Imports the full shipped working copy of Red Planet v4.10 so the repo is
self-contained: buildable (source) and runnable (data). ~110 MB, committed
directly to git per project decision.
Contents (assets/RP411/):
- AUDIO/ (~97 MB) 223 .wav + audio config/res
- VIDEO/ (~10 MB) .X meshes, .SKL/.det/.sph geometry, .met materials,
.pcc/.png/.pcx textures, .vsh/.psh shaders, material tables
- GAUGE/ (~0.8 MB) HUD .GIM images, .PCC/.PCX bitmaps, gauge config
- SPOOLS/ runtime replay output dir (kept via .gitkeep)
- Root config/launch: environ.ini, RPDPL.INI, JOYSTICK.INI, TEST.EGG,
RPL4.RES, *.bat launchers
- Runtime binaries: rpl4opt.exe (shipped reference build), libsndfile-1.dll,
oalinst.exe (OpenAL redist installer), sleep.exe
Housekeeping:
- .gitignore: re-include assets/**/*.exe and *.dll (global rules skip them);
keep Thumbs.db and runtime *.spl out.
- .gitattributes: mark asset media (.wav/.png/.pcc/.gim/.x/.skl/... ) binary.
- docs/ASSETS.md: runtime layout, config chain (environ.ini -> RPDPL.INI ->
video/audio/gauge paths), launch args, and per-directory asset inventory.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
55 lines
1.0 KiB
Plaintext
55 lines
1.0 KiB
Plaintext
# Normalize line endings; let Git auto-detect text vs binary
|
|
* text=auto
|
|
|
|
# Win32 C/C++ source — keep CRLF in the working tree on checkout
|
|
*.c text eol=crlf
|
|
*.cpp text eol=crlf
|
|
*.C text eol=crlf
|
|
*.CPP text eol=crlf
|
|
*.h text eol=crlf
|
|
*.H text eol=crlf
|
|
*.hpp text eol=crlf
|
|
*.HPP text eol=crlf
|
|
*.inc text eol=crlf
|
|
*.INC text eol=crlf
|
|
*.asm text eol=crlf
|
|
*.def text eol=crlf
|
|
*.DEF text eol=crlf
|
|
*.sln text eol=crlf
|
|
*.vcproj text eol=crlf
|
|
*.vdproj text eol=crlf
|
|
*.ini text eol=crlf
|
|
*.INI text eol=crlf
|
|
|
|
# Binary assets — never normalize
|
|
*.lib binary
|
|
*.res binary
|
|
*.RES binary
|
|
*.egg binary
|
|
*.EGG binary
|
|
*.rtf binary
|
|
|
|
# Game runtime assets (under assets/) — always binary, never EOL-normalized
|
|
*.wav binary
|
|
*.png binary
|
|
*.pcx binary
|
|
*.PCX binary
|
|
*.pcc binary
|
|
*.PCC binary
|
|
*.gim binary
|
|
*.GIM binary
|
|
*.x binary
|
|
*.X binary
|
|
*.skl binary
|
|
*.SKL binary
|
|
*.det binary
|
|
*.sph binary
|
|
*.met binary
|
|
*.gat binary
|
|
*.GAT binary
|
|
*.sky binary
|
|
*.vsh binary
|
|
*.psh binary
|
|
*.dll binary
|
|
*.exe binary
|