Files
RP411/MUNGA/DROPZONE.h
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

153 lines
3.4 KiB
C++

#pragma once
#include "entity.h"
#include "cstr.h"
//##########################################################################
//##################### Mover::ModelResource #########################
//##########################################################################
class DropZone__MakeMessage:
public Entity::MakeMessage
{
public:
char dropZoneName[32];
int dropZoneCount;
};
//##########################################################################
//################# DropZone::AssignDropZoneMessage ##################
//##########################################################################
class DropZone__AssignDropZoneMessage:
public Entity::Message
{
public:
EntityID
requestingEntity;
Receiver::MessageID
replyMessageID;
int
deathCount;
DropZone__AssignDropZoneMessage(
Receiver::MessageID message_ID,
size_t length,
const EntityID &reply_to,
Receiver::MessageID reply_ID,
int death_count
):
Entity::Message(message_ID, length),
requestingEntity(reply_to),
replyMessageID(reply_ID),
deathCount(death_count)
{}
};
//##########################################################################
//##################### DropZone::ReplyMessage ##########################
//##########################################################################
class DropZone__ReplyMessage:
public Entity::Message
{
public:
Origin
dropZoneLocation;
int
deathCount;
DropZone__ReplyMessage(
Receiver::MessageID message_ID,
size_t length,
const Origin &location,
int death_count
):
Entity::Message(message_ID, length),
dropZoneLocation(location),
deathCount(death_count)
{}
};
//##########################################################################
//########################### DropZone ################################
//##########################################################################
class DropZone:
public Entity
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static Derivation *GetClassDerivations();
static SharedData DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Message Support
//
public:
enum {
AssignDropZoneMessageID = Entity::NextMessageID,
NextMessageID
};
private:
static const HandlerEntry MessageHandlerEntries[];
protected:
static MessageHandlerSet& GetMessageHandlers();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Construction and Destruction
//
public:
typedef DropZone__MakeMessage MakeMessage;
static DropZone*
Make(MakeMessage *creation_message);
static Logical
CreateMakeMessage(
MakeMessage *creation_message,
const char* model_name,
const char* resource_name,
NotationFile *map_file
);
DropZone(
MakeMessage *creation_message,
SharedData &virtual_data = DefaultData
);
~DropZone();
Logical
TestInstance() const;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Dropzone assignment
//
public:
typedef DropZone__AssignDropZoneMessage AssignDropZoneMessage;
typedef DropZone__ReplyMessage ReplyMessage;
const char*
GetDropZoneName()
{Check(this); return dropZoneName;}
Logical
IsAvailable(int index);
protected:
int dropZoneCount;
char dropZoneName[32];
Origin *dropZones;
Time *lastUsageTime;
EntityID *lastUsedBy;
int *lastDeathCount;
void
AssignDropZoneMessageHandler(AssignDropZoneMessage *message);
};