<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="9.00"
	Name="Munga_L4"
	ProjectGUID="{F988B198-A386-40DD-A50E-9A5CE17A92A5}"
	RootNamespace="Munga_L4"
	TargetFrameworkVersion="131072"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="..\lib"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="4"
			UseOfATL="0"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				FavorSizeOrSpeed="1"
				AdditionalIncludeDirectories="&quot;$(DXSDK_DIR)\Include&quot;"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
				MinimalRebuild="true"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				StructMemberAlignment="1"
				WarningLevel="3"
				DebugInformationFormat="4"
				DisableSpecificWarnings="4996;4244;4267;4305;4018;4138"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
				AdditionalDependencies="OpenAL32.lib D3D9.lib D3DX9d.lib dxguid.lib dinput8.lib"
				AdditionalLibraryDirectories="..\lib;$(DXSDK_DIR)\Lib\x86"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="..\lib"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="4"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				FavorSizeOrSpeed="1"
				AdditionalIncludeDirectories="&quot;$(DXSDK_DIR)\Include&quot;"
				PreprocessorDefinitions="WIN32;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
				RuntimeLibrary="2"
				StructMemberAlignment="1"
				DisableSpecificWarnings="4996;4244;4267;4305;4018"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
				AdditionalDependencies="OpenAL32.lib D3D9.lib D3DX9d.lib dxguid.lib dinput8.lib"
				AdditionalLibraryDirectories="..\lib;$(DXSDK_DIR)\Lib\x86"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
			>
			<Filter
				Name="MUNGA"
				>
				<File
					RelativePath="..\MUNGA\AFFNMTRX.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ANGLE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ANIMTOOL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\APP.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\APPMGR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\APPMSG.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\APPTASK.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDCMP.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDENT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDIO.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDLOC.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDLVL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDMIDI.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDREND.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDSEQ.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDSRC.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDTIME.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDTOOLS.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDWGT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDWTHR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AVERAGE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BNDGBOX.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXCONE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXDISKS.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXIRAMP.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXLIST.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXRAMP.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXSOLID.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXSORT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXSPHR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXTILE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXTREE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXWEDGE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CAMINST.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CAMMGR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CAMMPPR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CAMSHIP.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CHAIN.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CMPNNT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\COLLASST.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\COLLORGN.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\COLOR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CONSOLE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CONTROLS.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CSTR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CULTURAL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DAMAGE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DIRECTOR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DOOR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DOORFRAM.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DROPZONE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ENTITY.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ENTITY2.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ENTITYID.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ENVIRNMT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EVENT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EVTSTAT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EXPLODE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EXPTBL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EXTNTBOX.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EYECANDY.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\FILESTRM.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\FILESTUB.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\FILEUTIL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GAUGALRM.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GAUGE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GAUGMAP.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GAUGREND.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GRAPH2D.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\HASH.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\HOST.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\HOSTMGR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ICOM.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\INTEREST.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\INTORGN.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ITERATOR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\JMOVER.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\JOINT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LAMP.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LATTICE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LINE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LINK.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LINMTRX.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MAPTOOL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MATRIX.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MEMBLOCK.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MEMREG.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MEMSTRM.CPP"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MISSION.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MODE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MODTOOL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MOTION.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MOVER.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MTRXSTK.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NAMELIST.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NETWORK.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NODE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NORMAL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NOTATION.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NTTMGR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\OBJSTRM.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ORIGIN.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\PLANE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\PLAYER.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\PLUG.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\POINT3D.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RANDOM.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RAY.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RECEIVER.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RECT2D.