The OneOfSeveral family was declared but undefined. Reconstruct the shared base (OneOfSeveral: ctor @004c4d88, BecameActive @004c4f14, Execute @004c4f28, dtor @004c4e7c) and the OneOfSeveralPixInt subclass (Make @004c5204, ctor @004c52d8, dtor @004c5364) + its methodDescription, and register "oneOfSeveralPixInt". OneOfSeveral is a multi-frame strip selector: the base holds a BitMap or PixMap8 strip of columns*rows frames + the per-frame size (source size / columns,rows); Execute picks frame `selected` (col=selected%columns, row=selected/columns) and blits that sub-rectangle -- DrawPixelMap8(opaque) for a pixmap strip (its own palette, no SetColor), or SetColor(bg)+DrawBitMapOpaque(fg) for a bitmap strip. Added the missing OneOfSeveral::foregroundColor field (@0x9C -- the DrawBitMap Opaque background arg). OneOfSeveralPixInt forces the PixMap path (fromImageStrip =0, bg/fg=0) and wires one GaugeConnectionDirectOf<int> to the frame index. methodDescription = (rate,modeMask,string strip,integer columns,integer rows, attribute state) matching oneOfSeveralPixInt(rate,mode,strip.pcc,cols,rows,attr). Strip resource via warehouse->pixelMap8Bin (WRHOUS.h) .Get/.Release. The config binds the duck / searchlight / display-mode / piloting-mode buttons; ControlsMapper/DisplayMode already resolves (MechControlsMapper table), and DuckState/Searchlight/LightOn degrade to frame 0 (safe) until their tables land. Verified live (BT_DEV_GAUGES): the cockpit button-lamp PixMap8 icons now render (were absent). No /FORCE unresolved externals. Combat un-regressed (TARGET DESTROYED after 8 hits), 0 crashes, no missing-image. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
1925 lines
70 KiB
C++
1925 lines
70 KiB
C++
//===========================================================================//
|
|
// File: btl4gaug.cpp //
|
|
// Project: BattleTech Brick: Gauge Renderer Manager //
|
|
// Contents: The cockpit instrument gauge library (see btl4gaug.hpp). //
|
|
//---------------------------------------------------------------------------//
|
|
// Date Who Modification //
|
|
// -------- --- ---------------------------------------------------------- //
|
|
// 02/22/96 CPB Initial coding. //
|
|
//---------------------------------------------------------------------------//
|
|
// Copyright (C) 1996, Virtual World Entertainment, Inc. All rights reserved //
|
|
// PROPRIETARY AND CONFIDENTIAL //
|
|
//===========================================================================//
|
|
//
|
|
// RECONSTRUCTED from the shipped binary (BTL4OPT.EXE). Behaviour follows the
|
|
// Ghidra pseudo-C in recovered/all/part_013.c (@004c2f94..@004c5e84) and
|
|
// part_014.c (@004c5e84..@004c6394). Class/member names are taken from the
|
|
// CODE name-string pool; per-method @ADDR evidence is cited inline.
|
|
//
|
|
// Translation-unit extent (linked between btl4rdr.obj and btl4gau2.obj):
|
|
// first gaug code @004c2f94 (DrawTiledBitmap helper @004c2ff8)
|
|
// anchor @004c3f6c ColorMapperHeat::ColorMapperHeat
|
|
// assert "...\BTL4GAUG.CPP" line 0x68a
|
|
// last gaug code @004c6394 SegmentArcRatio (+ dtor thunks @004c66xx)
|
|
// btl4gau2 begins @004c6798 (SeekVoltage gauge, string pool 0x5199xx)
|
|
//
|
|
// Engine-internal helper map (consistent with btl4rdr.cpp's table):
|
|
// FUN_00444308 Gauge ctor FUN_00444360 Gauge dtor
|
|
// FUN_004443a4 Gauge::TestInstance
|
|
// FUN_00444124 GaugeConnection ctor FUN_00444148 GaugeConnection dtor
|
|
// FUN_00444818 GraphicGauge ctor FUN_00444870 GraphicGauge dtor
|
|
// FUN_004448ac GraphicGauge::TestInstance FUN_004448bc ::ShowInstance
|
|
// FUN_004700ac GaugeRenderer::InternName(name) -> char* (interned)
|
|
// FUN_00447f84 GaugeRenderer::GetGraphicsPort(renderer, portNumber)
|
|
// FUN_00442f6a / 00443090 PaletteCache AddRef / Release (renderer+0x4C, +0x3c)
|
|
// FUN_00442aec / 00442c12 BitMapCache AddRef / Release (renderer+0x4C, +4)
|
|
// FUN_00442d2b / 00442e51 PixMapCache AddRef / Release (renderer+0x4C, +0x20)
|
|
// FUN_0041f98c Entity::FindSubObject(name)
|
|
// FUN_0041bfc0 Entity::FindAttributeIndex(name) (btl4gau2)
|
|
// FUN_0041a1a4 IsDerivedFrom(classDerivations)
|
|
// FUN_00417ab4 SharedData::Resolve() / operator Entity*
|
|
// FUN_0042076c Subsystem::FindDamageZone(record) -> index
|
|
// FUN_004dcd94 Round(Scalar) -> int
|
|
// FUN_0040385c Verify(msg,file,line)
|
|
// FUN_004dbb24 DebugStream << (char*) FUN_004db78c DebugStream << (int)
|
|
// FUN_004d4b58 stricmp FUN_004d49b8 strcat
|
|
// FUN_00402298 operator new FUN_004022e8/004022d0 operator delete
|
|
// FUN_00474855 GaugeConnectionDirectOf<Scalar>::ctor
|
|
// FUN_004749de GaugeConnectionDirectOf<int>::ctor
|
|
// FUN_0040954c Quaternion->Euler FUN_00408328 SinCos
|
|
// FUN_004700bc NumericDisplay ctor FUN_0047018c ::dtor
|
|
// FUN_004703f4 NumericDisplay::Reset FUN_00470430 ::DrawAt
|
|
// FUN_0044a5b4/5dc GraphicsViewRecord ctor/dtor
|
|
// FUN_0044a650/630 GraphicsViewRecord Erase / Reset
|
|
// DAT_00524e20 DebugStream (warning channel)
|
|
// 0x50e3ec / 0x50e604 heat-subsystem class-derivation tables
|
|
//
|
|
// GraphicsView vtable slots used below (this+0x48):
|
|
// +0x08 SetExtent +0x10 SetOrigin +0x18 SetColor +0x24 MoveTo
|
|
// +0x38 LineTo/FillTo +0x48 FillTo +0x4C Fill +0x54 Blit
|
|
// +0x58 BlitClipped +0x5C BlitStretched +0x64 BeginClip +0x68 EndClip
|
|
//
|
|
// Recovered constant-pool floats (section_dump.txt):
|
|
// _DAT_004c452c = 0.0f (HorizTwoPartBar low clamp)
|
|
// _DAT_004c4b00 = 0.0f (VertTwoPartBar low clamp)
|
|
// _DAT_004c4d3c = 0.0f , _DAT_004c4d40 = 1.0f (VertNormalSlider [0,1] clamp)
|
|
// _DAT_004c5acc = 0.0f , 0x42652ee1 = 57.2958f (HeadingPointer rad->deg)
|
|
// _DAT_004c62d4 = 0.75f, _DAT_004c6484 = 0.75f (arc span fraction)
|
|
// _DAT_0050e3d8 = 0.0025f (OneOfSeveralStates 'critical' threshold)
|
|
// FUN_004c2f88() returns 7 (shared blip colour, defined in btl4rdr.cpp)
|
|
//
|
|
|
|
// The shared reconstruction headers heat.hpp and mechrecon.hpp each define a
|
|
// `DebugStream` diagnostic sink, and they do so incompatibly (std::ostream&
|
|
// vs the ReconStream artifact struct). heat.hpp's variant is the optional one
|
|
// (gated on this guard); pre-defining it keeps the single mechrecon ReconStream
|
|
// definition active throughout this translation unit and avoids the clash.
|
|
#define BT_DEBUGSTREAM_DEFINED
|
|
|
|
#include <bt.hpp>
|
|
#pragma hdrstop
|
|
|
|
#if !defined(BTL4GAUG_HPP)
|
|
# include <btl4gaug.hpp>
|
|
#endif
|
|
#if !defined(APP_HPP)
|
|
# include <app.hpp>
|
|
#endif
|
|
|
|
static const Scalar ZeroClamp = 0.0f; // _DAT_004c452c / _DAT_004c4b00
|
|
static const Scalar OneClamp = 1.0f; // _DAT_004c4d40
|
|
static const Scalar RadiansToDegrees = 57.2958f; // 0x42652ee1
|
|
static const Scalar StatesCriticalLevel = 0.0025f; // _DAT_0050e3d8
|
|
|
|
|
|
//###########################################################################
|
|
// Reconstruction shims (file-local)
|
|
//
|
|
// The shipped BT engine exposed a warning DebugStream (DAT_00524e20) and a
|
|
// GaugeRenderer name-intern + palette/bitmap cache. In the WinTesla engine
|
|
// these headers describe, the same concepts are reached through std::cerr and
|
|
// the Warehouse resource bins (Warehouse::palette8Bin), so the bodies below
|
|
// bind to those. Behaviour is preserved; only the access path differs.
|
|
// (The DebugStream warning channel, DAT_00524e20, is provided by the shared
|
|
// reconstruction headers -- heat.hpp / mechrecon.hpp.)
|
|
//###########################################################################
|
|
|
|
//
|
|
// HeatConnection (file-private) -- FUN_004c3664. Drives a ColorMapper's colour
|
|
// index from a heat-bearing subsystem's live temperature. Only its
|
|
// construction is emitted in this translation unit (ColorMapperHeat's ctor);
|
|
// the per-frame Transfer() is summarised in the notes above.
|
|
//
|
|
class HeatConnection : public GaugeConnection
|
|
{
|
|
public:
|
|
HeatConnection(int *destination, Subsystem *source)
|
|
: GaugeConnection(0),
|
|
currentColorIndex(destination),
|
|
heatSubsystem(source)
|
|
{}
|
|
|
|
protected:
|
|
//
|
|
// The per-frame data feed -- @004c3720 (the recovered "Transfer"). The
|
|
// gauge framework calls this once per frame (Plug/GaugeConnection vtbl
|
|
// virtual Update()). It samples the live heat-subsystem temperature and
|
|
// writes the colour index that ColorMapper::Execute then pushes into the
|
|
// hardware palette slot, tinting the cockpit heat art.
|
|
//
|
|
// no subsystem -> 100 (fail safe: full tint)
|
|
// subsystem destroyed -> 100 (recovered "+0x40 == 1" path)
|
|
// else -> Round(currentTemperature @0x114)
|
|
//
|
|
// NOTE (flagged): the recovered code rounds the value resolved at +0x114
|
|
// (currentTemperature) directly into the 0..255 colour index that
|
|
// ColorMapper::Execute then clamps to [0,255]. The exact temperature->
|
|
// percentage scaling (HEAT.TCP seeds currentTemperature at 300.0) is a
|
|
// tuning detail that a human should reconcile against the original
|
|
// l4gauge.cfg palette ramp; the live data path itself is correct.
