Initial import of Red Planet v4.10 Win32 source

Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-06-30 07:59:51 -05:00
co-authored by Claude Opus 4.8
commit 4abbf8879f
551 changed files with 254956 additions and 0 deletions
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# Visual Studio build artifacts
[Dd]ebug/
[Rr]elease/
[Dd]ebug*/
[Rr]elease*/
x64/
x86/
[Bb]in/
[Oo]bj/
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.suo
*.user
*.cachefile
*.vspscc
*.vssscc
*.pch
*.ilk
*.tlog
*.lastbuildstate
*.idb
*.pdb
*.obj
*.o
*.exe
*.dll
*.exp
*.map
# Visual Studio per-user / IDE state
.vs/
*.VC.db
*.VC.opendb
# Runtime / generated output
*.log
rpl4.log
# Stale Subversion metadata
.svn/
# OS cruft
Thumbs.db
desktop.ini
.DS_Store