[AudioRenderer] # # Radius of clipping sphere # clipping_radius=450.0 # # Distance between ears # distance_between_ears=2.0 # # Control amplitude rolloff # amplitude_rolloff=2.0 amplitude_rolloff_knee=60.0 amplitude_rolloff_distance_scale=0.003 # # Control high frequency rolloff # high_frequency_rolloff=2.0 high_frequency_rolloff_knee=60.0 high_frequency_rolloff_distance_scale=0.0035 # # Control doppler # doppler_range=600.0 speed_of_sound=250.0 # # Control source compression # compression_scale=0.92 compression_exponent=8.5 # # ITD difference constant # itd_difference=0.0015 # # Global reverb scale # global_reverb_scale=0.3 [AudioResources] front_audio_resource=audio\audio1.res front_audio_resource=audio\audio2.res rear_audio_resource=audio\audio1.res rear_audio_resource=audio\audio2.res