Initial import of Red Planet v4.10 Win32 source

Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-06-30 07:59:51 -05:00
co-authored by Claude Opus 4.8
commit 4abbf8879f
551 changed files with 254956 additions and 0 deletions
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#include "munga.h"
#pragma hdrstop
#include "namelist.h"
#include "notation.h"
//
//-------------------------------------------------
// Math
//-------------------------------------------------
//
#include "rect2d.h"
#include "angle.h"
#include "random.h"
#include "vector4d.h"
#include "rotation.h"
#include "origin.h"
#include "linmtrx.h"
#include "matrix.h"
#include "unitvec.h"
#include "ray.h"
#include "normal.h"
//
//----------------
// Spatial library
//----------------
//
#include "boxsolid.h"
//
//------------------
// Connection Engine
//------------------
//
#include "vchain.h"
#include "tree.h"
#include "table.h"
#include "hash.h"
#include "time.h"
#include "receiver.h"
// #define RUN_APPLICATION
char GlobalEggFileName[80];
int main()
{
#if defined(TEST_CLASS)
//
//-----------------------
// Test NameList classes
//-----------------------
//
#if 1
#if 1
ObjectNameList::TestClass();
NameList::TestClass();
AlphaNameList::TestClass();
NotationFile::TestClass();
#endif
#if 1
ResourceFile::TestClass();
StreamableResourceFile::TestClass();
#endif
//
//------------------
// Test string class
//------------------
//
#if 1
CString::TestClass();
#endif
//
//----------------
// Test Math brick
//----------------
//
#if 1
RandomGenerator::TestClass();
Radian::TestClass();
Degree::TestClass();
SinCosPair::TestClass();
Vector3D::TestClass();
LBE3Vector3D::TestClass();
TIVector3D::TestClass();
Vector4D::TestClass();
Point3D::TestClass();
UnitVector::TestClass();
Ray::TestClass();
EulerAngles::TestClass();
Quaternion::TestClass();
Origin::TestClass();
AffineMatrix::TestClass();
LinearMatrix::TestClass();
Matrix4x4::TestClass();
Normal::TestClass();
Rectangle2D::TestClass();
#endif
//
//-----------------
// Test spatializer
//-----------------
//
#if 1
BoundingBox::TestClass();
BoxedSolid::TestClass();
#endif
//
//------------------
// Test time manager
//------------------
//
#if 1
Time::TestClass();
#endif
//
//------------------------
// Test connection library
//------------------------
//
#if 1
Chain::TestClass();
SChain::TestClass();
VChain::TestClass();
Tree::TestClass();
Table::TestClass();
Hash::TestClass();
#endif
//
//------------------
// Test Memory brick
//------------------
//
#if 1
MemoryBlock::TestClass();
MemoryStack::TestClass();
#endif
//
//----------------------------
// Test dynamic dispatch brick
//----------------------------
//
#if 1
MessageTap::TestClass();
Receiver::MessageHandlerSet::TestClass();
Derivation::TestClass();
Receiver::TestClass();
#endif
#endif
//
//--------------------------------------------
// Stop registering, and tell us about its use
//--------------------------------------------
//
Tell("Exiting\n");
#endif
return 0;
}