Files
RP411/MUNGA_L4/libDPL/dvs/VCMACROS.H
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

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/*
* PROJECT:
* SUBSYSTEM:
* MODULE:
*
* FILE: $RCSfile: vctools.h,v $
* REVISION: $Revision: 1.1 $
* Date: $Date: 95/05/18 10:24:16 $
* Author: $Author: john $
* RCS Ident: $Id: vctools.h,v 0.10 1994/10/05 12:51:14 john Exp jon $
*
* FUNCTION:
*
* Copyright (c) 1995 Division Ltd.
*
* All Rights Reserved.
*
* This Document may not, in whole or in part, be copied,
* photocopied, reproduced, translated, or reduced to any
* electronic medium or machine reable form without prior
* written consent from Division Ltd.
*/
#ifndef _VCMACROS_H_
#define _VCMACROS_H_
#define VC_GetEntityRelocateMode() VCEntity_GetRelocateMode(NULL)
#define VC_SetEntityRelocateMode(m) VCEntity_SetRelocateMode(NULL,m)
#define VCBody_SetVisualResourceBackgroundColor(b,c) VCBody_SetVisualResourceBackgroundColour(b,c)
#define VCBody_SetVisualResourceFogColor(b,c,t,m) VCBody_SetVisualResourceFogColour(b,c,t,m)
#endif