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\REGISTRY.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RENDERER.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RESOURCE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RETICLE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RNDORGN.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ROTATION.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SCALAR.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SCHAIN.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SCNROLE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SEGMENT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SET.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SFESKT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SIMULATE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SLOT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SOCKET.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SPHERE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SPLINE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SPOOLER.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SRTSKT.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SUBSYSTM.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TABLE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TEAM.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TERRAIN.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TESTALL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TIME.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TIMESTUB.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TOOL.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TRACE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TRACSTUB.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TREE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\UNITVEC.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\UPDATE.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VCHAIN.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VDATA.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VECTOR3D.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VECTOR4D.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VERIFY.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VIDREND.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\WATCHER.cpp"
					>
				</File>
				<File
					RelativePath="..\MUNGA\WRHOUS.cpp"
					>
				</File>
			</Filter>
			<Filter
				Name="MUNGA_L4"
				>
				<File
					RelativePath=".\L4APP.cpp"
					>
				</File>
				<File
					RelativePath=".\L4AUDHDW.cpp"
					>
				</File>
				<File
					RelativePath=".\L4AUDIO.cpp"
					>
				</File>
				<File
					RelativePath=".\L4AUDLVL.cpp"
					>
				</File>
				<File
					RelativePath=".\L4AUDRES.cpp"
					>
				</File>
				<File
					RelativePath=".\L4AUDRND.cpp"
					>
				</File>
				<File
					RelativePath=".\L4AUDTUL.cpp"
					>
				</File>
				<File
					RelativePath=".\L4AUDWTR.cpp"
					>
				</File>
				<File
					RelativePath=".\L4CTLTUL.cpp"
					>
				</File>
				<File
					RelativePath=".\L4CTRL.cpp"
					>
				</File>
				<File
					RelativePath=".\L4D3D.cpp"
					>
				</File>
				<File
					RelativePath=".\L4DINPUT.cpp"
					>
				</File>
				<File
					RelativePath=".\L4DPLMEM.cpp"
					>
				</File>
				<File
					RelativePath=".\L4GAUGE.cpp"
					>
				</File>
				<File
					RelativePath=".\L4GAUIMA.cpp"
					>
				</File>
				<File
					RelativePath=".\L4GAUTUL.cpp"
					>
				</File>
				<File
					RelativePath=".\L4GREND.cpp"
					>
				</File>
				<File
					RelativePath=".\L4HOST.cpp"
					>
				</File>
				<File
					RelativePath=".\L4ICOM.cpp"
					>
				</File>
				<File
					RelativePath=".\L4KEYBD.cpp"
					>
				</File>
				<File
					RelativePath=".\L4LAMP.cpp"
					>
				</File>
				<File
					RelativePath=".\L4MOUSE.cpp"
					>
				</File>
				<File
					RelativePath=".\L4MPPR.cpp"
					>
				</File>
				<File
					RelativePath=".\L4NET.CPP"
					>
				</File>
				<File
					RelativePath=".\L4PCSPAK.cpp"
					>
				</File>
				<File
					RelativePath=".\L4PLASMA.cpp"
					>
				</File>
				<File
					RelativePath=".\L4RIO.cpp"
					>
				</File>
				<File
					RelativePath=".\L4SERIAL.cpp"
					>
				</File>
				<File
					RelativePath=".\L4SPLR.cpp"
					>
				</File>
				<File
					RelativePath=".\L4TIME.cpp"
					>
				</File>
				<File
					RelativePath=".\L4TRACE.cpp"
					>
				</File>
				<File
					RelativePath=".\L4TSTALL.cpp"
					>
				</File>
				<File
					RelativePath=".\L4VB16.cpp"
					>
				</File>
				<File
					RelativePath=".\L4VB8.cpp"
					>
				</File>
				<File
					RelativePath=".\L4VIDEO.cpp"
					>
				</File>
				<File
					RelativePath=".\L4VIDPER.cpp"
					>
				</File>
				<File
					RelativePath=".\L4VIDRND.cpp"
					>
				</File>
				<File
					RelativePath=".\L4VIDTUL.cpp"
					>
				</File>
				<File
					RelativePath=".\L4WRHOUS.cpp"
					>
				</File>
				<File
					RelativePath=".\temp.cpp"
					>
				</File>
				<File
					RelativePath=".\VGCDivLoader.cpp"
					>
				</File>
				<File
					RelativePath=".\VGCLoader.cpp"
					>
				</File>
				<File
					RelativePath=".\WTPresets.cpp"
					>
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc;xsd"
			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
			>
			<Filter
				Name="MUNGA"
				>
				<File
					RelativePath="..\MUNGA\AFFNMTRX.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ANGLE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\APP.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\APPMGR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\APPMSG.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\APPTASK.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDCMP.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDENT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDIO.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDLOC.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDLVL.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDMIDI.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDREND.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDSEQ.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDSRC.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDTIME.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDTOOLS.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDWGT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AUDWTHR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\AVERAGE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BNDGBOX.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXLIST.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXSOLID.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\BOXTREE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CAMINST.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CAMMGR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CAMMPPR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CAMSHIP.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CHAIN.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CMPNNT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\COLLASST.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\COLLORGN.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\COLOR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CONFIG.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CONSOLE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CONTROLS.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\CSTR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\cultural.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DAMAGE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DEBUG1ON.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DEBUGOFF.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DIRECTOR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DOOR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DOORFRAM.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\DROPZONE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ENTITY.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ENTITY2.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ENTITY3.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ENTITYID.