<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="Source Files">
      <UniqueIdentifier>{84654b87-b20c-4264-8038-4999478c1fb2}</UniqueIdentifier>
      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx Filter Filter</Extensions>
    </Filter>
    <Filter Include="Source Files\MUNGA">
      <UniqueIdentifier>{25dffcc7-0906-496a-9a3a-4dc236205f6a}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\MUNGA_L4">
      <UniqueIdentifier>{0659a4aa-5efc-4074-bfa7-7c80825d0f92}</UniqueIdentifier>
      <Extensions>System.Xml.XmlElement</Extensions>
    </Filter>
    <Filter Include="Source Files\MUNGA_L4\AssetLoader">
      <UniqueIdentifier>{1d986d59-90c2-453e-a1f2-72bec3b72140}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files">
      <UniqueIdentifier>{101f08d1-ec82-4988-a98c-522201a02234}</UniqueIdentifier>
      <Extensions>h;hpp;hxx;hm;inl;inc;xsd Filter Filter</Extensions>
    </Filter>
    <Filter Include="Header Files\MUNGA">
      <UniqueIdentifier>{68fb399e-f67a-4c72-b320-4a92b9468368}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files\MUNGA_L4">
      <UniqueIdentifier>{b47d77b8-dc9a-41ec-8534-86ea71e376f5}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\MUNGA\AFFNMTRX.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ANGLE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ANIMTOOL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\APP.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\APPMGR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\APPMSG.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\APPTASK.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDCMP.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDENT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDIO.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDLOC.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDLVL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDMIDI.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDREND.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDSEQ.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDSRC.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDTIME.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDTOOLS.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDWGT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AUDWTHR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\AVERAGE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BNDGBOX.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXCONE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXDISKS.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXIRAMP.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXLIST.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXRAMP.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXSOLID.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXSORT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXSPHR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXTILE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXTREE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\BOXWEDGE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CAMINST.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CAMMGR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CAMMPPR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CAMSHIP.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CHAIN.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CMPNNT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\COLLASST.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\COLLORGN.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\COLOR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CONSOLE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CONTROLS.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CSTR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\CULTURAL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\DAMAGE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\DIRECTOR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\DOOR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\DOORFRAM.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\DROPZONE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ENTITY.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ENTITY2.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ENTITYID.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ENVIRNMT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\EVENT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\EVTSTAT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\EXPLODE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\EXPTBL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\EXTNTBOX.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\EYECANDY.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\FILESTRM.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\FILESTUB.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\FILEUTIL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\GAUGALRM.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\GAUGE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\GAUGMAP.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\GAUGREND.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\GRAPH2D.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\HASH.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\HOST.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\HOSTMGR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ICOM.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\INTEREST.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\INTORGN.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ITERATOR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\JMOVER.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\JOINT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\LAMP.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\LATTICE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\LINE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\LINK.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\LINMTRX.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MAPTOOL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MATRIX.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MEMBLOCK.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MEMREG.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MEMSTRM.CPP">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MISSION.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MODE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MODTOOL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MOTION.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MOVER.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\MTRXSTK.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\NAMELIST.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\NETWORK.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\NODE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\NORMAL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\NOTATION.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\NTTMGR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\OBJSTRM.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ORIGIN.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\PLANE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\PLAYER.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\PLUG.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\POINT3D.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\RANDOM.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\RAY.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\RECEIVER.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\RECT2D.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\REGISTRY.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\RENDERER.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\RESOURCE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\RETICLE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\RNDORGN.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\ROTATION.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SCALAR.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SCHAIN.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SCNROLE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SEGMENT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SET.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SFESKT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SIMULATE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SLOT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SOCKET.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SPHERE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SPLINE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SPOOLER.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SRTSKT.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\SUBSYSTM.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TABLE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TEAM.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TERRAIN.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TESTALL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TIME.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TIMESTUB.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TOOL.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TRACE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TRACSTUB.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\TREE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\UNITVEC.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\UPDATE.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\VCHAIN.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\VDATA.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\VECTOR3D.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\VECTOR4D.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\VERIFY.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\VIDREND.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\WATCHER.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include="..\MUNGA\WRHOUS.cpp">
      <Filter>Source Files\MUNGA</Filter>
    </ClCompile>
    <ClCompile Include=".\DXUtils.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4APP.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4AUDHDW.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4AUDIO.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4AUDLVL.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4AUDRES.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4AUDRND.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4AUDTUL.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4AUDWTR.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4CTLTUL.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4CTRL.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4D3D.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4DINPUT.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4DPLMEM.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4GAUGE.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4GAUIMA.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4GAUTUL.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4GREND.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4HOST.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4ICOM.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4KEYBD.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4LAMP.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4MOUSE.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4MPPR.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4NET.CPP">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4PARTICLES.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4PCSPAK.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4PLASMA.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4PADRIO.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4MFDVIEW.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4PLASMASCREEN.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4RIO.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4SERIAL.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4SPLR.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4TIME.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4TRACE.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4TSTALL.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4VB16.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4VB8.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4VIDEO.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4VIDPER.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4VIDRND.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4VIDTUL.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\L4WRHOUS.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\temp.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
