Files
RP411/RP_L4/RP_L4.vcproj
T
CydandClaude Opus 4.8 2229f154d1 Clean solution, un-hardcode DirectX SDK path, add build docs
- WinTesla.sln: remove 6 dangling project references (BT410_L4, TextureExp,
  MeshExp, SphereExp, DetailExp, MatReplaceExp) that are not present in the
  repo, plus their config entries. Solution now builds the 4 present projects:
  Munga_L4, RP_L4, RPL4TOOL, DivLoader.
- Munga_L4.vcproj / RP_L4.vcproj: replace hardcoded
  "C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\" include/lib
  paths with the installer-provided $(DXSDK_DIR) variable, matching the
  existing VS2008 project variants.
- Add BUILD.md (toolchain/SDK requirements and build steps) and
  docs/BUILD-NOTES.md (findings, cleanup history, orphaned files).
- .gitignore: ignore *.sln.cache.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 09:12:29 -05:00

590 lines
11 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="RP_L4"
ProjectGUID="{01B740F7-5D4E-4E42-893F-CE018E5EE785}"
RootNamespace="RP_L4"
Keyword="Win32Proj"
AssemblyReferenceSearchPaths="&quot;..\MUNGA&quot;;&quot;..\MUNGA_L4&quot;;&quot;..\RP&quot;;&quot;..\RP_L4&quot;"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
UseOfATL="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
FavorSizeOrSpeed="0"
AdditionalIncludeDirectories="&quot;$(DXSDK_DIR)Include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
StructMemberAlignment="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
DisableSpecificWarnings="4996;4244;4267;4305;4018;4138"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="WS2_32.lib Munga_l4.lib dinput8.lib dxguid.lib openal32.lib libsndfile-1.lib d3dx9.lib d3d9.lib dbghelp.lib"
ShowProgress="0"
OutputFile="$(OutDir)\rpl4opt.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;$(DXSDK_DIR)Lib\x86&quot;;..\lib"
IgnoreAllDefaultLibraries="false"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
UseOfATL="1"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
EnableFiberSafeOptimizations="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="&quot;$(DXSDK_DIR)Include&quot;"
PreprocessorDefinitions="WIN32;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="false"
ExceptionHandling="1"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
StructMemberAlignment="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
DisableSpecificWarnings="4996;4244;4267;4305;4018"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="WS2_32.lib Munga_l4.lib dinput8.lib dxguid.lib openal32.lib libsndfile-1.lib d3dx9.lib d3d9.lib dbghelp.lib"
ShowProgress="1"
OutputFile="$(OutDir)\rpl4opt.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;$(DXSDK_DIR)Lib\x86&quot;;..\lib"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Remote Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
UseOfATL="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
FavorSizeOrSpeed="0"
AdditionalIncludeDirectories="&quot;$(DXSDK_DIR)Include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
StructMemberAlignment="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
DisableSpecificWarnings="4996;4244;4267;4305;4018"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="WS2_32.lib Munga_l4.lib dinput8.lib dxguid.lib openal32.lib libsndfile-1.lib d3dx9.lib d3d9.lib dbghelp.lib"
ShowProgress="1"
OutputFile="$(OutDir)\rpl4opt.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;$(DXSDK_DIR)Lib\x86&quot;;..\lib"
