Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#pragma once
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#include "style.h"
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#include "receiver.h"
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//#########################################################################
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//######################## EventStatistics ##########################
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//#########################################################################
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class EventStatistics : public Plug
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{
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friend class EventStatisticsManager;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Construction, Destruction
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//
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public:
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EventStatistics::EventStatistics(ClassID class_ID, Receiver::MessageID message_ID);
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~EventStatistics() {}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Private Data
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//
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private:
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ClassID classID;
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Receiver::MessageID messageID;
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long eventCount;
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};
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//#########################################################################
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//##################### EventStatisticsManager ######################
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//#########################################################################
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class EventStatisticsManager : public Node
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{
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Construction, Destruction
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//
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public:
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EventStatisticsManager::EventStatisticsManager();
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~EventStatisticsManager() {}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Statistic collection and reporting
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//
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public:
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void Maintain(Event *event);
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void Report();
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Private Data
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//
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private:
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TableOf<EventStatistics*, long> eventStatisticsSocket;
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Logical printedReport;
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};
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extern EventStatisticsManager event_statistics_manager;
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