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PQS/docs/pqs.sql
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2026-07-01 10:59:51 -05:00

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-- Generation Time: Feb 19, 2017 at 12:21 AM
-- Server version: 5.5.50
-- PHP Version: 5.4.45-0+deb7u4
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/*!40101 SET NAMES utf8 */;
--
-- Database: `pqs`
--
-- --------------------------------------------------------
--
-- Table structure for table `pqs_currentmission`
--
CREATE TABLE IF NOT EXISTS `pqs_currentmission` (
`Callsign` varchar(25) DEFAULT NULL,
`MissionID` int(11) DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
-- --------------------------------------------------------
--
-- Table structure for table `pqs_gameconfig`
--
CREATE TABLE IF NOT EXISTS `pqs_gameconfig` (
`gamechoiceid` int(11) DEFAULT NULL,
`numpods` int(11) DEFAULT NULL,
`timepergame` int(11) DEFAULT NULL,
`timetoreset` int(11) DEFAULT NULL,
`mapid` int(11) NOT NULL,
`typeid` int(11) NOT NULL,
`launchdelay` int(11) NOT NULL,
`visibility` int(11) NOT NULL,
`weather` int(11) NOT NULL,
`timeofday` int(11) NOT NULL,
`timelimit` int(11) NOT NULL,
`radar` int(11) NOT NULL,
`heat` tinyint(1) NOT NULL,
`friendlyfire` tinyint(1) NOT NULL,
`splashdamage` tinyint(1) NOT NULL,
`limitedammo` tinyint(1) NOT NULL,
`noreturn` tinyint(1) NOT NULL,
`printdebriefing` tinyint(1) NOT NULL,
`missionreview` tinyint(1) NOT NULL,
`weaponjam` tinyint(1) NOT NULL,
`advancemode` tinyint(1) NOT NULL,
`armormode` tinyint(1) NOT NULL,
`cameraship` int(2) NOT NULL,
`GroupAvalible` tinyint(1) NOT NULL,
UNIQUE KEY `gamechoiceid` (`gamechoiceid`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Dumping data for table `pqs_gameconfig`
--
INSERT INTO `pqs_gameconfig` (`gamechoiceid`, `numpods`, `timepergame`, `timetoreset`, `mapid`, `typeid`, `launchdelay`, `visibility`, `weather`, `timeofday`, `timelimit`, `radar`, `heat`, `friendlyfire`, `splashdamage`, `limitedammo`, `noreturn`, `printdebriefing`, `missionreview`, `weaponjam`, `advancemode`, `armormode`, `cameraship`, `GroupAvalible`) VALUES
(1, 6, 10, 5, -1, 3, 5, 1, 1, 1, 10, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 2, 0);
-- --------------------------------------------------------
--
-- Table structure for table `pqs_gametype`
--
CREATE TABLE IF NOT EXISTS `pqs_gametype` (
`TypeID` int(11) NOT NULL AUTO_INCREMENT,
`TypeName` varchar(22) NOT NULL,
`roster` int(11) NOT NULL,
PRIMARY KEY (`TypeID`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=11 ;
--
-- Dumping data for table `pqs_gametype`
--