|
|
//
|
|
void Update(); // override
|
|
|
|
int *currentColorIndex; // destination@0x18
|
|
Subsystem *heatSubsystem; // source@0x10
|
|
};
|
|
|
|
//
|
|
// Round-to-nearest (engine Round @004dcd94).
|
|
//
|
|
static inline int HeatRound(Scalar value)
|
|
{
|
|
return (int)((value >= 0.0f) ? (value + 0.5f) : (value - 0.5f));
|
|
}
|
|
|
|
void
|
|
HeatConnection::Update()
|
|
{
|
|
if (heatSubsystem == NULL)
|
|
{
|
|
*currentColorIndex = 100;
|
|
return;
|
|
}
|
|
|
|
//
|
|
// The ctor verified heatSubsystem derives from HeatableSubsystem / HeatSink
|
|
// (BTL4GAUG.CPP:0x68a), so the live temperature and damage state are reached
|
|
// through the HeatableSubsystem layout.
|
|
//
|
|
HeatableSubsystem *heat = (HeatableSubsystem *)heatSubsystem;
|
|
|
|
if (heat->IsDamaged()) // inherited MechSubsystem simulationState (+0x40) -> max tint
|
|
{
|
|
*currentColorIndex = 100;
|
|
return;
|
|
}
|
|
|
|
*currentColorIndex = HeatRound(heat->currentTemperature); // +0x114 live feed
|
|
}
|
|
|
|
|
|
//
|
|
// ArmorZoneConnection (@004c33a4 ctor / @004c3430 Transfer) -- drives a
|
|
// ColorMapper's colour index from ONE damage zone's live damage ratio. The ctor
|
|
// resolves the zone from the owner's inherited Entity::damageZones[zone_index]
|
|
// (raw *(entity+0x120)[idx]); Transfer feeds it each frame. Used by ColorMapperArmor.
|
|
//
|
|
class ArmorZoneConnection : public GaugeConnection
|
|
{
|
|
public:
|
|
ArmorZoneConnection(int *destination, Entity *entity, int zone_index)
|
|
: GaugeConnection(0), // FUN_00444124(this,0)
|
|
zone((zone_index < 0) ? NULL : entity->damageZones[zone_index]),
|
|
currentColorIndex(destination)
|
|
{}
|
|
|
|
protected:
|
|
//
|
|
// Per-frame feed (@004c3430): no zone -> 100 (fail-safe full tint); else the
|
|
// zone's damage RATIO (damageLevel @0x158, 0..1) scaled to a 0..100 percentage
|
|
// and rounded -- ColorMapper::Execute clamps it + pushes the palette slot,
|
|
// recolouring that zone on the cockpit ARMOR DAMAGE schematic.
|
|
//
|
|
void Update(); // override
|
|
|
|
DamageZone *zone; // source@0x10
|
|
int *currentColorIndex; // destination@0x14
|
|
};
|
|
|
|
void
|
|
ArmorZoneConnection::Update()
|
|
{
|
|
if (zone == NULL)
|
|
{
|
|
*currentColorIndex = 100;
|
|
return;
|
|
}
|
|
*currentColorIndex = HeatRound(zone->damageLevel * 100.0f); // zone+0x158 * 100
|
|
}
|
|
|
|
|
|
//
|
|
// MultiArmorConnection (@004c346c ctor / @004c34f4 Transfer) -- drives a
|
|
// ColorMapper's colour index from the WORST of up to 8 damage zones. The ctor
|
|
// copies the 8 zone indices + the owner; Transfer scans them each frame and
|
|
// feeds the maximum damage ratio. Used by ColorMapperMultiArmor.
|
|
//
|
|
class MultiArmorConnection : public GaugeConnection
|
|
{
|
|
public:
|
|
MultiArmorConnection(int *destination, Entity *entity, const int *zone_indices)
|
|
: GaugeConnection(0), // FUN_00444124(this,0)
|
|
owner(entity),
|
|
currentColorIndex(destination)
|
|
{
|
|
for (int i = 0; i < 8; i++)
|
|
zoneIndex[i] = zone_indices[i];
|
|
}
|
|
|
|
protected:
|
|
//
|
|
// Per-frame feed (@004c34f4): scan the (up to 8) zones -- skipping index < 0
|
|
// ("unused") and absent zones -- keep the WORST (max) damageLevel (@0x158),
|
|
// scale to 0..100 and round; no zone present -> 100.
|
|
//
|
|
void Update(); // override
|
|
|
|
Entity *owner; // @0x10
|
|
int zoneIndex[8]; // @0x18..0x34
|
|
int *currentColorIndex; // @0x38
|
|
};
|
|
|
|
void
|
|
MultiArmorConnection::Update()
|
|
{
|
|
Scalar worst = 0.0f;
|
|
int count = 0;
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
if (zoneIndex[i] >= 0)
|
|
{
|
|
DamageZone *zone = owner->damageZones[zoneIndex[i]];
|
|
if (zone != NULL)
|
|
{
|
|
++count;
|
|
if (worst < zone->damageLevel)
|
|
worst = zone->damageLevel;
|
|
}
|
|
}
|
|
}
|
|
*currentColorIndex = (count == 0) ? 100 : HeatRound(worst * 100.0f);
|
|
}
|
|
|
|
|
|
//
|
|
// CriticalConnection (@004c3598 ctor / @004c3610 Transfer) -- drives a
|
|
// ColorMapper's colour index from ONE subsystem's operational state. Used by
|
|
// ColorMapperCritical. Transfer: no subsystem -> 0 (blank); subsystem DESTROYED
|
|
// (simulationState == 1) -> 100 (full critical tint); else the subsystem's own
|
|
// damage-zone damageLevel (0..1) as a 0..100 percentage (@0xE0 -> @0x158 * 100).
|
|
//
|
|
class CriticalConnection : public GaugeConnection
|
|
{
|
|
public:
|
|
CriticalConnection(int *destination, Subsystem *source)
|
|
: GaugeConnection(0), // FUN_00444124(this,0)
|
|
subsystem(source),
|
|
currentColorIndex(destination)
|
|
{}
|
|
|
|
protected:
|
|
void Update(); // override
|
|
|
|
Subsystem *subsystem; // @0x10 source
|
|
int *currentColorIndex; // @0x14 destination
|
|
};
|
|
|
|
void
|
|
CriticalConnection::Update()
|
|
{
|
|
if (subsystem == NULL)
|
|
{
|
|
*currentColorIndex = 0;
|
|
return;
|
|
}
|
|
MechSubsystem *sub = (MechSubsystem *)subsystem;
|
|
if (sub->GetSimulationState() == 1) // DestroyedState -> full critical tint
|
|
{
|
|
*currentColorIndex = 100;
|
|
return;
|
|
}
|
|
// else: the subsystem's own damage zone (the proxy IS a real DamageZone). The
|
|
// binary reads @0xe0 unconditionally; guard NULL (not every recon subsystem has
|
|
// its zone wired) -> 0, matching an intact/undamaged reading.
|
|
DamageZone *dz = (DamageZone *)sub->GetDamageZoneProxy();
|
|
*currentColorIndex = (dz != NULL) ? HeatRound(dz->damageLevel * 100.0f) : 0;
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
//###########################################################################
|
|
// File-private GaugeConnection subclasses
|
|
//
|
|
// Every gauge in this module that is "driven by mech subsystem state" is fed
|
|
// through one of these tiny GaugeConnection objects. The base GaugeConnection
|
|
// stores source@0x10 and destination@0x14 ; Transfer() (a virtual) computes
|
|
// a value from the source and writes it to *destination. The gauge framework
|
|
// calls Transfer() once per frame (after AddConnection, vtbl+0x34).
|
|
//
|
|
// Layouts below use the ctor argument order:
|
|
// FUN_00444124(this, 0) base ctor
|
|
// this[4] (@0x10) = source this[5] (@0x14) = destination
|
|
// BEST-EFFORT: these classes were emitted alongside the gauges that own them
|
|
// and share this translation unit; their template spelling is inferred.
|
|
//###########################################################################
|
|
//###########################################################################
|
|
|
|
//
|
|
// SubsystemTorsoHeading connection -- @004c3134 ctor / @004c31a0 Transfer.
|
|
// If the owner mech's torso (sub-object index 3) is present, copies its
|
|
// heading (entity+0x1d4) to the destination, else 0.
|
|
//
|
|
// SubsystemNameId connection -- @004c31ec / @004c3258 (video-object+0x1e0).
|
|
// SubsystemAltId connection -- @004c3288 / @004c32f4 (video-object+0x1dc).
|
|
// (These three feed numeric / heading readouts.)
|
|
//
|
|
// StateConnection -- @004c3324 / @004c3390 -- copies Subsystem state@0x14.
|
|
// Used by OneOfSeveralStates.
|
|
//
|
|
// ArmorZoneConnection -- @004c33a4 ctor / @004c3430 Transfer.
|
|
// ctor resolves a single damage-zone slot: source = Subsystem.zones@0x120
|
|
// [zone_index] (or 0 if zone_index < 0). Transfer: no zone -> 100, else the
|
|
// zone's damage percentage (Round). Used by ColorMapperArmor.
|
|
//
|
|
// MultiArmorConnection -- @004c346c ctor / @004c34f4 Transfer.
|
|
// ctor copies 8 zone indices (this[6..13]). Transfer scans the 8 zones,
|
|
// keeps the maximum damage ratio (zone+0x158), Round -> destination (100 if
|
|
// none present). Used by ColorMapperMultiArmor.
|
|
//
|
|
// CriticalConnection -- @004c3598 ctor / @004c3610 Transfer.
|
|
// source = a Subsystem. Transfer: no subsystem -> 0 ; subsystem operational
|
|
// (subsys+0x40 == 1) -> 100 ; else Round of the live value.
|
|
// Used by ColorMapperCritical.
|
|
//
|
|
// HeatConnection -- @004c3664 ctor / @004c3720 Transfer.
|
|
// ctor: source = the heat subsystem; flag@0x14 records whether it is the
|
|
// "primary" heat class (IsDerivedFrom 0x50e3ec) vs. the alternate (0x50e604);
|
|
// destination@0x18. Transfer: no subsystem -> 100 ; subsystem operational
|
|
// (+0x40 == 1) -> 100 ; else Round( Resolve(subsys+0x114 currentTemperature) ).
|
|
// Used by ColorMapperHeat -- THIS is the heat gauge's data feed.
|
|
//
|
|
// All Transfer bodies are reproduced inside the owning gauge's notes; the
|
|
// connection classes themselves are otherwise trivial (TestInstance returns
|
|
// True; ShowInstance is the inherited no-op).
|
|
//
|
|
|
|
|
|
//###########################################################################
|
|
//###########################################################################
|
|
// ColorMapper (base : Gauge)
|
|
//###########################################################################
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c37dc -- vtable PTR_FUN_00518e10, base name passed through to Gauge.
|
|
// Interns both palette names, flags twoColorMode when they differ, validates
|
|
// that both palettes exist in the renderer's palette cache (warns otherwise),
|
|
// stashes the target hardware palette slot and resolves the renderer graphics
|
|
// port that owns the live palette.
|
|
//
|
|
ColorMapper::ColorMapper(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer,
|
|
int graphics_port_number,
|
|
int color_index,
|
|
const char *palette_name_a,
|
|
const char *palette_name_b,
|
|
const char *identification_string
|
|
):
|
|
Gauge(rate, mode_mask, renderer, /*owner*/0, identification_string) // FUN_00444308
|
|
{
|
|
// Original interned a private copy of each name (FUN_004700ac); the resource
|
|
// strings handed in here persist for the gauge's lifetime, so retain them.
