#ifndef dpl_2d_h #define dpl_2d_h #ifdef __cplusplus extern "C" { #endif #include #define WORDS_PER_DISPLAY_CHUNK 30 typedef struct s_dpl2d_display { void *remote; struct s_dpl2d_display *next; struct s_dpl2d_display *tail; int32 size; int32 open; int32 data[WORDS_PER_DISPLAY_CHUNK]; } dpl2d_DISPLAY; typedef enum dpl2d_OPEN_MODE { dpl2d_open_mode_error, dpl2d_open_mode_clear, dpl2d_open_mode_append } dpl2d_OPEN_MODE; typedef enum dpl2d_CLIP_MODE { dpl2d_clip_mode_error, dpl2d_clip_mode_OR, dpl2d_clip_mode_AND, dpl2d_clip_mode_XOR, dpl2d_clip_mode_SET, dpl2d_clip_mode_CLEAR } dpl2d_CLIP_MODE; typedef int32 *dpl_2d_snapshot; typedef float32 dpl2d_MATRIX [6]; /* displaylist creation, destruction */ extern dpl2d_DISPLAY *dpl2d_NewDisplayList ( void ); extern int32 dpl2d_DeleteDisplayList ( dpl2d_DISPLAY *display ); extern int32 dpl2d_OpenDisplayList ( dpl2d_DISPLAY *display, dpl2d_OPEN_MODE append ); extern int32 dpl2d_CloseDisplayList ( dpl2d_DISPLAY *display ); extern int32 dpl2d_FlushDisplayList ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddOpenPolyline ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddClosePolyline ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddOpenLines ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddCloseLines ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddOpenPolypoint ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddClosePolypoint ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddPoint ( dpl2d_DISPLAY *display, float32 x, float32 y ); extern int32 dpl2d_AddCircle( dpl2d_DISPLAY *display, float32 x, float32 y, float32 r, int32 filled ); extern int32 dpl2d_AddPushState ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddPopState ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddSetColor ( dpl2d_DISPLAY *display, float32 r, float32 g, float32 b ); extern int32 dpl2d_AddSetAlpha ( dpl2d_DISPLAY *display, float32 a ); extern int32 dpl2d_AddSetMatrix ( dpl2d_DISPLAY *display, dpl2d_MATRIX ); extern int32 dpl2d_AddConcatMatrix ( dpl2d_DISPLAY *display, dpl2d_MATRIX, int32 post ); extern int32 dpl2d_AddSetLineWidth ( dpl2d_DISPLAY *display, float32 w ); /* clip region support */ extern int32 dpl2d_AddFullScreenClipRegion ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddClearClipRegion ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddOpenClipPolygon ( dpl2d_DISPLAY *display ); extern int32 dpl2d_AddCloseClipPolygon ( dpl2d_DISPLAY *display, dpl2d_CLIP_MODE mode ); extern int32 dpl2d_AddClipCircle ( dpl2d_DISPLAY *display, float32 x, float32 y, float32 rad, dpl2d_CLIP_MODE mode ); extern int32 dpl2d_AddCallDisplayList ( dpl2d_DISPLAY *display, dpl2d_DISPLAY *sub_display ); extern int32 dpl2d_SetViewDisplayList ( dpl_VIEW *v, dpl2d_DISPLAY *disp ); extern dpl2d_DISPLAY *dpl2d_GetViewDisplayList ( dpl_VIEW *v ); /* and now the 2-D matrix support */ extern void dpl2d_IdMatrix ( dpl2d_MATRIX m ); extern void dpl2d_TranslateMatrix ( dpl2d_MATRIX m, float32 x, float32 y ); extern void dpl2d_RotateMatrix ( dpl2d_MATRIX m, float32 angle ); extern void dpl2d_ScaleMatrix ( dpl2d_MATRIX m, float32 sx, float32 sy ); extern void dpl2d_ConcatMatrix ( dpl2d_MATRIX m, dpl2d_MATRIX a, dpl2d_MATRIX b ); #ifdef __cplusplus } #endif #endif