Move the build to VS2022 (v143) with runtime parity against VC9
Hand-converted the four .vcproj projects to .vcxproj (Win32, v143, Windows 11 SDK + DXSDK June 2010 for d3dx9/dxerr only). WinTesla.sln now builds the v143 projects; the legacy solution is kept as WinTesla_vc9.sln. Kept: /Zp1 in Munga_L4+RP_L4, Unicode, x86, /DYNAMICBASE:NO, /FORCE:MULTIPLE (header-defined globals still duplicated across TUs). Changed: CRT unified to /MD(d); import libs linked by the exes instead of merged into Munga_L4.lib; WINDOWS_IGNORE_PACKING_MISMATCH and _SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS defined; legacy_stdio_definitions.lib for the June-2010 dxerr.lib. Source fixes, all behavior-preserving: Time gains standard (non-volatile) copy-ctor/assignment overloads (rvalues cannot bind to volatile& in standard C++); operator==(SOCKADDR_IN&,...) made inline; L4DINPUT's Enum*Callback pair renamed DIEnum* (collided with L4CTRL's under LTCG); std::ios.in -> std::ios::in in CAMMGR.cpp. Verified: VC9 baseline rebuilt from this tree first, then the v143 build compared against it in a sandboxed game working copy - identical logs and behavior through RIO init (against vRIO) and mission load, including the same pre-existing AV in d3d_OBJECT::LoadTexture (L4D3D.cpp:262) that both toolchains hit; documented in BUILD.md 4 as the next debugging target. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -15,11 +15,11 @@ DIJoystick::DIJoystick(HINSTANCE hInstance, HWND hWnd)
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if (SUCCEEDED(DirectInput8Create(hInstance, DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&mDI, NULL)))
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{
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mDI->EnumDevices(DI8DEVCLASS_GAMECTRL, EnumJoysticksCallback, this, DIEDFL_ATTACHEDONLY);
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mDI->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumJoysticksCallback, this, DIEDFL_ATTACHEDONLY);
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if (mJoystick)
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if (SUCCEEDED(mJoystick->SetDataFormat(&c_dfDIJoystick2)))
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if (SUCCEEDED(mJoystick->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND)))
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if (SUCCEEDED(mJoystick->EnumObjects(EnumAxesCallback, this, DIDFT_AXIS)))
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if (SUCCEEDED(mJoystick->EnumObjects(DIEnumAxesCallback, this, DIDFT_AXIS)))
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return;
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}
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@@ -51,7 +51,7 @@ DIJoystick::~DIJoystick()
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}
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}
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BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE* pdidInstance, VOID* pContext)
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BOOL CALLBACK DIEnumJoysticksCallback(const DIDEVICEINSTANCE* pdidInstance, VOID* pContext)
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{
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DIJoystick *joystick = (DIJoystick*)pContext;
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if (FAILED(joystick->mDI->CreateDevice(pdidInstance->guidInstance, &joystick->mJoystick, NULL)))
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@@ -60,7 +60,7 @@ BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE* pdidInstance, VOID*
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return DIENUM_STOP;
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}
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BOOL CALLBACK EnumAxesCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
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BOOL CALLBACK DIEnumAxesCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
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{
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DIJoystick *joystick = (DIJoystick*)pvRef;
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DIPROPRANGE diprg;
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