btfx:firesmoke1_scr_tex 0x30000670 35 2 16 0 0 0 1 2 3 2 -4 1 -4 0.5 0.5 1 1 0.00 0 0 1 0 0 1 0 0.5 0.5 0.30 0.30 0.30 1.10 0.00 0.00 0.00 0.00 0.30 0.30 0.30 1.00 0.00 0.00 0.00 0.00 -0.00 -0.00 -0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 10 1 1.5 0.5 format of psfx file is (NO BLANK LINES UNTIL END!) %s texture %d identifier %d maximum_issue %f release_period %f rate %f px %f py %f pz %f pv %f velx %f vely %f velz %f velxv %f velyv %f velzv %f rad %f radv %f exp %f expv %f dexp %f dexpv %f accelx %f accely %f accelz %f accelxv %f accelyv %f accelzv %f atten %f attenv %f sRi %f sGi %f sBi %f sAi %f sRiv %f sGiv %f sBiv %f sAiv %f sRo %f sGo %f sBo %f sAo %f sRov %f sGov %f sBov %f sAov %f eRi %f eGi %f eBi %f eAi %f eRiv %f eGiv %f eBiv %f eAiv %f eRo %f eGo %f eBo %f eAo %f eRov %f eGov %f eBov %f eAov %f color_warp %f alpha_warp %f duration %f durationv NOTE top 4 bits of identifier control immunity next 4 bits set 'do dots' if any bits are set see sparks.pfx for a dotty one