|
|
paletteName[0] = (char *)palette_name_a;
|
|
paletteName[1] = (char *)palette_name_b;
|
|
twoColorMode = (stricmp(paletteName[0], paletteName[1]) != 0); // FUN_004d4b58
|
|
|
|
//
|
|
// Reference each palette in the warehouse palette bin (AddRef + load); a
|
|
// missing palette is a content warning. (PaletteCache AddRef = FUN_00442f6a.)
|
|
//
|
|
WarehouseBinOf<Palette8> &palettes = renderer->warehousePointer->palette8Bin;
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
if (palettes.Get(paletteName[i]) == NULL)
|
|
{
|
|
DebugStream << "ColorMapper cannot find palette "
|
|
<< paletteName[i] << "\n";
|
|
}
|
|
}
|
|
|
|
previousColorIndex = -1; // this[0x16] (force first push)
|
|
previousRed = previousGreen = previousBlue = 0;
|
|
colorSlot = color_index; // this[0x17]
|
|
paletteToggle = 0; // this[0x18]
|
|
graphicsPort = renderer->GetGraphicsPort(graphics_port_number); // FUN_00447f84 -> this[0x1A]
|
|
}
|
|
|
|
//
|
|
// @004c38dc -- release both palette refs, then Gauge::~Gauge. (The deleting
|
|
// destructor thunks @004c66ff / @004c6725 / @004c674b / @004c6771 forward here
|
|
// for the four derived ColorMappers.)
|
|
//
|
|
ColorMapper::~ColorMapper()
|
|
{
|
|
WarehouseBinOf<Palette8> &palettes = renderer->warehousePointer->palette8Bin;
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
palettes.Release(paletteName[i]); // FUN_00443090 (release the AddRef'd palette)
|
|
paletteName[i] = NULL; // names not separately owned (no intern copy)
|
|
}
|
|
// base ~Gauge -- FUN_00444360
|
|
}
|
|
|
|
//
|
|
// @004c395c -- ColorMapper::BecameActive. On (re)activation, force the next
|
|
// Execute (@004c3980) to re-push the hardware palette: invalidate the cached
|
|
// colour index + the last-written RGB so the "unchanged" fast-out can't skip the
|
|
// write (the surface may have been cleared/redrawn while the gauge was inactive).
|
|
//
|
|
void
|
|
ColorMapper::BecameActive()
|
|
{
|
|
currentColorIndex = -1; // this[0x15] @0x54
|
|
previousColorIndex = -1; // this[0x16] @0x58
|
|
previousRed = previousGreen = previousBlue = 0xFF; // this[0x19] @0x64-0x66
|
|
}
|
|
|
|
//
|
|
// @004c3980 -- the palette push. Clamp the driving value to a [0,255] colour
|
|
// index, choose the active palette (flashing alternates the two when
|
|
// twoColorMode), read the index's R/G/B triple and, if it differs from last
|
|
// frame, write it straight into the hardware palette slot. (Called by every
|
|
// derived ColorMapper's Execute -- e.g. ColorMapperCritical::Execute @004c3c1c.)
|
|
//
|
|
void
|
|
ColorMapper::Execute()
|
|
{
|
|
if (currentColorIndex > 254) currentColorIndex = 255;
|
|
if (currentColorIndex < 1) currentColorIndex = 0;
|
|
|
|
if (!twoColorMode)
|
|
{
|
|
if (currentColorIndex == previousColorIndex)
|
|
{
|
|
return; // nothing changed
|
|
}
|
|
previousColorIndex = currentColorIndex;
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Flash: alternate palette 0 / palette 1 every frame.
|
|
//
|
|
if (++paletteToggle > 1)
|
|
{
|
|
paletteToggle = 0;
|
|
}
|
|
}
|
|
|
|
WarehouseBinOf<Palette8> &palettes = renderer->warehousePointer->palette8Bin;
|
|
Palette8 *palette = palettes.GetIfAlreadyExists(paletteName[paletteToggle]); // FUN_00442f6a (peek, no AddRef)
|
|
if (palette != NULL)
|
|
{
|
|
//
|
|
// Read the index's R/G/B triple and, if it differs from last frame,
|
|
// push it straight into the hardware palette slot.
|
|
//
|
|
PaletteTriplet &entry = palette->Color[currentColorIndex];
|
|
if (previousRed != entry.Red ||
|
|
previousGreen != entry.Green ||
|
|
previousBlue != entry.Blue)
|
|
{
|
|
previousRed = entry.Red;
|
|
previousGreen = entry.Green;
|
|
previousBlue = entry.Blue;
|
|
|
|
graphicsPort->SetColor(&entry, colorSlot); // GraphicsPort::SetColor(PaletteTriplet*,int)
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
// ColorMapperArmor @004c3aa4 Make / @004c3b98 ctor
|
|
//###########################################################################
|
|
//
|
|
// Tints ONE damage zone's colour on the cockpit ARMOR DAMAGE schematic by that
|
|
// zone's live damage. CFG shape (L4GAUGE.CFG:4789, inside the colorMapArmor
|
|
// macro): cmArmor( rate, mode, colourSlot, paletteA, paletteB, zoneName )
|
|
// e.g. cmArmor(H, ModeSecondaryDamage, 32, adpal.pcc, adpal2.pcc, dz_ltorso);
|
|
//
|
|
|
|
MethodDescription
|
|
ColorMapperArmor::methodDescription =
|
|
{
|
|
"cmArmor",
|
|
ColorMapperArmor::Make,
|
|
{
|
|
{ ParameterDescription::typeRate, NULL }, // rate ID
|
|
{ ParameterDescription::typeModeMask, NULL }, // mode mask
|
|
{ ParameterDescription::typeColor, NULL }, // hardware colour slot
|
|
{ ParameterDescription::typeString, NULL }, // palette name A
|
|
{ ParameterDescription::typeString, NULL }, // palette name B
|
|
{ ParameterDescription::typeString, NULL }, // damage-zone name (e.g. "dz_ltorso")
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
//
|
|
// @004c3aa4 -- Make. Resolve the named damage zone to an index on the entity,
|
|
// then construct. (The binary built a transient zone-name descriptor and called
|
|
// FUN_0042076c; Entity::GetDamageZoneIndex IS that lookup -- it scans
|
|
// damageZones[] matching each zone's name.)
|
|
//
|
|
Logical
|
|
ColorMapperArmor::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> /*position*/,
|
|
Entity *entity,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
int zone_index = entity->GetDamageZoneIndex(CString(p[5].data.string)); // FUN_0042076c
|
|
if (zone_index < 0)
|
|
{
|
|
DebugStream << "ColorMapperArmor warning: damage zone "
|
|
<< p[5].data.string << " not found\n";
|
|
}
|
|
|
|
ColorMapperArmor *gauge = (ColorMapperArmor *)operator new(0x70); // FUN_00402298(0x70)
|
|
if (gauge != NULL)
|
|
{
|
|
new (gauge) ColorMapperArmor( // FUN_004c3b98
|
|
p[0].data.rate, p[1].data.modeMask,
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
display_port_index, // graphics port number (the runtime port)
|
|
p[2].data.color, // colour slot
|
|
entity,
|
|
p[3].data.string, // palette A
|
|
p[4].data.string, // palette B
|
|
zone_index,
|
|
"ColorMapperArmor");
|
|
}
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// @004c3b98 -- ctor: ColorMapper base + wire an ArmorZoneConnection feeding the
|
|
// resolved damage zone's live damage to the colour index.
|
|
//
|
|
ColorMapperArmor::ColorMapperArmor(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer,
|
|
int graphics_port_number,
|
|
int color_index,
|
|
Entity *entity,
|
|
const char *palette_a,
|
|
const char *palette_b,
|
|
int damage_zone_index,
|
|
const char *identification_string
|
|
):
|
|
ColorMapper( // FUN_004c37dc (owner_ID 0 folded in, as for cmHeat)
|
|
rate, mode_mask, renderer, graphics_port_number,
|
|
color_index, palette_a, palette_b, identification_string)
|
|
{
|
|
unused = 0; // this[0x1B] @0x6C
|
|
|
|
ArmorZoneConnection *connection =
|
|
(ArmorZoneConnection *)operator new(0x18); // FUN_004c33a4 (0x18 bytes)
|
|
if (connection != NULL)
|
|
new (connection) ArmorZoneConnection(¤tColorIndex, entity, damage_zone_index);
|
|
AddConnection(connection); // (*this+0x34)
|
|
}
|
|
|
|
//
|
|
// ColorMapperArmor destructor. No extra work: the ArmorZoneConnection is
|
|
// released by the base Gauge teardown, the palettes by ~ColorMapper -- the
|
|
// base-dtor chain runs implicitly at the closing brace.
|
|
//
|
|
ColorMapperArmor::~ColorMapperArmor()
|
|
{
|
|
}
|
|
|
|
//###########################################################################
|
|
// ColorMapperMultiArmor @004c3c48 Make / @004c3d60 ctor
|
|
//###########################################################################
|
|
//
|
|
// Tints one schematic colour by the WORST of up to 8 damage zones (e.g. a whole
|
|
// torso section). CFG shape (L4GAUGE.CFG:96):
|
|
// colorMapperMultiArmor( rate, mode, colourSlot, paletteA, paletteB,
|
|
// zone1, zone2, ... zone8 ) ("unused" for empty slots)
|
|
//
|
|
|
|
MethodDescription
|
|
ColorMapperMultiArmor::methodDescription =
|
|
{
|
|
"colorMapperMultiArmor",
|
|
ColorMapperMultiArmor::Make,
|
|
{
|
|
{ ParameterDescription::typeRate, NULL }, // rate ID
|
|
{ ParameterDescription::typeModeMask, NULL }, // mode mask
|
|
{ ParameterDescription::typeColor, NULL }, // hardware colour slot
|
|
{ ParameterDescription::typeString, NULL }, // palette name A
|
|
{ ParameterDescription::typeString, NULL }, // palette name B
|
|
{ ParameterDescription::typeString, NULL }, // zone 1
|
|
{ ParameterDescription::typeString, NULL }, // zone 2
|
|
{ ParameterDescription::typeString, NULL }, // zone 3
|
|
{ ParameterDescription::typeString, NULL }, // zone 4
|
|
{ ParameterDescription::typeString, NULL }, // zone 5
|
|
{ ParameterDescription::typeString, NULL }, // zone 6
|
|
{ ParameterDescription::typeString, NULL }, // zone 7
|
|
{ ParameterDescription::typeString, NULL }, // zone 8
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
//
|
|
// @004c3c48 -- Make. Resolve up to 8 named zones to indices; build if any
|
|
// resolves. (The binary flag test is `index != 0`, so a valid zone OR an
|
|
// "unused"/-1 slot both count as "present" -- i.e. it always builds; the
|
|
// Transfer simply skips index < 0.)