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ENVIRNMT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EVENT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EVTSTAT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EXPLODE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EXPTBL.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EXTNTBOX.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\EYECANDY.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\FILESTRM.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\FILEUTIL.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GAUGALRM.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GAUGE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GAUGMAP.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GAUGREND.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\GRAPH2D.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\HASH.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\HOST.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\HOSTID.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\HOSTMGR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ICOM.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\INTEREST.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\INTORGN.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ITERATOR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\JMOVER.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\JOINT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LAMP.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LATTICE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LINE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LINK.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\LINMTRX.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MATRIX.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MEMBLOCK.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MEMREG.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MEMSTRM.H"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MISSION.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MODE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MOTION.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MOVER.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MTRXSTK.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\MUNGA.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NAMELIST.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NETWORK.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NODE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NORMAL.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NOTATION.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\NTTMGR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\OBJSTRM.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ORIGIN.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\PLANE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\PLAYER.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\PLUG.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\POINT3D.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RANDOM.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RAY.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RECEIVER.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RECT2D.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\REGISTRY.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RENDERER.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RESOURCE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RESVER.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RETICLE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\RNDORGN.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\ROTATION.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SCALAR.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SCHAIN.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SCNROLE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SEGMENT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SET.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SFESKT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SIMULATE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SLOT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SOCKET.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SPHERE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SPLINE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SPOOLER.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SRTSKT.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\STATE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\STYLE.H"
					>
				</File>
				<File
					RelativePath="..\MUNGA\SUBSYSTM.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TABLE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TEAM.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TERRAIN.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TIME.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TOOL.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TRACE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\TREE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\UNITVEC.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\UPDATE.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VCHAIN.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VDATA.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VECTOR2D.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VECTOR3D.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VECTOR4D.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VERIFY.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\VIDREND.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\WATCHER.h"
					>
				</File>
				<File
					RelativePath="..\MUNGA\WRHOUS.h"
					>
				</File>
			</Filter>
			<Filter
				Name="MUNGA_L4"
				>
				<File
					RelativePath=".\L4APP.H"
					>
				</File>
				<File
					RelativePath=".\L4AUDHDW.h"
					>
				</File>
				<File
					RelativePath=".\L4AUDIO.h"
					>
				</File>
				<File
					RelativePath=".\L4AUDLVL.h"
					>
				</File>
				<File
					RelativePath=".\L4AUDRES.h"
					>
				</File>
				<File
					RelativePath=".\L4AUDRND.h"
					>
				</File>
				<File
					RelativePath=".\L4AUDWTR.h"
					>
				</File>
				<File
					RelativePath=".\L4CTRL.h"
					>
				</File>
				<File
					RelativePath=".\L4D3D.h"
					>
				</File>
				<File
					RelativePath=".\L4DINPUT.h"
					>
				</File>
				<File
					RelativePath=".\L4GAUGE.h"
					>
				</File>
				<File
					RelativePath=".\L4GAUIMA.h"
					>
				</File>
				<File
					RelativePath=".\L4GREND.h"
					>
				</File>
				<File
					RelativePath=".\L4HOST.H"
					>
				</File>
				<File
					RelativePath=".\L4ICOM.h"
					>
				</File>
				<File
					RelativePath=".\L4JOYSTK.h"
					>
				</File>
				<File
					RelativePath=".\L4KEYBD.h"
					>
				</File>
				<File
					RelativePath=".\L4LAMP.h"
					>
				</File>
				<File
					RelativePath=".\L4MOUSE.h"
					>
				</File>
				<File
					RelativePath=".\L4MPPR.h"
					>
				</File>
				<File
					RelativePath=".\L4NET.H"
					>
				</File>
				<File
					RelativePath=".\L4PCSPAK.h"
					>
				</File>
				<File
					RelativePath=".\L4PLASMA.h"
					>
				</File>
				<File
					RelativePath=".\L4RIO.h"
					>
				</File>
				<File
					RelativePath=".\L4SERIAL.H"
					>
				</File>
				<File
					RelativePath=".\L4SPLR.h"
					>
				</File>
				<File
					RelativePath=".\L4TIME.h"
					>
				</File>
				<File
					RelativePath=".\L4TOOL.h"
					>
				</File>
				<File
					RelativePath=".\L4VB16.h"
					>
				</File>
				<File
					RelativePath=".\L4VB8.h"
					>
				</File>
				<File
					RelativePath=".\L4VIDEO.h"
					>
				</File>
				<File
					RelativePath=".\L4VIDPER.h"
					>
				</File>
				<File
					RelativePath=".\L4VIDRND.h"
					>
				</File>
				<File
					RelativePath=".\L4WRHOUS.h"
					>
				</File>
				<File
					RelativePath=".\MUNGAL4.H"
					>
				</File>
				<File
					RelativePath=".\sndfile.h"
					>
				</File>
				<File
					RelativePath=".\tagIdents.h"
					>
				</File>
				<File
					RelativePath=".\VGCDivLoader.h"
					>
				</File>
				<File
					RelativePath=".\VGCLoader.h"
					>
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
			>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
