# Vendor only what the build uses: the SDK headers and the win32 # redistributables. Examples, tools, and other platforms stay local. steamworks_sdk_164/sdk/glmgr/ steamworks_sdk_164/sdk/steamworksexample/ steamworks_sdk_164/sdk/tools/ steamworks_sdk_164/sdk/redistributable_bin/androidarm64/ steamworks_sdk_164/sdk/redistributable_bin/linux32/ steamworks_sdk_164/sdk/redistributable_bin/linux64/ steamworks_sdk_164/sdk/redistributable_bin/linuxarm64/ steamworks_sdk_164/sdk/redistributable_bin/osx/ steamworks_sdk_164/sdk/redistributable_bin/win64/