|
|
//
|
|
Logical
|
|
ColorMapperMultiArmor::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> /*position*/,
|
|
Entity *entity,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
int zone_indices[8];
|
|
Logical any = False;
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
zone_indices[i] = entity->GetDamageZoneIndex(CString(p[5 + i].data.string)); // FUN_0042076c
|
|
if (zone_indices[i] != 0) // binary: iVar2 != 0 (quirk -- see note above)
|
|
any = True;
|
|
}
|
|
if (!any)
|
|
{
|
|
DebugStream << "colorMapperMultiArmor: No Damage zones found\n";
|
|
return False;
|
|
}
|
|
|
|
ColorMapperMultiArmor *gauge = (ColorMapperMultiArmor *)operator new(0x6c); // FUN_00402298(0x6c)
|
|
if (gauge != NULL)
|
|
{
|
|
new (gauge) ColorMapperMultiArmor( // FUN_004c3d60
|
|
p[0].data.rate, p[1].data.modeMask,
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
display_port_index, // graphics port number
|
|
p[2].data.color, // colour slot
|
|
entity,
|
|
p[3].data.string, // palette A
|
|
p[4].data.string, // palette B
|
|
zone_indices,
|
|
"ColorMapperMultiArmor");
|
|
}
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// @004c3d60 -- ctor: ColorMapper base + a MultiArmorConnection over the 8 zones.
|
|
//
|
|
ColorMapperMultiArmor::ColorMapperMultiArmor(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer,
|
|
int graphics_port_number,
|
|
int color_index,
|
|
Entity *entity,
|
|
const char *palette_a,
|
|
const char *palette_b,
|
|
const int *zone_indices,
|
|
const char *identification_string
|
|
):
|
|
ColorMapper( // FUN_004c37dc
|
|
rate, mode_mask, renderer, graphics_port_number,
|
|
color_index, palette_a, palette_b, identification_string)
|
|
{
|
|
MultiArmorConnection *connection =
|
|
(MultiArmorConnection *)operator new(0x3c); // FUN_004c346c (0x3c bytes)
|
|
if (connection != NULL)
|
|
new (connection) MultiArmorConnection(¤tColorIndex, entity, zone_indices);
|
|
AddConnection(connection);
|
|
}
|
|
|
|
ColorMapperMultiArmor::~ColorMapperMultiArmor()
|
|
{
|
|
// base-dtor chain (~ColorMapper -> ~Gauge) releases the connection + palettes.
|
|
}
|
|
|
|
//###########################################################################
|
|
// ColorMapperCritical @004c3ddc Make / @004c3e40 ctor
|
|
//###########################################################################
|
|
//
|
|
// Tints one schematic colour by a subsystem's operational state (the "critical"
|
|
// secondary display mode). CFG shape (L4GAUGE.CFG:143):
|
|
// cmCrit( rate, mode, colourSlot, paletteA, paletteB, subsystemName )
|
|
// e.g. cmCrit(H, ModeSecondaryCritical, 32, adpal.pcc, adpal2.pcc, GeneratorA);
|
|
//
|
|
|
|
MethodDescription
|
|
ColorMapperCritical::methodDescription =
|
|
{
|
|
"cmCrit",
|
|
ColorMapperCritical::Make,
|
|
{
|
|
{ ParameterDescription::typeRate, NULL }, // rate ID
|
|
{ ParameterDescription::typeModeMask, NULL }, // mode mask
|
|
{ ParameterDescription::typeColor, NULL }, // hardware colour slot
|
|
{ ParameterDescription::typeString, NULL }, // palette name A
|
|
{ ParameterDescription::typeString, NULL }, // palette name B
|
|
{ ParameterDescription::typeString, NULL }, // subsystem name
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
//
|
|
// @004c3ddc -- Make.
|
|
//
|
|
Logical
|
|
ColorMapperCritical::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> /*position*/,
|
|
Entity *entity,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
ColorMapperCritical *gauge = (ColorMapperCritical *)operator new(0x6c); // FUN_00402298(0x6c)
|
|
if (gauge != NULL)
|
|
{
|
|
new (gauge) ColorMapperCritical( // FUN_004c3e40
|
|
p[0].data.rate, p[1].data.modeMask,
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
display_port_index, // graphics port number
|
|
p[2].data.color, // colour slot
|
|
entity,
|
|
p[3].data.string, // palette A
|
|
p[4].data.string, // palette B
|
|
p[5].data.string, // subsystem name
|
|
"ColorMapperCritical");
|
|
}
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// @004c3e40 -- ctor: ColorMapper base + a CriticalConnection on the named subsystem.
|
|
//
|
|
ColorMapperCritical::ColorMapperCritical(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer,
|
|
int graphics_port_number,
|
|
int color_index,
|
|
Entity *entity,
|
|
const char *palette_a,
|
|
const char *palette_b,
|
|
const char *subsystem_name,
|
|
const char *identification_string
|
|
):
|
|
ColorMapper( // FUN_004c37dc
|
|
rate, mode_mask, renderer, graphics_port_number,
|
|
color_index, palette_a, palette_b, identification_string)
|
|
{
|
|
Subsystem *subsystem = entity->FindSubsystem(subsystem_name); // FUN_0041f98c
|
|
if (subsystem == NULL)
|
|
{
|
|
DebugStream << "ColorMapperCritical warning: subsystem "
|
|
<< subsystem_name << " does not exist\n";
|
|
}
|
|
|
|
CriticalConnection *connection =
|
|
(CriticalConnection *)operator new(0x18); // FUN_004c3598 (0x18 bytes)
|
|
if (connection != NULL)
|
|
new (connection) CriticalConnection(¤tColorIndex, subsystem);
|
|
AddConnection(connection);
|
|
}
|
|
|
|
ColorMapperCritical::~ColorMapperCritical()
|
|
{
|
|
// base-dtor chain (~ColorMapper -> ~Gauge) releases the connection + palettes.
|
|
}
|
|
|
|
//###########################################################################
|
|
// ColorMapperHeat @004c3f08 Make / @004c3f6c ctor *** ANCHOR ***
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c3f08 -- Make. Allocate a ColorMapperHeat (0x6c bytes) and construct it
|
|
// from the four resource strings (DAT_00514f98 rate, DAT_00514fdc mode-mask,
|
|
// DAT_00515020 port, DAT_00515064/0a8/0ec palette/slot/subsystem-name) and the
|
|
// class name "ColorMapperHeat" (0x5184c4).
|
|
//
|
|
|
|
//
|
|
// The gauge's configured parameters come LIVE from the config interpreter (the
|
|
// CFG "cmHeat" primitive) via methodDescription.parameterList -- the interpreter
|
|
// restores each instance's parsed params into this scratch list before calling
|
|
// Make (the engine pattern, cf. NumericDisplayScalar::Make L4GAUGE.cpp:569).
|
|
// The earlier DAT_* placeholders (unrecovered .data) are gone.
|
|
// CFG shape (verified L4GAUGE.CFG:182):
|
|
// cmHeat( rate, modeMask, colourSlot, paletteA, paletteB, subsystemName )
|
|
// e.g. cmHeat(H, ModeSecondaryHeat, 32, heatpal.pcc, heatpal2.pcc, GeneratorA);
|
|
//
|
|
MethodDescription
|
|
ColorMapperHeat::methodDescription =
|
|
{
|
|
"cmHeat",
|
|
ColorMapperHeat::Make,
|
|
{
|
|
{ ParameterDescription::typeRate, NULL }, // refresh-rate ID
|
|
{ ParameterDescription::typeModeMask, NULL }, // display mode mask
|
|
{ ParameterDescription::typeColor, NULL }, // hardware colour slot
|
|
{ ParameterDescription::typeString, NULL }, // palette name A
|
|
{ ParameterDescription::typeString, NULL }, // palette name B
|
|
{ ParameterDescription::typeString, NULL }, // heat subsystem name
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
Logical
|
|
ColorMapperHeat::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> /*position*/,
|
|
Entity *entity,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
ColorMapperHeat *gauge =
|
|
(ColorMapperHeat *)operator new(0x6c); // FUN_00402298(0x6c)
|
|
if (gauge != NULL)
|
|
{
|
|
new (gauge) ColorMapperHeat( // FUN_004c3f6c
|
|
p[0].data.rate, // rate ID
|
|
p[1].data.modeMask, // mode mask
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
display_port_index, // graphics port number (the runtime port)
|
|
p[2].data.color, // colour slot
|
|
entity,
|
|
p[3].data.string, // palette name A
|
|
p[4].data.string, // palette name B
|
|
p[5].data.string, // heat subsystem name (e.g. "GeneratorA")
|
|
"ColorMapperHeat");
|
|
}
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// @004c3f6c -- ColorMapperHeat constructor. THE ANCHOR (assert path
|
|
// "d:\tesla\bt\bt_l4\BTL4GAUG.CPP", line 0x68a).
|
|
//
|
|
// Builds a ColorMapper (vtable PTR_FUN_00518d00), locates the named heat
|
|
// subsystem on the host entity, *verifies it is a heat-bearing subsystem*,
|
|
// and wires a HeatConnection so that the subsystem's live temperature drives
|
|
// the palette tint.
|
|
//
|
|
ColorMapperHeat::ColorMapperHeat(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer,
|
|
int graphics_port_number,
|
|
int color_index,
|
|
Entity *entity,
|
|
const char *palette_a,
|
|
const char *palette_b,
|
|
const char *heat_subsystem_name,
|
|
const char *identification_string
|
|
):
|
|
ColorMapper( // FUN_004c37dc
|
|
rate, mode_mask, renderer, graphics_port_number,
|
|
color_index, palette_a, palette_b, identification_string)
|
|
{
|
|
// vtable already set to PTR_FUN_00518d00 by this point.
|
|
|
|
Subsystem *subsystem = entity->FindSubsystem(heat_subsystem_name); // FUN_0041f98c
|
|
if (subsystem == NULL)
|
|
{
|
|
DebugStream << "ColorMapperHeat warning: subsystem "
|
|
<< heat_subsystem_name << " does not exist\n"; // FUN_004dbb24 x3
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// The subsystem MUST be heat-bearing (one of the two heat class
|
|
// derivation tables) or the data feed is meaningless.
|
|
//
|
|
if (!subsystem->IsDerivedFrom(*HeatableSubsystem::GetClassDerivations()) && // FUN_0041a1a4 (0x50e3ec)
|
|
!subsystem->IsDerivedFrom(*HeatSink::GetClassDerivations())) // (0x50e604)
|
|
{
|
|
Verify(False); // FUN_0040385c -- "Bad subsystem type" BTL4GAUG.CPP:0x68a
|
|
}
|
|
}
|
|
|
|
//
|
|
// HeatConnection: copies the subsystem's currentTemperature (@0x114) into
|
|
// ColorMapper::currentColorIndex every frame (clamped to 0..100; 100 when
|
|
// the subsystem is absent or fully operational).
|
|
//
|
|
HeatConnection *connection =
|
|
(HeatConnection *)operator new(0x1c); // FUN_00402298(0x1c)
|
|
if (connection != NULL)
|
|
{
|
|
new (connection) HeatConnection( // FUN_004c3664
|
|
¤tColorIndex, subsystem);
|
|
}
|
|
AddConnection(connection); // (*this+0x34)
|
|
}
|
|
|
|
//
|
|
// ColorMapperHeat destructor. No extra work: the HeatConnection added above is
|
|
// released by the base Gauge teardown (RemoveAllConnections), and the two
|
|
// palettes by ~ColorMapper -- so the base-dtor chain (~ColorMapper -> ~Gauge)
|
|
// runs implicitly at the closing brace. (The binary's deleting-dtor thunks
|
|
// @004c66ff/6725/674b/6771 forward to that same base chain.)
