Files
BT412/engine/MUNGA/SCHAIN.h
T
arcattackandClaude Opus 4.8 7b7d465e5e Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.

Layout:
  engine/   MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
            work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
            models) + image codec; the minimal rp/ headers the audio HAL needs
  game/     reconstructed BT logic + surviving-original BT source + fwd shims
            + WinMain launcher
  content/  full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
  docs/     format specs + reconstruction ledgers
  reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
  tools/    MP console emulator + map/resource scanners

One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 21:03:40 -05:00

129 lines
2.8 KiB
C++

#pragma once
#include "sfeskt.h"
#include "memblock.h"
#define SCHAINLINK_MEMORYBLOCK_ALLOCATION (100)
class SChainLink : public Link
{
friend class SChain;
friend class SChainIterator;
public:
~SChainLink();
Logical TestInstance() const;
private:
SChainLink(SChain *chain, Plug *plug, SChainLink *nextSChainLink, SChainLink *prevSChainLink);
SChainLink *nextSChainLink;
SChainLink *prevSChainLink;
private:
static MemoryBlock* GetAllocatedMemory();
void* operator new(size_t) { return GetAllocatedMemory()->New(); }
void operator delete(void *where) { return GetAllocatedMemory()->Delete(where); }
};
class SChain : public SafeSocket
{
friend class SChainLink;
friend class SChainIterator;
public:
SChain(Node *node);
~SChain();
Logical TestInstance() const;
static void TestClass();
static void ProfileClass();
protected:
void AddImplementation(Plug *plug);
private:
SChainLink* InsertSChainLink(Plug *plug, SChainLink *link);
SChainLink *head;
SChainLink *tail;
};
template <class T> class SChainOf : public SChain
{
public:
SChainOf(Node *node);
~SChainOf();
void Add(T plug) { AddImplementation(Cast_Object(Plug*, plug)); }
};
template <class T> SChainOf<T>::SChainOf(Node *node) : SChain(node)
{
}
template <class T> SChainOf<T>::~SChainOf()
{
}
class SChainIterator : public SafeIterator
{
public:
SChainIterator(SChain *chain);
SChainIterator(const SChainIterator &iterator);
~SChainIterator();
Logical TestInstance() const;
void First();
void Last();
void Next();
void Previous();
CollectionSize GetSize();
void Remove();
protected:
void* ReadAndNextImplementation();
void* ReadAndPreviousImplementation();
void* GetCurrentImplementation();
void* GetNthImplementation(CollectionSize index);
void InsertImplementation(Plug *plug);
private:
void ReceiveMemo(IteratorMemo memo, void *content);
SChainLink *currentLink;
};
template <class T> class SChainIteratorOf : public SChainIterator
{
public:
SChainIteratorOf(SChainOf<T> *chain);
SChainIteratorOf(SChainOf<T> &chain);
SChainIteratorOf(const SChainIteratorOf<T> &iterator);
~SChainIteratorOf();
T ReadAndNext() { return (T)ReadAndNextImplementation(); }
T ReadAndPrevious() { return (T)ReadAndPreviousImplementation(); }
T GetCurrent() { return (T)GetCurrentImplementation(); }
T GetNth(CollectionSize index) { return (T)GetNthImplementation(index); }
void Insert(T plug) { InsertImplementation(Cast_Object(Plug*, plug)); }
};
template <class T> SChainIteratorOf<T>::SChainIteratorOf(SChainOf<T> *chain) : SChainIterator(chain)
{
}
template <class T> SChainIteratorOf<T>::SChainIteratorOf(SChainOf<T> &chain) : SChainIterator(&chain)
{
}
template <class T> SChainIteratorOf<T>::SChainIteratorOf(const SChainIteratorOf<T> &iterator) : SChainIterator(iterator)
{
}
template <class T> SChainIteratorOf<T>::~SChainIteratorOf()
{
}