Files
BT412/game
arcattackandClaude Fable 5 ebeadba78e Verified the BLH loadout (missiles ARE authentic) + split weapon controls
BT_ROSTER dump (the shipped subsystem stream is the authority): the pod
Blackhawk mounts 5 Emitters (two laser types) + 2 MissileLaunchers each with
its own AmmoBin -- the periodic missile volleys are the real loadout firing
on its own recharge, NOT a placeholder weapon.

What WASN'T authentic: one key firing everything (the bring-up collapse of
the controls mapper).  Interim split toward the real weapon groups:
  SPACE = energy weapons (lasers)
  CTRL  = missile launchers (the projectile-weapon channel)
New gBTMissileTrigger pulse; projweap's fireImpulse moves onto it; the
BT_AUTOFIRE harness drives both channels.  The full controls-mapper weapon
grouping stays the deferred authentic reconstruction.

Also: BT_ROSTER=1 one-shot loadout dump (class name + id per subsystem).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 16:35:44 -05:00
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