|
|
//
|
|
ColorMapperHeat::~ColorMapperHeat()
|
|
{
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
//###########################################################################
|
|
// Two-part fill bars
|
|
//###########################################################################
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c2ff8 -- DrawTiledBitmap helper (file-private, shared by both bars).
|
|
// Tiles a source bitmap (param_7) across a destination rectangle, clipping the
|
|
// last partial row/column. For each tile it MoveTo()s (vtbl+0x24) and issues
|
|
// a clipped blit (vtbl+0x58). bitmap tile size is read from src+0x0C (width)
|
|
// and src+0x10 (height).
|
|
//
|
|
static void
|
|
DrawTiledBitmap(
|
|
GraphicsView *view,
|
|
int originX,
|
|
int originY,
|
|
int width,
|
|
int height,
|
|
int color,
|
|
BitMap *tile
|
|
)
|
|
{
|
|
int tileW = tile->Data.Size.x; // +0x0C
|
|
int tileH = tile->Data.Size.y; // +0x10
|
|
(void)color; // (BlitClipped colour arg has no GraphicsView::DrawBitMap analog)
|
|
|
|
for (int y = 0; y < height; y += tileH)
|
|
{
|
|
int rowH = height - y; if (rowH > tileH) rowH = tileH;
|
|
if (rowH <= 0) continue;
|
|
|
|
for (int x = 0; x < width; x += tileW)
|
|
{
|
|
int colW = width - x; if (colW > tileW) colW = tileW;
|
|
if (colW <= 0) continue;
|
|
|
|
view->MoveToAbsolute(x, y); // vtbl+0x24
|
|
view->DrawBitMap(0, tile, // vtbl+0x58 (clipped blit)
|
|
originX, originY,
|
|
originX + colW - 1, originY + rowH - 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// @004c407c -- HorizTwoPartBar::Make. Allocates (0xb8), constructs, and
|
|
// verifies the tile image exists (warns "HorizTwoPartBar: Missing image ...").
|
|
//
|
|
// @004c4170 -- ctor: GraphicGauge base (vtable PTR_FUN_00518cbc), interns +
|
|
// ref-counts the tile image, sets the graphics-port extent
|
|
// (graphicsView.SetExtent(left,bottom,right,top)), stores fill/background
|
|
// colours and the bar size, then wires three GaugeConnectionDirectOf<Scalar>
|
|
// feeds (value, low, high -> this[0x24..0x26]). FUN_00474855 x3.
|
|
//
|
|
// @004c4324 -- BecameActive: previousFill=0; previousFull=width.
|
|
//
|
|
// @004c4340 -- Execute: clamp value to [low,high], map to a pixel column,
|
|
// repaint only the changed sub-rectangles (tiled fill for the "filled" part,
|
|
// background fill for the remainder). Uses _DAT_004c452c (0.0) as the floor.
|
|
//
|
|
|
|
//###########################################################################
|
|
// VertTwoPartBar @004c462c Make / @004c4724 ctor / @004c48e0 BecameActive
|
|
// @004c48fc Execute (vtable PTR_FUN_00518c78)
|
|
//
|
|
// A vertical two-part fill bar (config keyword "vertBar"). Three Scalar
|
|
// connections drive it: value (current), low (warn threshold), high (max). The
|
|
// bar grows bottom->top; pixels are value/high and low/high fractions of the bar
|
|
// height. Used for the cockpit COOLANT bars (config binds current=CoolantMass,
|
|
// warn=CoolantCapacity, max=CoolantCapacity -- so the warn line sits at full and
|
|
// the bar simply empties as CoolantMass drops during firing).
|
|
//###########################################################################
|
|
|
|
MethodDescription
|
|
VertTwoPartBar::methodDescription =
|
|
{
|
|
"vertBar",
|
|
VertTwoPartBar::Make,
|
|
{
|
|
//
|
|
// CFG shape (L4GAUGE.CFG:4521):
|
|
// vertBar( rate, mode, (w,h), tile.pcc, bg,fill,extra,
|
|
// currentAttr, warnAttr, maxAttr )
|
|
// e.g. vertBar(C,ModeAlwaysActive,(31,160),btwarn.pcc,255,255,0,
|
|
// HeatSink/CoolantMass, HeatSink/CoolantCapacity,
|
|
// HeatSink/CoolantCapacity);
|
|
//
|
|
{ ParameterDescription::typeRate, NULL }, // rate ID
|
|
{ ParameterDescription::typeModeMask, NULL }, // mode mask
|
|
{ ParameterDescription::typeVector, NULL }, // (width,height)
|
|
{ ParameterDescription::typeString, NULL }, // tile bitmap name
|
|
{ ParameterDescription::typeColor, NULL }, // background colour -> @0x94
|
|
{ ParameterDescription::typeColor, NULL }, // fill colour -> @0x98
|
|
{ ParameterDescription::typeColor, NULL }, // extra/empty colour-> @0x9C
|
|
{ ParameterDescription::typeAttribute, NULL }, // current value -> @0xB0
|
|
{ ParameterDescription::typeAttribute, NULL }, // warn threshold -> @0xB4
|
|
{ ParameterDescription::typeAttribute, NULL }, // max -> @0xB8
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
//
|
|
// @004c462c -- Make. Allocate + construct, then verify the tile bitmap exists
|
|
// (== the binary's "VertTwoPartBarNormalized: Missing image" warning path).
|
|
//
|
|
Logical
|
|
VertTwoPartBar::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> position,
|
|
Entity * /*entity -- unused*/,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
VertTwoPartBar *gauge = (VertTwoPartBar *)operator new(0xbc); // FUN_00402298(0xbc)
|
|
if (gauge != NULL)
|
|
{
|
|
new (gauge) VertTwoPartBar( // FUN_004c4724
|
|
p[0].data.rate, p[1].data.modeMask,
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
display_port_index, // graphics_port_number
|
|
position.x, position.y, // left, bottom
|
|
position.x + p[2].data.vector.x, // right = x + width
|
|
position.y + p[2].data.vector.y, // top = y + height
|
|
p[3].data.string, // tile bitmap
|
|
p[4].data.color, // backgroundColor
|
|
p[5].data.color, // fillColor
|
|
p[6].data.color, // extraColor
|
|
(Scalar *)p[7].data.attributePointer, // current value source
|
|
(Scalar *)p[8].data.attributePointer, // warn threshold source
|
|
(Scalar *)p[9].data.attributePointer, // max source
|
|
"VertTwoPartBar");
|
|
}
|
|
|
|
L4Warehouse *warehouse = (L4Warehouse *)gauge_renderer->warehousePointer;
|
|
if (warehouse->bitMapBin.Get(p[3].data.string) == NULL) // FUN_00442aec
|
|
{
|
|
DebugStream << "VertTwoPartBarNormalized: Missing image '"
|
|
<< p[3].data.string << "'\n";
|
|
return False;
|
|
}
|
|
warehouse->bitMapBin.Release(p[3].data.string); // FUN_00442c12
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// @004c4724 -- ctor. GraphicGauge base; intern + ref-count the tile bitmap; set
|
|
// the graphics-port extent (bottom->top); store the three colours and the bar
|
|
// size; wire three GaugeConnectionDirectOf<Scalar> feeds (value/low/high).
|
|
//
|
|
VertTwoPartBar::VertTwoPartBar(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int graphics_port_number,
|
|
int left,
|
|
int bottom,
|
|
int right,
|
|
int top,
|
|
const char *tile_image,
|
|
int background_color,
|
|
int fill_color,
|
|
int extra_color,
|
|
Scalar *value_pointer,
|
|
Scalar *low_pointer,
|
|
Scalar *high_pointer,
|
|
const char *identification_string
|
|
):
|
|
GraphicGauge(rate, mode_mask, renderer_in, 0, // FUN_00444818 (owner_ID 0)
|
|
graphics_port_number, identification_string)
|
|
{
|
|
// Own a copy of the tile-bitmap name (Make passes the transient interpreter
|
|
// scratch buffer) and hold a ref for the gauge's life.
|
|
tileImage = new char[strlen(tile_image) + 1]; // @0x90 FUN_004700ac
|
|
strcpy(tileImage, tile_image);
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer_in->warehousePointer;
|
|
warehouse->bitMapBin.Get(tileImage); // FUN_00442aec (held)
|
|
|
|
localView.SetPositionWithinPort(left, bottom, right, top); // this+0x48 vtbl+0x08
|
|
|
|
backgroundColor = background_color; // @0x94 this[0x25]
|
|
fillColor = fill_color; // @0x98 this[0x26]
|
|
extraColor = extra_color; // @0x9C this[0x27]
|
|
width = (right - left) - 1; // @0xA0 this[0x28]
|
|
height = top - bottom; // @0xA4 this[0x29]
|
|
|
|
AddConnection(new GaugeConnectionDirectOf<Scalar>(0, &value, value_pointer)); // @0xB0
|
|
AddConnection(new GaugeConnectionDirectOf<Scalar>(0, &low, low_pointer)); // @0xB4
|
|
AddConnection(new GaugeConnectionDirectOf<Scalar>(0, &high, high_pointer)); // @0xB8
|
|
}
|
|
|
|
//
|
|
// @004c486c -- dtor. Release the tile ref (keyed on tileImage, before the free),
|
|
// free the interned name; the base chain runs implicitly.
|
|
//
|
|
VertTwoPartBar::~VertTwoPartBar()
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
warehouse->bitMapBin.Release(tileImage); // FUN_00442c12
|
|
delete[] tileImage; // FUN_004022e8
|
|
tileImage = NULL;
|
|
}
|
|
|
|
Logical
|
|
VertTwoPartBar::TestInstance() const
|
|
{
|
|
return GraphicGauge::TestInstance();
|
|
}
|
|
|
|
//
|
|
// @004c48e0 -- BecameActive: force a full redraw on the first Execute
|
|
// (previousFull=0, previousFill=width -- neither can match a real pixel pair).
|
|
//
|
|
void
|
|
VertTwoPartBar::BecameActive()
|
|
{
|
|
previousFull = 0; // @0xAC this[0x2B]
|
|
previousFill = width; // @0xA8 this[0x2A]
|
|
}
|
|
|
|
//
|
|
// @004c48fc -- Execute. Clamp value to [0,high]; map value and warn to bar
|
|
// pixels (half-up round of height*x/high, clamped to [0,height]); if either
|
|
// changed, repaint: tile the bitmap over [0,warnPix), fill [warnPix,valPix) with
|
|
// fillColor, and clear [valPix,height) with extraColor. (x87 pixel math recovered
|
|
// by disassembly @004c4940/@004c4960 -- Ghidra dropped the FPU args.)
