Files
RP411/MUNGA/SOCKET.h
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

67 lines
1.4 KiB
C++

#pragma once
#include "plug.h"
class Node;
class Socket SIGNATURED
{
public:
virtual ~Socket();
Logical TestInstance() const;
void AddPlug(Plug *plug) { AddImplementation(plug); }
Node *GetReleaseNode() { return socketsNode; }
void SetReleaseNode(Node *release_node) { socketsNode = release_node; }
protected:
Socket(Node *node);
virtual void AddImplementation(Plug *plug);
Node *socketsNode;
};
#if 0
typedef int (*IteratorFunction)(Plug *plug, void *info);
const int IteratorFunctionNullReturn = 0;
#endif
class SocketIterator : public Iterator
{
public:
~SocketIterator();
Logical TestInstance() const;
Plug *ReadAndNextPlug() { return (Plug*)ReadAndNextImplementation(); }
Plug *ReadAndPreviousPlug() { return (Plug*)ReadAndPreviousImplementation(); }
Plug *GetCurrentPlug() { return (Plug*)GetCurrentImplementation(); }
Plug *GetNthPlug(CollectionSize index) { return (Plug*)GetNthImplementation(index); }
void InsertPlug(Plug *plug) { InsertImplementation(plug); }
virtual void Remove();
Logical IsPlugMember(Plug *plug);
void RemovePlug(Plug *plug);
void DeletePlugs(Logical defeat_release_node = true);
#if 0
int SendPlugCommand(Plug::CommandID plugCommand, void *info);
#endif
protected:
SocketIterator(Socket *socket);
#if 0
int RunIteratorFunction(IteratorFunction iteratorFunction, void *info);
#endif
virtual void InsertImplementation(Plug*);
Socket *socket;
};