Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.
Layout:
engine/ MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
models) + image codec; the minimal rp/ headers the audio HAL needs
game/ reconstructed BT logic + surviving-original BT source + fwd shims
+ WinMain launcher
content/ full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
docs/ format specs + reconstruction ledgers
reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
tools/ MP console emulator + map/resource scanners
One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
66 lines
1.4 KiB
C++
66 lines
1.4 KiB
C++
/****************************************************************************
|
|
|
|
File : sosdefs.h
|
|
|
|
Programmer(s) : Don Fowler, Nick Skrepetos
|
|
Date :
|
|
|
|
Purpose : Include Files For Zortech C++ Compiler
|
|
|
|
Last Updated :
|
|
|
|
****************************************************************************
|
|
Copyright(c) 1993,1994 Human Machine Interfaces
|
|
All Rights Reserved
|
|
****************************************************************************/
|
|
|
|
|
|
#ifndef _SOSDEFS_DEFINED
|
|
#define _SOSDEFS_DEFINED
|
|
|
|
#undef _TRUE
|
|
#undef _FALSE
|
|
#undef _NULL
|
|
enum
|
|
{
|
|
_FALSE,
|
|
_TRUE
|
|
};
|
|
|
|
#define _NULL 0
|
|
|
|
#ifndef VOID
|
|
#define VOID void
|
|
#endif
|
|
typedef int BOOL;
|
|
typedef unsigned int UINT;
|
|
typedef unsigned char BYTE;
|
|
typedef unsigned WORD;
|
|
#ifndef LONG
|
|
typedef signed long LONG;
|
|
#endif
|
|
typedef unsigned long DWORD;
|
|
|
|
typedef BYTE * PBYTE;
|
|
typedef char * PSTR;
|
|
typedef WORD * PWORD;
|
|
typedef LONG * PLONG;
|
|
typedef VOID * PVOID;
|
|
|
|
typedef BYTE * LPBYTE;
|
|
typedef BYTE * LPSTR;
|
|
typedef WORD * LPWORD;
|
|
typedef LONG * LPLONG;
|
|
typedef VOID * LPVOID;
|
|
|
|
typedef BYTE * HPBYTE;
|
|
typedef BYTE * HPSTR;
|
|
typedef WORD * HPWORD;
|
|
typedef LONG * HPLONG;
|
|
typedef VOID * HPVOID;
|
|
|
|
typedef unsigned HANDLE;
|
|
|
|
#endif
|
|
|