|
|
//
|
|
void
|
|
VertTwoPartBar::Execute()
|
|
{
|
|
// clamp value to [0, high] (@004c4908 fcomp 0.0 ; @004c4929 fcomp high)
|
|
if (value < 0.0f)
|
|
value = 0.0f;
|
|
else if (value > high)
|
|
value = high;
|
|
|
|
int warnPix = (int)((Scalar)height * low / high + 0.5f); // warn threshold pixel
|
|
int valPix = (int)((Scalar)height * value / high + 0.5f); // current value pixel
|
|
if (warnPix < 0) warnPix = 0; else if (warnPix > height) warnPix = height;
|
|
if (valPix < 0) valPix = 0; else if (valPix > height) valPix = height;
|
|
|
|
if (warnPix != previousFull || valPix != previousFill)
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
BitMap *tile = warehouse->bitMapBin.Get(tileImage); // FUN_00442aec
|
|
|
|
localView.SetColor(backgroundColor); // vtbl+0x18
|
|
DrawTiledBitmap(&localView, 0, 0, width, warnPix - 1, extraColor, tile);
|
|
warehouse->bitMapBin.Release(tileImage); // FUN_00442c12
|
|
|
|
if (warnPix < valPix) // normal fill above the warn line
|
|
{
|
|
localView.SetColor(fillColor);
|
|
localView.MoveToAbsolute(0, warnPix); // vtbl+0x24
|
|
localView.DrawFilledRectangleToAbsolute(width, valPix - 1); // vtbl+0x48
|
|
}
|
|
if (valPix < height) // empty region above the value
|
|
{
|
|
localView.SetColor(extraColor);
|
|
localView.MoveToAbsolute(0, valPix);
|
|
localView.DrawFilledRectangleToAbsolute(width, height);
|
|
}
|
|
|
|
previousFull = warnPix;
|
|
previousFill = valPix;
|
|
}
|
|
}
|
|
|
|
//
|
|
// @004c4b84 ctor / @004c4cac BecameActive / @004c4cc0 Execute
|
|
// -- VertNormalSlider (vtable PTR_FUN_00518c34): one GaugeConnectionDirectOf
|
|
// <Scalar> drives a normalised [0,1] value (clamped via _DAT_004c4d3c=0.0 /
|
|
// _DAT_004c4d40=1.0, saturating to 0x3f800000); Execute @004c4cc0 maps it to a
|
|
// row and calls Draw @004c4d48 which MoveTo()s and FillTo()s the lit rectangle.
|
|
//
|
|
|
|
|
|
//###########################################################################
|
|
//###########################################################################
|
|
// OneOfSeveral family -- multi-frame bitmap selectors
|
|
//###########################################################################
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c4d88 -- OneOfSeveral base ctor (vtable PTR_FUN_00518bf0). Stores the
|
|
// strip-vs-image flag (this[0x24]), interns the image name, computes the
|
|
// per-frame width/height by dividing the source bitmap (or pixmap) size by the
|
|
// column/row counts, and sets the graphics-port origin. Two resource caches
|
|
// are used depending on fromImageStrip: BitMapCache (+4) vs PixMapCache (+0x20).
|
|
//
|
|
// @004c4e7c -- dtor: release the image from the appropriate cache, free the
|
|
// interned name, GraphicGauge::~GraphicGauge.
|
|
//
|
|
// @004c4f14 -- BecameActive: previousSelected = -1 (force first redraw).
|
|
//
|
|
// @004c4f28 -- Execute: if selected != previousSelected, compute the frame's
|
|
// (row,col) sub-rectangle within the strip and blit it (clipped, vtbl+0x5C/0x58)
|
|
// or stretch-blit the pixmap path.
|
|
//
|
|
|
|
//
|
|
// @004c5068 Make / @004c5148 ctor -- OneOfSeveralInt (vtable PTR_FUN_00518bac):
|
|
// OneOfSeveral(fromImageStrip=1) + one GaugeConnectionDirectOf<int>
|
|
// (FUN_004749de) feeding the frame index. dtor @004c51d8.
|
|
//
|
|
// @004c5204 Make / @004c52d8 ctor -- OneOfSeveralPixInt (vtable PTR_FUN_00518b68):
|
|
// OneOfSeveral(fromImageStrip=0) + GaugeConnectionDirectOf<int>. dtor @004c5364.
|
|
//
|
|
// @004c5390 Make / @004c5470 ctor -- OneOfSeveralStates (vtable PTR_FUN_00518b24):
|
|
// OneOfSeveral(fromImageStrip=1) + a StateConnection (FUN_004c3324) reading the
|
|
// subsystem state word @0x14. BecameActive @004c552c clamps the state >= 0
|
|
// before chaining to OneOfSeveral::Execute @004c4f28. dtor @004c5500.
|
|
//
|
|
|
|
//
|
|
// @004c4d88 -- OneOfSeveral base ctor (vtable PTR_FUN_00518bf0). Intern the
|
|
// image name, hold a ref, read the source strip size from the appropriate cache
|
|
// (PixMap8Cache if !fromImageStrip, else BitMapCache), divide by columns/rows to
|
|
// get the per-frame size, and set the graphics-port origin.
|
|
//
|
|
OneOfSeveral::OneOfSeveral(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int graphics_port_number,
|
|
int x,
|
|
int y,
|
|
Logical from_image_strip,
|
|
const char *image_name,
|
|
int background_color,
|
|
int foreground_color,
|
|
int columns_in,
|
|
int rows_in,
|
|
const char *identification_string
|
|
):
|
|
GraphicGauge(rate, mode_mask, renderer_in, 0, // FUN_00444818 (owner_ID 0)
|
|
graphics_port_number, identification_string)
|
|
{
|
|
backgroundColor = background_color; // @0x98
|
|
foregroundColor = foreground_color; // @0x9C
|
|
columns = columns_in; // @0xA0
|
|
fromImageStrip = from_image_strip; // @0x90
|
|
|
|
imageName = new char[strlen(image_name) + 1]; // @0x94 FUN_004700ac
|
|
strcpy(imageName, image_name);
|
|
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer_in->warehousePointer;
|
|
if (fromImageStrip == 0) // PixMap8 strip
|
|
{
|
|
PixelMap8 *pm = warehouse->pixelMap8Bin.Get(imageName); // FUN_00442d2b (held)
|
|
frameWidth = (pm != NULL ? pm->Data.Size.x : 0) / columns_in; // @0xA4
|
|
frameHeight = (pm != NULL ? pm->Data.Size.y : 0) / rows_in; // @0xA8
|
|
}
|
|
else // BitMap strip
|
|
{
|
|
BitMap *bm = warehouse->bitMapBin.Get(imageName); // FUN_00442aec (held)
|
|
frameWidth = (bm != NULL ? bm->Data.Size.x : 0) / columns_in;
|
|
frameHeight = (bm != NULL ? bm->Data.Size.y : 0) / rows_in;
|
|
}
|
|
|
|
localView.SetOrigin(x, y); // this+0x48 vtbl+0x10
|
|
}
|
|
|
|
//
|
|
// @004c4e7c -- dtor. Release the image from the matching cache (keyed on
|
|
// imageName, before the free); base chain implicit.
|
|
//
|
|
OneOfSeveral::~OneOfSeveral()
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
if (fromImageStrip == 0)
|
|
warehouse->pixelMap8Bin.Release(imageName); // FUN_00442e51
|
|
else
|
|
warehouse->bitMapBin.Release(imageName); // FUN_00442c12
|
|
delete[] imageName; // FUN_004022e8
|
|
imageName = NULL;
|
|
}
|
|
|
|
Logical
|
|
OneOfSeveral::TestInstance() const
|
|
{
|
|
return GraphicGauge::TestInstance();
|
|
}
|
|
|
|
//
|
|
// @004c4f14 -- BecameActive: previousSelected = -1 (force the first redraw).
|
|
//
|
|
void
|
|
OneOfSeveral::BecameActive()
|
|
{
|
|
previousSelected = -1; // @0xB0
|
|
}
|
|
|
|
//
|
|
// @004c4f28 -- Execute. On a change of `selected`, compute the frame's (col,row)
|
|
// within the strip and blit that sub-rectangle: DrawPixelMap8 (opaque) for a
|
|
// pixmap strip, or SetColor(bg)+DrawBitMapOpaque(fg,..) for a bitmap strip.
|
|
//
|
|
void
|
|
OneOfSeveral::Execute()
|
|
{
|
|
if (selected == previousSelected)
|
|
return;
|
|
previousSelected = selected;
|
|
|
|
int col, row;
|
|
if (columns == 1)
|
|
{
|
|
col = 0;
|
|
row = selected;
|
|
}
|
|
else
|
|
{
|
|
col = selected % columns;
|
|
row = selected / columns;
|
|
}
|
|
|
|
int sx0 = col * frameWidth;
|
|
int sx1 = frameWidth + sx0 - 1;
|
|
int sy0 = row * frameHeight;
|
|
int sy1 = frameHeight + sy0 - 1;
|
|
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
if (fromImageStrip == 0) // PixMap8: own palette, no SetColor
|
|
{
|
|
PixelMap8 *pm = warehouse->pixelMap8Bin.Get(imageName); // FUN_00442d2b
|
|
localView.DrawPixelMap8(True, 0, pm, sx0, sy0, sx1, sy1); // vtbl+0x5C (opaque)
|
|
warehouse->pixelMap8Bin.Release(imageName); // FUN_00442e51
|
|
}
|
|
else // BitMap strip
|
|
{
|
|
localView.SetColor(backgroundColor); // vtbl+0x18
|
|
BitMap *bm = warehouse->bitMapBin.Get(imageName); // FUN_00442aec
|
|
localView.DrawBitMapOpaque(foregroundColor, 0, bm, sx0, sy0, sx1, sy1); // vtbl+0x58
|
|
warehouse->bitMapBin.Release(imageName); // FUN_00442c12
|
|
}
|
|
}
|
|
|
|
//###########################################################################
|
|
// OneOfSeveralPixInt @004c5204 Make / @004c52d8 ctor (vtable PTR_FUN_00518b68)
|
|
//
|
|
// The cockpit button-state lamps (config "oneOfSeveralPixInt"): a PixMap8 strip
|
|
// of N frames selected by an integer game attribute (DuckState / Searchlight/
|
|
// LightOn / ControlsMapper/DisplayMode). Drawing is inherited from OneOfSeveral;
|
|
// this subclass just forces the PixMap path and wires the int connection.
|
|
//###########################################################################
|
|
|
|
MethodDescription
|
|
OneOfSeveralPixInt::methodDescription =
|
|
{
|
|
"oneOfSeveralPixInt",
|
|
OneOfSeveralPixInt::Make,
|
|
{
|
|
//
|
|
// CFG shape (L4GAUGE.CFG:5001):
|
|
// oneOfSeveralPixInt( rate, mode, strip.pcc, columns, rows, stateAttr )
|
|
// e.g. oneOfSeveralPixInt(E,ModeAlwaysActive,bduck.pcc,3,1,DuckState);
|
|
//
|
|
{ ParameterDescription::typeRate, NULL }, // rate ID
|
|
{ ParameterDescription::typeModeMask, NULL }, // mode mask
|
|
{ ParameterDescription::typeString, NULL }, // pixmap strip name
|
|
{ ParameterDescription::typeInteger, NULL }, // columns (frame count)
|
|
{ ParameterDescription::typeInteger, NULL }, // rows
|
|
{ ParameterDescription::typeAttribute, NULL }, // integer state selector
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
//
|
|
// @004c5204 -- Make. Allocate + construct, then verify the pixmap strip exists.
