Initial import of Red Planet v4.10 Win32 source

Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-06-30 07:59:51 -05:00
co-authored by Claude Opus 4.8
commit 4abbf8879f
551 changed files with 254956 additions and 0 deletions
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#include "munga.h"
#pragma hdrstop
#include "srtskt.h"
SortedSocket::SortedSocket(Node *node, Logical has_unique_entries) : SafeSocket(node)
{
hasUniqueEntries = has_unique_entries;
}
SortedSocket::~SortedSocket()
{
}
void SortedSocket::AddValueImplementation(Plug*, const void*)
{
Fail("SortedSocket::AddValueImplementation - Should never reach here");
}
Plug* SortedSocket::FindImplementation(const void*)
{
Fail("SortedSocket::FindImplementation - Should never reach here");
return NULL;
}
SortedIterator::SortedIterator(SortedSocket *sortedSocket) : SafeIterator(sortedSocket)
{
}
SortedIterator::~SortedIterator()
{
}
Plug* SortedIterator::FindImplementation(const void*)
{
Fail("SortedIterator::FindImplementation - Should never reach here");
return NULL;
}
void* SortedIterator::GetValueImplementation()
{
Fail("SortedIterator::GetValueImplementation - Should never reach here");
return NULL;
}