INSERT INTO `pqs_gametype` (`TypeID`, `TypeName`, `roster`) VALUES
(1, 'Destruction', -2),
(2, 'Team Destruction', -1),
(3, 'Attrition', 0),
(4, 'Team Attrition', 1),
(5, 'Capture the Flag', 2),
(6, 'King of the Hill', 3),
(7, 'Team King of the Hill', 4),
(8, 'Steal the Beacon', 5),
(9, 'Master Trial', 6),
(10, 'Siege Assault', 7);
-- --------------------------------------------------------
--
-- Table structure for table `pqs_infopanel`
--
CREATE TABLE IF NOT EXISTS `pqs_infopanel` (
`Updated` int(11) DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Dumping data for table `pqs_infopanel`
--
INSERT INTO `pqs_infopanel` (`Updated`) VALUES
(0);
-- --------------------------------------------------------
--
-- Table structure for table `pqs_mapinfo`
--
CREATE TABLE IF NOT EXISTS `pqs_mapinfo` (
`MapID` int(11) NOT NULL,
`MapName` varchar(25) NOT NULL,
`D` tinyint(1) NOT NULL,
`TD` tinyint(1) NOT NULL,
`A` tinyint(1) NOT NULL,
`TA` tinyint(1) NOT NULL,
`CTF` tinyint(1) NOT NULL,
`KOTH` tinyint(1) NOT NULL,
`TKOTH` tinyint(1) NOT NULL,
`STB` tinyint(1) NOT NULL,
`MT` tinyint(1) NOT NULL,
`SA` tinyint(1) NOT NULL,
`size` int(11) NOT NULL,
`DZ` int(11) NOT NULL,
`HE` int(11) NOT NULL,
`MRB` int(11) NOT NULL,
UNIQUE KEY `MapID` (`MapID`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
--
-- Dumping data for table `pqs_mapinfo`
--
INSERT INTO `pqs_mapinfo` (`MapID`, `MapName`, `D`, `TD`, `A`, `TA`, `CTF`, `KOTH`, `TKOTH`, `STB`, `MT`, `SA`, `size`, `DZ`, `HE`, `MRB`) VALUES
(-1, 'Random', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(1, 'BigCity', 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 4, 4, 0, 0),
(2, 'Cantina', 2, 2, 2, 2, 2, 0, 0, 0, 0, 1, 3, 4, 0, 1),
(3, 'CentralPark', 3, 3, 3, 3, 0, 1, 1, 1, 1, 0, 4, 4, 0, 0),
(4, 'Coliseum', 4, 4, 4, 4, 3, 0, 0, 0, 0, 0, 2, 4, 0, 1),
(5, 'DustBowl', 5, 5, 5, 5, 0, 2, 2, 0, 0, 0, 4, 4, 0, 0),
(6, 'Factory', 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0),
(7, 'Frostbite', 7, 7, 7, 7, 4, 3, 3, 2, 0, 0, 4, 4, 0, 0),
(8, 'Freezer', 8, 8, 8, 8, 0, 4, 4, 0, 2, 0, 4, 4, 0, 0),
(9, 'GatorBait', 9, 9, 9, 9, 0, 5, 5, 3, 3, 0, 4, 4, 0, 0),
(10, 'GhostHighway', 10, 10, 10, 10, 0, 6, 6, 4, 4, 0, 4, 4, 0, 0),
(11, 'Grassland', 11, 11, 11, 11, 5, 7, 0, 0, 5, 0, 4, 4, 0, 0),
(12, 'Hidaway', 12, 12, 12, 12, 6, 8, 7, 5, 0, 0, 4, 2, 0, 1),
(13, 'Hotplate', 13, 13, 13, 13, 7, 0, 0, 0, 6, 0, 4, 4, 0, 0),
(14, 'InnerCity', 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0),
(15, 'Jungle', 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0),
(16, 'Lunacy', 16, 16, 16, 16, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0),