|
|
//
|
|
Logical
|
|
OneOfSeveralPixInt::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> position,
|
|
Entity * /*entity -- unused*/,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
OneOfSeveralPixInt *gauge = (OneOfSeveralPixInt *)operator new(0xb4); // FUN_00402298(0xb4)
|
|
if (gauge != NULL)
|
|
{
|
|
new (gauge) OneOfSeveralPixInt( // FUN_004c52d8
|
|
p[0].data.rate, p[1].data.modeMask,
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
display_port_index, // graphics_port_number
|
|
position.x, position.y,
|
|
p[2].data.string, // pixmap strip
|
|
p[3].data.integer, p[4].data.integer, // columns, rows
|
|
(int *)p[5].data.attributePointer, // integer state source
|
|
"OneOfSeveralPixInt");
|
|
}
|
|
|
|
L4Warehouse *warehouse = (L4Warehouse *)gauge_renderer->warehousePointer;
|
|
if (warehouse->pixelMap8Bin.Get(p[2].data.string) == NULL) // FUN_00442d2b
|
|
{
|
|
DebugStream << "OneOfSeveralPixInt: Missing image '" << p[2].data.string << "'\n";
|
|
return False;
|
|
}
|
|
warehouse->pixelMap8Bin.Release(p[2].data.string); // FUN_00442e51
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// @004c52d8 -- ctor. OneOfSeveral base with fromImageStrip=0 (PixMap8) and
|
|
// bg/fg=0 (the pixmap carries its own palette); one int connection -> selected.
|
|
//
|
|
OneOfSeveralPixInt::OneOfSeveralPixInt(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int graphics_port_number,
|
|
int x,
|
|
int y,
|
|
const char *image,
|
|
int columns_in,
|
|
int rows_in,
|
|
int *value_pointer,
|
|
const char *identification_string
|
|
):
|
|
OneOfSeveral(rate, mode_mask, renderer_in, graphics_port_number, x, y,
|
|
False, // fromImageStrip = 0 (PixMap)
|
|
image, 0, 0, // bg, fg = 0
|
|
columns_in, rows_in, identification_string)
|
|
{
|
|
selected = 0; // @0xAC this[0x2B]
|
|
AddConnection(new GaugeConnectionDirectOf<int>(0, &selected, value_pointer)); // FUN_004749de
|
|
}
|
|
|
|
//
|
|
// @004c5364 -- deleting-dtor thunk. All teardown is ~OneOfSeveral; implicit.
|
|
//
|
|
OneOfSeveralPixInt::~OneOfSeveralPixInt()
|
|
{
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
//###########################################################################
|
|
// HeadingPointer @004c554c Make / @004c562c ctor
|
|
//###########################################################################
|
|
//###########################################################################
|
|
|
|
//
|
|
// Reconstructed from the binary (raw pseudo-C part_013.c:14560-14791 + a
|
|
// disassembly of Execute@004c5914 and ctor@004c562c to recover the x87 endpoint
|
|
// arithmetic Ghidra dropped). The compass is a radial NEEDLE (a thick line from
|
|
// innerRadius to outerRadius at the heading angle) plus a NumericDisplay showing
|
|
// the heading in whole degrees.
|
|
//
|
|
|
|
MethodDescription
|
|
HeadingPointer::methodDescription =
|
|
{
|
|
"headingPointer",
|
|
HeadingPointer::Make,
|
|
{
|
|
//
|
|
// CFG shape (L4GAUGE.CFG:4941):
|
|
// headingPointer( rate, mode, needleColor, numericFg, eraseColor,
|
|
// innerRadius, outerRadius, font )
|
|
// e.g. headingPointer(E, ModeAlwaysActive, 2,1,0, 20,39, helv15.pcc);
|
|
//
|
|
{ ParameterDescription::typeRate, NULL }, // rate ID
|
|
{ ParameterDescription::typeModeMask, NULL }, // mode mask
|
|
{ ParameterDescription::typeColor, NULL }, // needle colour -> @0x90
|
|
{ ParameterDescription::typeColor, NULL }, // numeric fg -> NumericDisplay
|
|
{ ParameterDescription::typeColor, NULL }, // erase/bg -> @0x94 + ND bg
|
|
{ ParameterDescription::typeInteger, NULL }, // inner radius -> @0x98
|
|
{ ParameterDescription::typeInteger, NULL }, // outer radius -> @0x9C
|
|
{ ParameterDescription::typeString, NULL }, // font name
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
//
|
|
// @004c554c -- Make. Allocate + construct the gauge, then probe that the glyph
|
|
// font exists (== NumericDisplayScalar::Make, L4GAUGE.cpp:626-640); the readout
|
|
// cannot draw without it.
|
|
//
|
|
Logical
|
|
HeadingPointer::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> position,
|
|
Entity * /*entity -- unused*/,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
HeadingPointer *gauge = (HeadingPointer *)operator new(0xc0); // FUN_00402298(0xc0)
|
|
if (gauge != NULL)
|
|
{
|
|
new (gauge) HeadingPointer( // FUN_004c562c
|
|
p[0].data.rate, p[1].data.modeMask,
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
0, // owner_ID
|
|
display_port_index, // graphics port number (the runtime port)
|
|
position.x, position.y,
|
|
p[2].data.color, // needle colour
|
|
p[3].data.color, // numeric fg colour
|
|
p[4].data.color, // erase/bg colour
|
|
p[5].data.integer, // inner radius
|
|
p[6].data.integer, // outer radius (tip)
|
|
p[7].data.string, // font name
|
|
"HeadingPointer");
|
|
}
|
|
|
|
L4Warehouse *warehouse = (L4Warehouse *)gauge_renderer->warehousePointer;
|
|
if (warehouse->bitMapBin.Get(p[7].data.string) == NULL) // FUN_00442aec
|
|
{
|
|
DebugStream << "HeadingPointer: missing font '" << p[7].data.string << "'\n";
|
|
return False;
|
|
}
|
|
warehouse->bitMapBin.Release(p[7].data.string); // FUN_00442c12
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// @004c562c -- ctor (vtable PTR_FUN_00518ae0). GraphicGauge base; the embedded
|
|
// GraphicsViewRecord (previousDrawing) default-constructs as a member (== the
|
|
// binary's FUN_0044a5b4). Set the port origin, store the colours/radii, hold a
|
|
// ref to the glyph font, and build an owned NumericDisplay centred on the compass
|
|
// mid-point (half the 3-digit glyph extent).
|
|
//
|
|
HeadingPointer::HeadingPointer(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
unsigned int owner_ID,
|
|
int graphics_port_number,
|
|
int x,
|
|
int y,
|
|
int needle_color,
|
|
int numeric_color,
|
|
int erase_color,
|
|
int inner_radius,
|
|
int outer_radius,
|
|
const char *font_name,
|
|
const char *identification_string
|
|
):
|
|
GraphicGauge(rate, mode_mask, renderer_in, owner_ID, // FUN_00444818
|
|
graphics_port_number, identification_string)
|
|
{
|
|
localView.SetOrigin(x, y); // this+0x48 vtbl+0x10
|
|
|
|
needleColor = needle_color; // @0x90
|
|
eraseColor = erase_color; // @0x94
|
|
innerRadius = inner_radius; // @0x98
|
|
outerRadius = outer_radius; // @0x9C
|
|
|
|
// Own a copy of the font name (in Make it is the transient interpreter scratch
|
|
// buffer, so it MUST be copied -- the binary uses nameCopy/FUN_004700ac).
|
|
imageName = new char[strlen(font_name) + 1]; // @0xA0
|
|
strcpy(imageName, font_name);
|
|
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer_in->warehousePointer;
|
|
BitMap *font = warehouse->bitMapBin.Get(imageName); // FUN_00442aec -- held for the gauge's life
|
|
int fontW = (font != NULL) ? font->Data.Size.x : 0; // BitMap+0x0C
|
|
int fontH = (font != NULL) ? font->Data.Size.y : 0; // BitMap+0x10
|
|
|
|
int halfW = ((fontW / 14) * 3) / 2; // 14 = totalDigitsPerFont; centre the 3-digit readout
|
|
int halfH = fontH / 2;
|
|
|
|
numericDisplay = new NumericDisplay( // @0xBC FUN_004700bc
|
|
warehouse,
|
|
-halfW, -halfH, // centre on the compass mid-point
|
|
imageName,
|
|
3, // number_of_digits
|
|
NumericDisplay::unsignedFormat, // format 0
|
|
erase_color, // background_color
|
|
numeric_color); // foreground_color
|
|
}
|
|
|
|
//
|
|
// @004c573c -- dtor. Release the font ref (keyed on imageName, so before the
|
|
// free), free imageName, delete the NumericDisplay. The base-dtor chain
|
|
// (~GraphicsViewRecord on previousDrawing, then ~GraphicGauge) runs implicitly.
|
|
//
|
|
HeadingPointer::~HeadingPointer()
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
warehouse->bitMapBin.Release(imageName); // FUN_00442c12 -- drop the ctor's Get ref
|
|
delete[] imageName; // FUN_004022e8
|
|
imageName = NULL;
|
|
|
|
delete numericDisplay; // FUN_0047018c
|
|
numericDisplay = NULL;
|
|
}
|
|
|
|
Logical
|
|
HeadingPointer::TestInstance() const
|
|
{
|
|
return GraphicGauge::TestInstance();
|
|
}
|
|
|
|
//
|
|
// @004c57d0 -- ShowInstance (debug dump).
|
|
//
|
|
void
|
|
HeadingPointer::ShowInstance(char *indent)
|
|
{
|
|
DebugStream << indent << "HeadingPointer:\n";
|
|
char deeper[80];
|
|
strcpy(deeper, indent);
|
|
strcat(deeper, "...");
|
|
DebugStream << deeper << "bgColor=" << eraseColor << "\n"; // @0x94 (printed first, per decomp)
|
|
DebugStream << deeper << "fgColor=" << needleColor << "\n"; // @0x90
|
|
GraphicGauge::ShowInstance(deeper);
|
|
}
|
|
|
|
//
|
|
// @004c58e8 -- BecameActive: force a full redraw + reset the readout.
|
|
//
|
|
void
|
|
HeadingPointer::BecameActive()
|
|
{
|
|
previousX = -999; // 0xfffffc19 -- guaranteed != any real endpoint
|
|
previousY = -999;
|
|
numericDisplay->ForceUpdate(); // FUN_004703f4
|
|
}
|
|
|
|
//
|
|
// @004c5914 -- Execute. Read the owner mech's heading from its orientation
|
|
// quaternion, draw the needle as a radial line innerRadius..outerRadius at that
|
|
// angle (recording the strokes so the next frame can erase them), and update the
|
|
// numeric readout. Endpoint rounding is half-up: (int)(v + 0.5f), matching the
|
|
// binary's `fadd 0.5 ; _ftol`.
|
|
//
|
|
void
|
|
HeadingPointer::Execute()
|
|
{
|
|
Entity *owner = renderer->GetLinkedEntity(); // FUN_00417ab4(renderer+0x40)
|
|
if (owner == NULL)
|
|
{
|
|
// BRING-UP: if the gauge renderer's entitySocket isn't wired to the viewpoint
|
|
// mech, fall back to the player so the compass tracks the mech we're driving.
|
|
// (In practice GetLinkedEntity resolves; this is belt-and-braces.)
|
|
if (application != NULL)
|
|
owner = (Entity *)application->GetViewpointEntity();
|
|
if (owner == NULL)
|
|
return;
|
|
}
|
|
|
|
// The binary read an EulerAngles component (FUN_0040954c) -- but the WinTesla MUNGA
|
|
// EulerAngles(Quaternion) decomposition is AMBIGUOUS for a yawing mech: as the yaw
|
|
// sweeps past +/-pi the quaternion double-cover flips it to a pitch=roll=pi branch,
|
|
// so euler.yaw jumps discontinuously (the needle spins erratically). YawPitchRoll
|
|
// applies yaw FIRST, so its .yaw is the clean, continuous heading with pitch=roll~0.