IgnoreAllDefaultLibraries="false"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine=""
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<Filter
Name="RP_L4"
>
<File
RelativePath=".\RPL4.CPP"
>
</File>
<File
RelativePath=".\RPL4APP.cpp"
>
</File>
<File
RelativePath=".\RPL4ARND.cpp"
>
</File>
<File
RelativePath=".\RPL4GAUG.cpp"
>
</File>
<File
RelativePath=".\RPL4GRND.cpp"
>
</File>
<File
RelativePath=".\RPL4MODE.cpp"
>
</File>
<File
RelativePath=".\RPL4MPPR.cpp"
>
</File>
<File
RelativePath=".\RPL4MSSN.cpp"
>
</File>
<File
RelativePath=".\RPL4PB.cpp"
>
</File>
<File
RelativePath=".\RPL4TOOL.cpp"
>
</File>
<File
RelativePath=".\RPL4VID.cpp"
>
</File>
<File
RelativePath=".\WTPresets.cpp"
>
</File>
</Filter>
<Filter
Name="RP"
>
<File
RelativePath="..\RP\BLOCKER.cpp"
>
</File>
<File
RelativePath="..\RP\BOOSTER.cpp"
>
</File>
<File
RelativePath="..\RP\CHUTE.cpp"
>
</File>
<File
RelativePath="..\RP\CRUSHER.cpp"
>
</File>
<File
RelativePath="..\RP\DEMOPACK.cpp"
>
</File>
<File
RelativePath="..\RP\RIVET.cpp"
>
</File>
<File
RelativePath="..\RP\RPCNSL.cpp"
>
</File>
<File
RelativePath="..\RP\RPDIRECT.cpp"
>
</File>
<File
RelativePath="..\RP\RPMSSN.cpp"
>
</File>
<File
RelativePath="..\RP\RPPLAYER.cpp"
>
</File>
<File
RelativePath="..\RP\RPREG.cpp"
>
</File>
<File
RelativePath="..\RP\RPTOOL.cpp"
>
</File>
<File
RelativePath="..\RP\RUNNER.cpp"
>
</File>
<File
RelativePath="..\RP\SCORZONE.cpp"
>
</File>
<File
RelativePath="..\RP\THRUSTER.cpp"
>
</File>
<File
RelativePath="..\RP\VTV.cpp"
>
</File>
<File
RelativePath="..\RP\VTVMPPR.cpp"
>
</File>
<File
RelativePath="..\RP\VTVPWR.cpp"
>
</File>
<File
RelativePath="..\RP\VTVSUB.cpp"
>
</File>
<File
RelativePath="..\RP\WEAPSYS.cpp"
>
</File>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<Filter
Name="RP_L4"
>
<File
RelativePath=".\RPL4.h"
>
</File>
<File
RelativePath=".\RPL4.HPP"
>
</File>
<File
RelativePath=".\RPL4APP.h"
>
</File>
<File
RelativePath=".\RPL4ARND.h"
>
</File>
<File
RelativePath=".\RPL4GAUG.h"
>
</File>
<File
RelativePath=".\RPL4GRND.h"
>
</File>
<File
RelativePath=".\RPL4MODE.h"
>
</File>
<File
RelativePath=".\RPL4MPPR.h"
>
</File>
<File
RelativePath=".\RPL4MSSN.h"
>
</File>
<File
RelativePath=".\RPL4PB.h"
>
</File>
<File
RelativePath=".\RPL4VER.h"
>
</File>
<File
RelativePath=".\RPL4VID.h"
>
</File>
<File
RelativePath=".\WTPresets.h"
>
</File>
</Filter>
<Filter
Name="RP"
>
<File
RelativePath="..\RP\BLOCKER.h"
>
</File>
<File
RelativePath="..\RP\BOOSTER.h"
>
</File>
<File
RelativePath="..\RP\CHUTE.h"
>
</File>
<File
RelativePath="..\RP\CRUSHER.h"
>
</File>
<File
RelativePath="..\RP\DEMOPACK.h"
>
</File>
<File
RelativePath="..\RP\RIVET.h"
>
</File>
<File
RelativePath="..\RP\RP.h"
>
</File>
<File
RelativePath="..\RP\RPCNSL.h"
>
</File>
<File
RelativePath="..\RP\RPDIRECT.h"
>
</File>
<File
RelativePath="..\RP\RPMSSN.h"
>
</File>
<File
RelativePath="..\RP\RPPLAYER.h"
>
</File>
<File
RelativePath="..\RP\RPREG.h"
>
</File>
<File
RelativePath="..\RP\RPTOOL.h"
>
</File>
<File
RelativePath="..\RP\RUNNER.h"
>
</File>
<File
RelativePath="..\RP\SCORZONE.h"
>
</File>
<File
RelativePath="..\RP\THRUSTER.h"
>
</File>
<File
RelativePath="..\RP\VTV.h"
>
</File>
<File
RelativePath="..\RP\VTVMPPR.h"
>
</File>
<File
RelativePath="..\RP\VTVPWR.h"
>
</File>
<File
RelativePath="..\RP\VTVSUB.h"
>
</File>
<File
RelativePath="..\RP\WEAPSYS.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>