Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,256 @@
|
||||
#include "munga.h"
|
||||
#pragma hdrstop
|
||||
|
||||
#include "socket.h"
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Socket ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// Socket
|
||||
//#############################################################################
|
||||
//
|
||||
Socket::Socket(Node *node)
|
||||
{
|
||||
socketsNode = node;
|
||||
// Warn(socketsNode == NULL);
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// ~Socket
|
||||
//#############################################################################
|
||||
//
|
||||
Socket::~Socket()
|
||||
{
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// TestInstance
|
||||
//#############################################################################
|
||||
//
|
||||
Logical
|
||||
Socket::TestInstance() const
|
||||
{
|
||||
return True;
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// AddImplementation
|
||||
//#############################################################################
|
||||
//
|
||||
void
|
||||
Socket::AddImplementation(Plug*)
|
||||
{
|
||||
Fail("Socket::AddImplementation - Should never reach here");
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SocketIterator ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
SocketIterator::SocketIterator(Socket *socket)
|
||||
{
|
||||
this->socket = socket;
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
SocketIterator::~SocketIterator()
|
||||
{
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// TestInstance
|
||||
//#############################################################################
|
||||
//
|
||||
Logical
|
||||
SocketIterator::TestInstance() const
|
||||
{
|
||||
return True;
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// Remove
|
||||
//#############################################################################
|
||||
//
|
||||
void
|
||||
SocketIterator::Remove()
|
||||
{
|
||||
Fail("SocketIterator::Remove - Should never reach here");
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// IsPlugMember
|
||||
//#############################################################################
|
||||
//
|
||||
Logical
|
||||
SocketIterator::IsPlugMember(
|
||||
Plug *find_plug
|
||||
)
|
||||
{
|
||||
Plug *plug;
|
||||
|
||||
First();
|
||||
while ((plug = ReadAndNextPlug()) != NULL)
|
||||
{
|
||||
Check(plug);
|
||||
if (plug == find_plug)
|
||||
return True;
|
||||
}
|
||||
return False;
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// RemovePlug
|
||||
//#############################################################################
|
||||
//
|
||||
void
|
||||
SocketIterator::RemovePlug(
|
||||
Plug *find_plug
|
||||
)
|
||||
{
|
||||
Plug *plug;
|
||||
|
||||
Check(find_plug);
|
||||
First();
|
||||
while ((plug = GetCurrentPlug()) != NULL)
|
||||
{
|
||||
Check(plug);
|
||||
if (plug == find_plug)
|
||||
{
|
||||
Remove();
|
||||
return;
|
||||
}
|
||||
Next();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// DeletePlugs
|
||||
//#############################################################################
|
||||
//
|
||||
void
|
||||
SocketIterator::DeletePlugs(Logical defeat_release_node)
|
||||
{
|
||||
Plug *plug;
|
||||
Node *save_release_node;
|
||||
|
||||
if (defeat_release_node)
|
||||
{
|
||||
Check(socket);
|
||||
save_release_node = socket->GetReleaseNode();
|
||||
socket->SetReleaseNode(NULL);
|
||||
}
|
||||
|
||||
First();
|
||||
while ((plug = ReadAndNextPlug()) != NULL)
|
||||
{
|
||||
Unregister_Object(plug);
|
||||
delete plug;
|
||||
}
|
||||
#if 0
|
||||
while ((plug = GetCurrentPlug()) != NULL)
|
||||
{
|
||||
Unregister_Object(plug);
|
||||
delete plug;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (defeat_release_node)
|
||||
{
|
||||
Check(socket);
|
||||
socket->SetReleaseNode(save_release_node);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// SendPlugCommand
|
||||
//#############################################################################
|
||||
//
|
||||
|
||||
// Considering removal
|
||||
#if 0
|
||||
int
|
||||
SocketIterator::SendPlugCommand(
|
||||
Plug::CommandID plugCommand,
|
||||
void *info
|
||||
)
|
||||
{
|
||||
int ret;
|
||||
Plug *plug;
|
||||
|
||||
First();
|
||||
while ((plug = GetCurrentPlug()) != NULL)
|
||||
{
|
||||
Check(plug);
|
||||
if (
|
||||
(ret = plug->ReceivePlugCommand(plugCommand, info)) !=
|
||||
IteratorFunctionNullReturn
|
||||
)
|
||||
return ret;
|
||||
Next();
|
||||
}
|
||||
return IteratorFunctionNullReturn;
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// RunIteratorFunction
|
||||
//#############################################################################
|
||||
//
|
||||
|
||||
// Considering removal
|
||||
#if 0
|
||||
int
|
||||
SocketIterator::RunIteratorFunction(
|
||||
IteratorFunction iteratorFunction,
|
||||
void *info
|
||||
)
|
||||
{
|
||||
int ret;
|
||||
Plug *plug;
|
||||
|
||||
Check_Pointer(iteratorFunction);
|
||||
|
||||
First();
|
||||
while ((plug = GetCurrentPlug()) != NULL)
|
||||
{
|
||||
Check(plug);
|
||||
if (
|
||||
(ret = (*iteratorFunction)(plug, info)) !=
|
||||
IteratorFunctionNullReturn
|
||||
)
|
||||
return ret;
|
||||
Next();
|
||||
}
|
||||
return IteratorFunctionNullReturn;
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
// InsertImplementation
|
||||
//#############################################################################
|
||||
//
|
||||
void
|
||||
SocketIterator::InsertImplementation(Plug*)
|
||||
{
|
||||
//
|
||||
// Should never reach here
|
||||
//
|
||||
Fail("SocketIterator::InsertImplementation - Should never reach here");
|
||||
}
|
||||
Reference in New Issue
Block a user