Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
166 lines
4.3 KiB
C++
166 lines
4.3 KiB
C++
/*
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* PROJECT: dvs
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* SUBSYSTEM: net
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* MODULE: dtcp.h
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*
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* File: $RCSfile: dtcp.h,v $
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* Revision: $Revision: 1.3 $
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* Date: $Date: 1995/03/10 17:09:52 $
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* Author: $Author: john $
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* RCS Ident: $Id: dtcp.h,v 1.3 1995/03/10 17:09:52 john Exp $
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*
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* FUNCTION:
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* header file for host independant socket access.
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*
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* $Log: dtcp.h,v $
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* Revision 1.3 1995/03/10 17:09:52 john
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* *** empty log message ***
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*
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* Revision 1.2 1995/01/13 16:09:46 jeff
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* ci for new build system.
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*
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* Revision 1.1 1994/12/05 09:33:35 jeff
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* First post-manager check in.
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*
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*
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* Copyright (c) 1994 Division Ltd.
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*
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* All Rights Reserved.
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*
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* This Document may not, in whole or in part, be copied,
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* photocopied, reproduced, translated, or reduced to any
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* electronic medium or machine readable form without prior
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* written consent from Division Ltd.
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*/
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#ifndef __DTCP_H
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#define __DTCP_H
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#include <stdio.h>
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#include <unistd.h>
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#include <string.h>
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#include <errno.h>
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#ifdef _IRIX5
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#include <bstring.h>
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#endif
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <signal.h>
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#include <fcntl.h>
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#include <sys/file.h>
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# ifdef __cplusplus
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extern "C" {
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# endif
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#if defined ( _SYSV42)
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#ifdef _DVS_AGENT
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#define TCP_TLI
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#else
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#define TCP_BSD
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#endif
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#else
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#if defined (_HPUX) || defined (_IRIX)
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#define TCP_BSD
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#else
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#error Undefined system type
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#endif
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#endif
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#ifdef TCP_TLI
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#include <tiuser.h>
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#include <stropts.h>
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#define dsock_open dsock_tli_open
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#define dsock_bind_listen dsock_tli_bind_listen
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#define dsock_buffer_size dsock_tli_buffer_size
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#define dsock_select_io dsock_tli_select_io
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#define dsock_async_io dsock_tli_async_io
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#define dsock_async_signal dsock_tli_async_signal
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#define dsock_allow_broadcast dsock_tli_allow_broadcast
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#define dsock_set_timeout dsock_tli_set_timeout
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#define dsock_sendto dsock_tli_sendto
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#define dsock_recvfrom dsock_tli_recvfrom
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#define dsock_send dsock_tli_send
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#define dsock_recv dsock_tli_recv
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#define dsock_getFirst_socket dsock_tli_getFirst_socket
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#define dsock_getNext_socket dsock_tli_getNext_socket
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#define dsock_connect dsock_tli_connect
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#define dsock_connect_addr dsock_tli_connect_addr
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#define dsock_listen_accept dsock_tli_listen_accept
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#define dsock_acceptClose dsock_tli_acceptClose
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#define dsock_recvConnect dsock_tli_recvConnect
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#define dsock_enableAsyncWrite dsock_tli_enableAsyncWrite
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#define dsock_disableAsyncWrite dsock_tli_diableAsyncWrite
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#define dsock_close dsock_tli_close
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#define dsock_error dsock_tli_error
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#define dsock_errno dsock_tli_errno
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#endif
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#include <dsys/divtypes.h>
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#define DTCP_UDP 0x00000001
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#define DTCP_TCP 0x00000002
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#define DTCP_INET 0x00000001
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#define DTCP_UNIX 0x00000002
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#define DTCP_READ 1
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#define DTCP_WRITE 2
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#define DTCP_EXCEPTION 3
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#define DTCP_ERR 4
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#define DTCP_HUP 5
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#define DTCP_LISTEN -2
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#define DTCP_CONNECT -3
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#define DTCP_DATA -4
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#define DTCP_EXDATA -5
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#define DTCP_DISCONNECT -6
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#define DTCP_ERROR -7
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#define DTCP_UDERR -8
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#define DTCP_ORDREL -9
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#define DTCP_TIMEOUT -10
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void dsockVersion(FILE *fp);
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int dsock_open(int family, int type);
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int dsock_bind_listen(int sock, int family, int inet_addr, short *port, int qlength);
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int dsock_buffer_size(int sock, int bufferSize);
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void dsock_select_io(int sock);
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int dsock_async_io(int sock);
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int dsock_async_signal(void);
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int dsock_allow_broadcast (int sock);
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void dsock_set_timeout(struct timeval *t);
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int dsock_sendto (int sock, void *msg, int size, struct sockaddr_in *dst);
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int dsock_recvfrom (int sock, void *msg, int size, struct sockaddr_in *from);
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int dsock_send (int sock, void *msg, int size);
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int dsock_recv (int sock, void *msg, int size);
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int dsock_getFirst_socket (int *ioType);
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int dsock_getNext_socket (int *ioType);
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int dsock_connect(int sock, struct sockaddr_in *dst);
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int dsock_connect_addr(int sock, int family, int inet_addr, short *port );
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int dsock_listen_accept(int sock, struct sockaddr_in *addr);
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int dsock_acceptClose(int fd);
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int dsock_recvConnect(int fd);
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int dsock_enableAsyncWrite(int fd);
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int dsock_disableAsyncWrite(int fd);
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int dsock_close(int fd);
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void dsock_error(char *string);
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int32 dsock_flipWord(int32 value);
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int16 dsock_flipShort(int16 value);
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extern int dsock_errno;
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# ifdef __cplusplus
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}
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# endif
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#endif /* DTCP_H */
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