(17, 'Nazca', 17, 17, 17, 17, 8, 9, 8, 0, 7, 0, 4, 4, 0, 0),
(18, 'PalaceGates', 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0),
(19, 'Peaks', 19, 19, 19, 19, 9, 0, 0, 0, 8, 0, 4, 4, 0, 0),
(20, 'Reduex', 20, 20, 20, 20, 10, 0, 0, 0, 0, 2, 3, 4, 0, 1),
(21, 'ScarabStronghold', 21, 21, 21, 21, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0),
(22, 'SnowJob', 22, 22, 22, 22, 0, 0, 0, 0, 0, 0, 4, 2, 0, 0),
(23, 'StormCanyon', 23, 23, 23, 23, 11, 0, 0, 0, 0, 3, 3, 4, 0, 1),
(24, 'Timberline', 24, 24, 24, 24, 12, 0, 0, 0, 0, 0, 4, 4, 0, 0),
(25, 'TribelIncursion', 25, 25, 25, 25, 0, 0, 0, 0, 0, 0, 3, 3, 0, 1);
-- --------------------------------------------------------
--
-- Table structure for table `pqs_mechinfo`
--
CREATE TABLE IF NOT EXISTS `pqs_mechinfo` (
`MechID` int(11) NOT NULL AUTO_INCREMENT,
`MechName` varchar(25) NOT NULL,
`Firepower` int(11) NOT NULL,
`Armor` int(11) NOT NULL,
`Speed` int(11) NOT NULL,
`Heat` int(11) NOT NULL,
`Class` varchar(25) NOT NULL,
`img_name` varchar(25) NOT NULL,
`Tons` int(11) NOT NULL,
`roster` int(11) NOT NULL,
PRIMARY KEY (`MechID`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=64 ;
--
-- Dumping data for table `pqs_mechinfo`
--
INSERT INTO `pqs_mechinfo` (`MechID`, `MechName`, `Firepower`, `Armor`, `Speed`, `Heat`, `Class`, `img_name`, `Tons`, `roster`) VALUES
(1, 'Brigand', 25, 28, 85, 74, 'Light', 'brigand.jpg', 25, 17),
(2, 'Commando', 27, 34, 85, 100, 'Light', 'commando.jpg', 25, 22),
(3, 'Osiris', 22, 34, 83, 93, 'Light', 'osiris.jpg', 30, 46),
(4, 'Uller', 35, 31, 89, 89, 'Light', 'uller.jpg', 30, 58),
(5, 'Cougar', 37, 40, 81, 83, 'Light', 'cougar.jpg', 35, 23),
(6, 'Owens', 43, 39, 80, 71, 'Light', 'owens.jpg', 35, 47),
(7, 'Puma', 57, 38, 82, 89, 'Light', 'puma.jpg', 35, 48),
(8, 'Raven', 35, 35, 77, 76, 'Light', 'raven.jpg', 35, 49),
(9, 'Wolfhound IIC', 28, 39, 72, 80, 'Light', 'wolfhound.jpg', 35, 64),
(10, 'Arctic Wolf', 47, 45, 73, 80, 'Medium', 'arcticwolf.jpg', 40, 3),
(11, 'Chimera', 47, 46, 73, 59, 'Medium', 'chimera.jpg', 40, 21),
(12, 'Hollander II', 45, 48, 75, 61, 'Medium', 'hollanderii.jpg', 45, 36),
(13, 'Shadowcat', 51, 48, 73, 74, 'Medium', 'shadowcat.jpg', 45, 52),
(14, 'Hellhound', 47, 54, 67, 59, 'Medium', 'hellhound.jpg', 50, 33),
(15, 'Hunchback', 38, 52, 64, 63, 'Medium', 'hunchback.jpg', 50, 37),
(16, 'Uziel', 43, 50, 69, 60, 'Medium', 'uziel.jpg', 50, 60),
(17, 'Black Lanner', 50, 56, 67, 56, 'Medium', 'blacklanner.jpg', 55, 16),
(18, 'Bushwacker', 45, 58, 70, 56, 'Medium', 'bushwacker.jpg', 55, 18),
(19, 'Ryoken', 55, 58, 70, 56, 'Medium', 'ryoken.jpg', 55, 51),
(20, 'Dragon', 43, 60, 63, 55, 'Heavy', 'dragon.jpg', 60, 27),
