Exploded view remembers where you drag its windows

Ported from BT411's BT_GLASS_LAYOUT (29c502d).

The exploded view's panes are draggable desktop windows, but the
arrangement is recomputed on every launch, so dragging one somewhere
useful never survived the menu-race-menu loop.

RP412MFDLAYOUT persists it to mfd_layout.cfg beside bindings.txt:

  off / 0 / unset   computed arrangement only, no file (default)
  load / restore    restore saved positions at startup, never write
  save / adjust     restore, then rewrite on each finished drag
                    (WM_EXITSIZEMOVE) and on teardown

One "<title>=x,y,w,h" line per pane. Position is restored and the size
read and discarded: a pane's size follows its content and its button
banks, so letting an old size back in would misshape it after any
geometry change - and this port has changed that geometry twice already.

Load runs after the computed arrangement rather than instead of it, so a
pane the file does not mention simply keeps its computed spot. Only the
exploded view registers: the composited cockpit's panes are chrome-less
children with nothing to drag, so they have no position worth keeping.

RP412 needs no equivalent of BT411's "restored" flag. Its re-snap is
LayoutCockpit on WM_SIZE, which only runs in cockpit mode, so nothing
comes back later to overwrite a hand-placed window.

Verified by round trip: dragged Map to 777,333 in save mode, the file
took all six panes, and a fresh launch in load mode put it physically
back at 777,333. The harness also resized the window while moving it,
which incidentally proved the saved size really is ignored - the pane
came back correctly sized from a cfg that recorded 136x39.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-29 08:28:44 -05:00
co-authored by Claude Fable 5
parent 2a23ec0923
commit 16ce4dfbea
5 changed files with 285 additions and 0 deletions
+46
View File
@@ -77,6 +77,14 @@ public:
void
Hide();
// caption and HWND, for the sticky-placement file
const char *
Title() const
{ return paneTitle; }
void *
Window()
{ return window; }
~MFDSplitView();
Logical
@@ -147,4 +155,42 @@ protected:
int
buttonAnchorA,
buttonAnchorB;
// the window caption, and the key this pane is saved under
const char
*paneTitle;
// True for a pane of its own on the desktop (the exploded view); the
// composited cockpit's panes are chrome-less children and cannot be
// dragged, so there is nothing to remember for them.
Logical
ownWindow;
};
//########################################################################
// Sticky window placement for the exploded view (L4MFDSPLIT=2).
//
// Those panes are draggable desktop windows, but the arrangement is
// recomputed on every launch, so dragging one somewhere useful never
// survived the menu-race-menu loop. RP412MFDLAYOUT persists it to
// mfd_layout.cfg beside bindings.txt:
//
// off / 0 / unset computed arrangement only, no file (default)
// load / restore restore saved positions at startup, never write
// save / adjust restore, then rewrite on each finished drag and
// on teardown - the round trip
//
// One "<title>=x,y,w,h" line per pane. Position is restored and size
// ignored: a pane's size follows its content and its button banks, so an
// old w,h from a different build must not distort it.
//
// Ported from BT411's BT_GLASS_LAYOUT.
//########################################################################
// Apply saved positions over the computed ones. Call after the panes are
// built and placed.
void
MFDSplitView_LoadLayout();
// Write every open pane's position. No-op unless the mode is save.
void
MFDSplitView_SaveLayout();