechWeaponPadFirstAttributeID + 2, "MechWeaponPad10",
(Simulation::AttributePointer)&MechWeapon::rechargeLevel },
{ (int)MechWeapon::MechWeaponPadFirstAttributeID + 3, "MechWeaponPad10",
(Simulation::AttributePointer)&MechWeapon::rechargeLevel },
{ (int)MechWeapon::MechWeaponPadFirstAttributeID + 4, "MechWeaponPad11",
{ (int)MechWeapon::MechWeaponPadFirstAttributeID + 3, "MechWeaponPad11",
(Simulation::AttributePointer)&MechWeapon::rechargeLevel },
ATTRIBUTE_ENTRY(MechWeapon, PercentDone, rechargeLevel), // 0x12 @0x320
ATTRIBUTE_ENTRY(MechWeapon, TriggerState, fireImpulse), // 0x13 @0x31C
@@ -183,7 +181,7 @@ MechWeapon::SharedData
// Release: close the session (mode restored, temp layer stripped).
// The +0x110 write (0 open / -1 idle) is the binary's config-session flag
// (ctor default -1, part_012.c:15775); the port field carries the older name
// vitalSubsystemIndex -- no confirmed reader yet (read-site survey pending).
// configureActivePress -- the reader is the authored audio configure ticker (F15).
//
void
MechWeapon::ConfigureMappablesMessageHandler(
@@ -205,11 +203,11 @@ void
if (value < 1)
{
mapper->ExitConfiguration(element); // vtbl+0x3C
vitalSubsystemIndex = -1; // this+0x110 -> idle
configureActivePress = -1; // this+0x110 -> idle (audio ticker OFF)
}
else
{
vitalSubsystemIndex = 0; // this+0x110 -> session open
configureActivePress = 0; // this+0x110 -> session open (audio ticker ON)
mapper->EnterConfiguration( // vtbl+0x38
element,
(ControlsButton *)&fireImpulse, // this+0x31C (TriggerState)