(21, 'Vulture', 59, 63, 63, 52, 'Heavy', 'vulture.jpg', 60, 62),
(22, 'Catapult', 70, 60, 65, 42, 'Heavy', 'catapult.jpg', 65, 19),
(23, 'Cauldronborn', 65, 60, 61, 70, 'Heavy', 'cauldronborn.jpg', 65, 20),
(24, 'Loki', 48, 64, 57, 77, 'Heavy', 'loki.jpg', 65, 39),
(25, 'Grizzly', 55, 67, 54, 61, 'Heavy', 'grizzly.jpg', 70, 31),
(26, 'Novacat', 51, 65, 59, 50, 'Heavy', 'novacat.jpg', 70, 45),
(27, 'Thor', 58, 67, 50, 71, 'Heavy', 'thor.jpg', 70, 57),
(28, 'Black Knight', 61, 65, 55, 50, 'Heavy', 'blackknight.jpg', 75, 15),
(29, 'Mad Cat', 58, 70, 58, 56, 'Heavy', 'madcat.jpg', 75, 41),
(30, 'Thanatos', 63, 66, 48, 51, 'Heavy', 'thanatos.jpg', 75, 56),
(31, 'Awesome', 57, 74, 47, 58, 'Assault', 'awesome.jpg', 80, 9),
(32, 'Zeus', 80, 71, 49, 60, 'Assault', 'zeus.jpg', 80, 65),
(33, 'Deimos', 80, 71, 49, 60, 'Assault', 'deimos.jpg', 85, 26),
(34, 'Masakari', 66, 78, 49, 69, 'Assault', 'masakari.jpg', 85, 43),
(35, 'Templar', 68, 77, 49, 60, 'Assault', 'templar.jpg', 85, 55),
(36, 'Cyclops', 72, 78, 46, 50, 'Assault', 'cyclops.jpg', 90, 24),
(37, 'Highlander', 73, 79, 42, 55, 'Assault', 'highlander.jpg', 90, 35),
(38, 'Madcat Mk II', 93, 78, 46, 56, 'Assault', 'madcatii.jpg', 90, 42),
(39, 'Mauler', 95, 78, 41, 50, 'Assault', 'mauler.jpg', 90, 44),
(40, 'Hauptmann IIC', 86, 84, 35, 51, 'Assault', 'hauptmann.jpg', 95, 32),
(41, 'Atlas', 95, 99, 38, 50, 'Assault', 'atlas.jpg', 100, 7),
(42, 'Daishi', 78, 91, 36, 57, 'Assault', 'daishi.jpg', 100, 25),
(43, 'Flea', 0, 0, 0, 0, 'Light', 'bdicon.jpg', 20, 29),
(44, 'Solitare', 0, 0, 0, 0, 'Light', 'bdicon.jpg', 25, 53),
(45, 'Assassin II', 0, 0, 0, 0, 'Medium', 'bdicon.jpg', 45, 6),
(46, 'Hellspawn', 0, 0, 0, 0, 'Medium', 'bdicon.jpg', 45, 34),
(47, 'Black Hawk', 0, 0, 0, 0, 'Medium', 'bdicon.jpg', 50, 14),
(48, 'Ares', 0, 0, 0, 0, 'Heavy', 'bdicon.jpg', 60, 4),
(49, 'Argus', 0, 0, 0, 0, 'Heavy', 'bdicon.jpg', 60, 5),
(50, 'Avatar', 0, 0, 0, 0, 'Heavy', 'bdicon.jpg', 70, 8),
(51, 'Longbow', 0, 0, 0, 0, 'Assault', 'bdicon.jpg', 85, 40),
(52, 'Victor', 0, 0, 0, 0, 'Assault', 'bdicon.jpg', 85, 61),
(53, 'Sunder', 0, 0, 0, 0, 'Assault', 'bdicon.jpg', 90, 54),
(54, 'Gladiator', 0, 0, 0, 0, 'Assault', 'bdicon.jpg', 95, 30),
(55, 'Annihilator', 0, 0, 0, 0, 'Assault', 'bdicon.jpg', 100, 1),
(56, 'Behemoth', 0, 0, 0, 0, 'Assault', 'bdicon.jpg', 100, 12),
(57, 'Fafnir', 0, 0, 0, 0, 'Assault', 'bdicon.jpg', 100, 28),
(58, 'Kodiak', 0, 0, 0, 0, 'Assault', 'bdicon.jpg', 100, 38),
(59, 'Random Any', 0, 0, 0, 0, 'Random', 'bdicon.jpg', 0, 0),
(60, 'Random Light', 0, 0, 0, 0, 'Random', 'bdicon.jpg', 20, -1),
(61, 'Random Medium', 0, 0, 0, 0, 'Random', 'bdicon.jpg', 40, -2),
