#pragma once enum dpl_TYPE { dpl_type_error, dpl_type_scene, dpl_type_zones, dpl_type_view, dpl_type_instance, dpl_type_dcs, dpl_type_light, dpl_type_object, dpl_type_lod, dpl_type_geogroup, dpl_type_geometry, dpl_type_material, dpl_type_texture, dpl_type_texmap, dpl_type_ramp }; class dpl_OBJECT {}; class dpl_DCS {}; class dpl_ZONE {}; class dpl_PARTICLESTART_EFFECT_INFO {}; class dpl_VIEW {}; class dpl_INSTANCE {}; class dpl_GEOGROUP {}; class dpl_GEOMETRY {}; class dpl_LIGHT {}; class dpl_LIGHT_TYPE {}; class dpl_LOAD_MODE {}; class dpl_ISECT_MODE {}; class dpl_TEXTURE {}; class dpl_MATERIAL {}; class dpl_TEXMAP {}; class dpl_EXPLOSION_EFFECT_INFO {}; class dpl2d_DISPLAY {}; class dpl2d_MATRIX {};