    <ClCompile Include=".\WTPresets.cpp">
      <Filter>Source Files\MUNGA_L4</Filter>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\MUNGA\AFFNMTRX.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ANGLE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\APP.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\APPMGR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\APPMSG.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\APPTASK.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDCMP.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDENT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDIO.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDLOC.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDLVL.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDMIDI.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDREND.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDSEQ.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDSRC.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDTIME.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDTOOLS.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDWGT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AUDWTHR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\AVERAGE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\BNDGBOX.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\BOXLIST.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\BOXSOLID.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\BOXTREE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CAMINST.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CAMMGR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CAMMPPR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CAMSHIP.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CHAIN.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CMPNNT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\COLLASST.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\COLLORGN.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\COLOR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CONFIG.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CONSOLE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CONTROLS.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\CSTR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\cultural.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\DAMAGE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\DEBUG1ON.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\DEBUGOFF.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\DIRECTOR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\DOOR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\DOORFRAM.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\DROPZONE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ENTITY.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ENTITY2.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ENTITY3.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ENTITYID.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ENVIRNMT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\EVENT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\EVTSTAT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\EXPLODE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\EXPTBL.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\EXTNTBOX.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\EYECANDY.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\FILESTRM.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\FILEUTIL.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\GAUGALRM.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\GAUGE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\GAUGMAP.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\GAUGREND.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\GRAPH2D.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\HASH.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\HOST.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\HOSTID.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\HOSTMGR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ICOM.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\INTEREST.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\INTORGN.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ITERATOR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\JMOVER.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\JOINT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\LAMP.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\LATTICE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\LINE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\LINK.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\LINMTRX.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MATRIX.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MEMBLOCK.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MEMREG.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MEMSTRM.H">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MISSION.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MODE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MOTION.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MOVER.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MTRXSTK.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\MUNGA.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\NAMELIST.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\NETWORK.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\NODE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\NORMAL.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\NOTATION.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\NTTMGR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\OBJSTRM.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ORIGIN.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\PLANE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\PLAYER.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\PLUG.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\POINT3D.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\RANDOM.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\RAY.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\RECEIVER.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\RECT2D.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\REGISTRY.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\RENDERER.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\RESOURCE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\RESVER.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\RETICLE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\RNDORGN.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\ROTATION.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SCALAR.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SCHAIN.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SCNROLE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SEGMENT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SET.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SFESKT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SIMULATE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SLOT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SOCKET.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SPHERE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SPLINE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SPOOLER.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SRTSKT.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\STATE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\STYLE.H">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\SUBSYSTM.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\TABLE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\TEAM.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\TERRAIN.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\TIME.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\TOOL.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\TRACE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\TREE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\UNITVEC.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\UPDATE.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\VCHAIN.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\VDATA.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\VECTOR2D.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\VECTOR3D.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\VECTOR4D.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\VERIFY.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\VIDREND.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\WATCHER.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include="..\MUNGA\WRHOUS.h">
      <Filter>Header Files\MUNGA</Filter>
    </ClInclude>
    <ClInclude Include=".\DXUtils.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4APP.H">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4AUDHDW.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4AUDIO.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4AUDLVL.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4AUDRES.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4AUDRND.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4AUDWTR.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4CTRL.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4D3D.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4DINPUT.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4GAUGE.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4GAUIMA.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4GREND.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4HOST.H">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4ICOM.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4JOYSTK.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4KEYBD.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4LAMP.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4MOUSE.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4MPPR.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4NET.H">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4PARTICLES.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4PCSPAK.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4PLASMA.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4PADRIO.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4MFDVIEW.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4PLASMASCREEN.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4RIO.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4SERIAL.H">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4SPLR.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4TIME.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4TOOL.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4VB16.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4VB8.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4VIDEO.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4VIDPER.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4VIDRND.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\L4WRHOUS.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\MUNGAL4.H">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
    <ClInclude Include=".\sndfile.h">
      <Filter>Header Files\MUNGA_L4</Filter>
    </ClInclude>
  </ItemGroup>
</Project>