(62, 'Random Heavy', 0, 0, 0, 0, 'Random', 'bdicon.jpg', 60, -3),
(63, 'Random Assault', 0, 0, 0, 0, 'Random', 'bdicon.jpg', 80, -4);
-- --------------------------------------------------------
--
-- Table structure for table `pqs_mission`
--
CREATE TABLE IF NOT EXISTS `pqs_mission` (
`MissionID` int(11) NOT NULL AUTO_INCREMENT,
`MissionDate` int(11) NOT NULL,
`MissionSize` int(11) NOT NULL,
`numplayers` int(11) DEFAULT NULL,
`Completed` tinyint(1) NOT NULL DEFAULT '0',
`nummercs` int(11) NOT NULL,
`locked` tinyint(1) NOT NULL DEFAULT '0',
`MissionTime` int(11) NOT NULL,
`GameType` int(11) NOT NULL DEFAULT '3',
`map` int(11) NOT NULL DEFAULT '21',
UNIQUE KEY `MatchID` (`MissionID`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;
-- --------------------------------------------------------
--
-- Table structure for table `pqs_pastmissions`
--
CREATE TABLE IF NOT EXISTS `pqs_pastmissions` (
`Callsign` varchar(25) DEFAULT NULL,
`Mech` varchar(25) DEFAULT NULL,
`Missionid` int(11) DEFAULT NULL,
`ctime` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
-- --------------------------------------------------------
--
-- Table structure for table `pqs_pods`
--
CREATE TABLE IF NOT EXISTS `pqs_pods` (
`pod01` tinyint(1) NOT NULL,
`pod02` tinyint(1) NOT NULL,
`pod03` tinyint(1) NOT NULL,
`pod04` tinyint(1) NOT NULL,
`pod05` tinyint(1) NOT NULL,
`pod06` tinyint(1) NOT NULL,
`pod07` tinyint(1) NOT NULL,
`pod08` tinyint(1) NOT NULL,
`pod09` tinyint(1) NOT NULL,
`pod10` tinyint(1) NOT NULL,
`pod11` tinyint(1) NOT NULL,
`pod12` tinyint(1) NOT NULL,
`pod13` tinyint(1) NOT NULL,
`pod14` tinyint(1) NOT NULL,
`pod15` tinyint(1) NOT NULL,
`pod16` tinyint(1) NOT NULL,
`ID` tinyint(1) NOT NULL,
UNIQUE KEY `ID` (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
--
-- Dumping data for table `pqs_pods`
--
INSERT INTO `pqs_pods` (`pod01`, `pod02`, `pod03`, `pod04`, `pod05`, `pod06`, `pod07`, `pod08`, `pod09`, `pod10`, `pod11`, `pod12`, `pod13`, `pod14`, `pod15`, `pod16`, `ID`) VALUES
(1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
-- --------------------------------------------------------
--
-- Table structure for table `pqs_queue`
--
CREATE TABLE IF NOT EXISTS `pqs_queue` (
`CallSign` varchar(25) NOT NULL,
`Mech` varchar(25) NOT NULL,
`ID` int(11) NOT NULL AUTO_INCREMENT,
`MissionID` int(11) DEFAULT NULL,
`Merc` tinyint(1) NOT NULL DEFAULT '0',
`Updated` tinyint(1) NOT NULL DEFAULT '0',
`team` int(2) NOT NULL DEFAULT '0',
`unit` int(2) NOT NULL DEFAULT '0',
UNIQUE KEY `ID` (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
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