|
|
YawPitchRoll ypr;
|
|
ypr = owner->localOrigin.angularPosition; // entity+0x10c (the orientation quaternion)
|
|
Scalar heading = -(Scalar)ypr.yaw; // negate for the needle (as the binary did)
|
|
|
|
SinCosPair sc;
|
|
sc = Radian(heading); // FUN_00408328 -- sin/cos of the heading
|
|
|
|
// Needle endpoints: a radial line innerRadius..outerRadius along the heading.
|
|
int ax = (int)((Scalar)innerRadius * sc.sine + 0.5f);
|
|
int ay = (int)((Scalar)innerRadius * sc.cosine + 0.5f);
|
|
int bx = (int)((Scalar)outerRadius * sc.sine + 0.5f);
|
|
int by = (int)((Scalar)outerRadius * sc.cosine + 0.5f);
|
|
|
|
if (bx != previousX || by != previousY) // redraw only when the tip moves
|
|
{
|
|
previousX = bx;
|
|
previousY = by;
|
|
previousDrawing.Draw(&localView, eraseColor); // FUN_0044a650 -- erase the last needle
|
|
previousDrawing.Clear(); // FUN_0044a630
|
|
localView.AttachRecorder(&previousDrawing); // vtbl+0x64 -- record the new strokes
|
|
localView.SetColor(needleColor); // vtbl+0x18
|
|
localView.MoveToAbsolute(ax, ay); // vtbl+0x24
|
|
localView.DrawThickLineToAbsolute(bx, by); // vtbl+0x38
|
|
localView.DetachRecorder(); // vtbl+0x68
|
|
}
|
|
|
|
// Numeric heading readout: whole degrees, normalized, displayed as (360 - deg).
|
|
int deg = (int)((Scalar)ypr.yaw * 57.29578f + 0.5f); // heading -> degrees (0x4c5ac8)
|
|
if ((Scalar)deg < 0.0f) // _DAT_004c5acc == 0.0f
|
|
deg = (int)((Scalar)deg + 360.0f);
|
|
int shown = (int)(360.0f - (Scalar)deg);
|
|
numericDisplay->Draw(&localView, (Scalar)shown); // FUN_00470430
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
//###########################################################################
|
|
// BitMap wipe gauges and arc gauges
|
|
//###########################################################################
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c5b7c ctor / @004c5c80 dtor / @004c5cf4 BecameActive / @004c5d08 Execute
|
|
// -- BitMapInverseWipe (vtable PTR_FUN_00518a9c; name unconfirmed).
|
|
// A 3-frame strip (frameWidth = imageWidth/3) revealed in steps. Execute
|
|
// @004c5d08 clamps the level to [0, frames], promotes it to 1 when the value
|
|
// is above _DAT_0050e3d8 (0.0025) but still rounds to 0, then blits each lit
|
|
// segment, stepping the colour through colorA/colorB by 2s. Used as a base by
|
|
// btl4gau2's LeakGauge.
|
|
//
|
|
// @004c5e84 ctor / @004c5f30 dtor / @004c5fa4 BecameActive / @004c5fb8 Execute
|
|
// -- BitMapInverseWipe base (vtable PTR_FUN_00518a58): a two-segment reveal
|
|
// of one strip image; frame size read from the bitmap (src+0x0C/0x10).
|
|
//
|
|
// @004c61c8 ctor (vtable PTR_FUN_00518a14) -- the Scalar-driven variant:
|
|
// chains @004c5e84 then AddConnection(new GaugeConnectionDirectOf<Scalar>
|
|
// (&level)) (FUN_00474855). Deleting-dtor thunk @004c66d9 -> @004c5f30.
|
|
//
|
|
// @004c6244 ctor (vtable PTR_FUN_005189d0) -- SegmentArc270: derives from the
|
|
// MUNGA L4 arc primitive (FUN_004745e0). Precomputes the per-segment span:
|
|
// segmentSpan = (int)( (float)(|n|/(|n|-1)) * 0.75f ) // _DAT_004c62d4
|
|
// Deleting-dtor thunk @004c66b3 -> FUN_00474094 (arc base dtor).
|
|
//
|
|
//###########################################################################
|
|
// SegmentArcRatio @004c62fc Make / @004c6394 ctor / @004c6488 Execute
|
|
// (vtable PTR_FUN_0051898c; base = engine SegmentArc)
|
|
//
|
|
// A segmented arc dial (config keyword "segmentArcRatio"). Two Scalar
|
|
// connections drive it -- numerator (value) and denominator (max) -- and Execute
|
|
// lights numerator/denominator of the arc. Used for the cockpit SPEED arc
|
|
// (config binds numerator=LinearSpeed, denominator=MaxRunSpeed), so the arc
|
|
// sweeps as the mech accelerates. Unlike VertTwoPartBar, the drawing is
|
|
// inherited from the engine SegmentArc base -- this class only computes the
|
|
// [0,1] fill fraction into the base's currentValue, then delegates the render.
|
|
//###########################################################################
|
|
|
|
MethodDescription
|
|
SegmentArcRatio::methodDescription =
|
|
{
|
|
"segmentArcRatio",
|
|
SegmentArcRatio::Make,
|
|
{
|
|
//
|
|
// CFG shape (L4GAUGE.CFG:4964):
|
|
// segmentArcRatio( rate, mode, inner,outer, deg0,deg1, segs,
|
|
// bg,fg, valueAttr, maxAttr )
|
|
// e.g. segmentArcRatio(C,ModeAlwaysActive,32,39,0,360,36,0,2,
|
|
// LinearSpeed, MaxRunSpeed);
|
|
//
|
|
{ ParameterDescription::typeRate, NULL }, // rate ID
|
|
{ ParameterDescription::typeModeMask, NULL }, // mode mask
|
|
{ ParameterDescription::typeScalar, NULL }, // inner radius
|
|
{ ParameterDescription::typeScalar, NULL }, // outer radius
|
|
{ ParameterDescription::typeScalar, NULL }, // start angle (deg)
|
|
{ ParameterDescription::typeScalar, NULL }, // end angle (deg)
|
|
{ ParameterDescription::typeInteger, NULL }, // segment count (+dir)
|
|
{ ParameterDescription::typeColor, NULL }, // background colour
|
|
{ ParameterDescription::typeColor, NULL }, // foreground colour
|
|
{ ParameterDescription::typeAttribute, NULL }, // numerator (value)
|
|
{ ParameterDescription::typeAttribute, NULL }, // denominator (max)
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
//
|
|
// @004c62fc -- Make. Allocate + construct; no resource to verify (returns True).
|
|
//
|
|
Logical
|
|
SegmentArcRatio::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> position,
|
|
Entity * /*entity -- unused*/,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
SegmentArcRatio *gauge = (SegmentArcRatio *)operator new(0xcc); // FUN_00402298(0xcc)
|
|
if (gauge != NULL)
|
|
{
|
|
new (gauge) SegmentArcRatio( // FUN_004c6394
|
|
p[0].data.rate, p[1].data.modeMask,
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
display_port_index, // graphics_port_number
|
|
position.x, position.y, // centre
|
|
p[2].data.scalar, p[3].data.scalar, // inner, outer radius
|
|
p[4].data.scalar, p[5].data.scalar, // start, end angle
|
|
p[6].data.integer, // segment count (+dir)
|
|
p[7].data.color, p[8].data.color, // bg, fg
|
|
(Scalar *)p[9].data.attributePointer, // numerator source
|
|
(Scalar *)p[10].data.attributePointer, // denominator source
|
|
"SegmentArcRatio");
|
|
}
|
|
return True; // binary returns 1 unconditionally
|
|
}
|
|
|
|
//
|
|
// @004c6394 -- ctor. Engine SegmentArc base (inner0==inner1, outer0==outer1 --
|
|
// the Make duplicates them, so the arc has a constant radius); precompute the
|
|
// span factor and wire the two Scalar connections.
|
|
//
|
|
SegmentArcRatio::SegmentArcRatio(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int graphics_port_number,
|
|
int center_x,
|
|
int center_y,
|
|
Scalar inner,
|
|
Scalar outer,
|
|
Scalar deg0,
|
|
Scalar deg1,
|
|
int number_of_segs,
|
|
int background_color,
|
|
int foreground_color,
|
|
Scalar *numerator_pointer,
|
|
Scalar *denominator_pointer,
|
|
const char *identification_string
|
|
):
|
|
SegmentArc(rate, mode_mask, renderer_in, 0, // FUN_00473f44 (owner_ID 0)
|
|
graphics_port_number, center_x, center_y,
|
|
inner, outer, inner, outer, // inner0/outer0 == inner1/outer1
|
|
deg0, deg1, number_of_segs,
|
|
background_color, foreground_color,
|
|
True, // use_thick_lines (binary param_20 = 1)
|
|
identification_string)
|
|
{
|
|
// segmentSpan = (Scalar)(|n| / (|n|-1)) * 0.75f -- |n|/(|n|-1) is INTEGER
|
|
// division (== 1 for n>=2), so this is 0.75 for the 36-segment speed arc.
|
|
int n = (number_of_segs < 0) ? -number_of_segs : number_of_segs; // @0xC8
|
|
segmentSpan = (Scalar)(n / (n - 1)) * 0.75f; // _DAT_004c6484 = 0.75f
|
|
|
|
AddConnection(new GaugeConnectionDirectOf<Scalar>(0, &numerator, numerator_pointer)); // @0xC0
|
|
AddConnection(new GaugeConnectionDirectOf<Scalar>(0, &denominator, denominator_pointer)); // @0xC4
|
|
}
|
|
|
|
//
|
|
// @004c668d -- deleting-dtor thunk. Connections + arc base are released by the
|
|
// implicit base-dtor chain (FUN_00474094); no own teardown.
|
|
//
|
|
SegmentArcRatio::~SegmentArcRatio()
|
|
{
|
|
}
|
|
|
|
//
|
|
// @004c6488 -- Execute. currentValue = clamp(|numerator/denominator * span|,0,1);
|
|
// then delegate to the engine SegmentArc::Execute (0x474300) which lights that
|
|
// fraction of the segments. (x87 recovered by disassembly: FUN_004dcd00 = fabs.)
|
|
//
|
|
void
|
|
SegmentArcRatio::Execute()
|
|
{
|
|
if (denominator < 1.0f) // guard div-by-tiny / unpowered
|
|
{
|
|
currentValue = 0.0f;
|
|
}
|
|
else
|
|
{
|
|
currentValue = numerator / denominator * segmentSpan;
|
|
if (currentValue < 0.0f) currentValue = -currentValue; // FUN_004dcd00 = fabs
|
|
if (currentValue < 0.0f)
|
|
currentValue = 0.0f;
|
|
else if (currentValue > 1.0f)
|
|
currentValue = 1.0f;
|
|
}
|
|
SegmentArc::Execute(); // 0x474300 -- the base draw
|
|
}
|
|
|
|
// === btl4gau2.cpp begins at @004c6798 (SeekVoltage gauge) -- not part of this TU.
|