Files
BT412/game/reconstructed
arcattackandClaude Fable 5 a9c3e96f20 MP combat step 1 (target any peer) DONE; step 2 (cross-pod damage) localised (task #46)
STEP 1 -- target any peer mech: DONE + verified. A live-mech registry
(BTRegisterMech/BTDeregisterMech from the Mech ctor/dtor) collects
every mech -- player, dummy, and peer replicants. The boresight
world-pick walks BTGetTargetCandidates (all mechs != shooter, closest
ray hit) and the whole fire/damage block retargets from the solo
gEnemyMech to the picked hotTarget; missile/projectile validation
generalised via BTIsRegisteredMech. Verified one-box: instance A
enumerates B's mech as a live ReplicantInstance (20 zones, ownerID=3).
Solo un-regressed (pick->damage->kill clean, 28 hits + DESTROYED).

STEP 2 -- cross-pod damage: dispatch + engine reroute are CORRECT and
invoked with a valid owner, but the dispatched message doesn't reach
the master. Entity::Dispatch (ENTITY.cpp:244) reroutes a replicant's
msg via application->SendMessage(ownerID,...); BT_MP_FORCE_DMG proves A
dispatches at B's replicant with ownerID=3, yet B takes 0 STEP-6
damage. Corrects the KB's [T3] "Dispatch already reroutes": the reroute
FIRES; the break is downstream in the transport/delivery of a
dispatched entity-message (update records flow fine -- net-rx works).
Next MP task = that wire delivery. Diagnostics BT_MP_LOG /
BT_MP_FORCE_DMG retained.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 10:13:39 -05:00
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