#pragma once

enum dpl_TYPE
{
	dpl_type_error,
	dpl_type_scene,
	dpl_type_zones,
	dpl_type_view,
	dpl_type_instance,
	dpl_type_dcs,
	dpl_type_light,
	dpl_type_object,
	dpl_type_lod,
	dpl_type_geogroup,
	dpl_type_geometry,
	dpl_type_material,
	dpl_type_texture,
	dpl_type_texmap,
	dpl_type_ramp	
};

class dpl_OBJECT {};
class dpl_DCS {};
class dpl_ZONE {};
class dpl_PARTICLESTART_EFFECT_INFO {};
class dpl_VIEW {};
class dpl_INSTANCE {};
class dpl_GEOGROUP {};
class dpl_GEOMETRY {};
class dpl_LIGHT {};
class dpl_LIGHT_TYPE {};
class dpl_LOAD_MODE {};
class dpl_ISECT_MODE {};
class dpl_TEXTURE {};
class dpl_MATERIAL {};
class dpl_TEXMAP {};
class dpl_EXPLOSION_EFFECT_INFO {};
class dpl2d_DISPLAY {};
class dpl2d_MATRIX {};

