Exploded view remembers where you drag its windows
Ported from BT411's BT_GLASS_LAYOUT (29c502d).
The exploded view's panes are draggable desktop windows, but the
arrangement is recomputed on every launch, so dragging one somewhere
useful never survived the menu-race-menu loop.
RP412MFDLAYOUT persists it to mfd_layout.cfg beside bindings.txt:
off / 0 / unset computed arrangement only, no file (default)
load / restore restore saved positions at startup, never write
save / adjust restore, then rewrite on each finished drag
(WM_EXITSIZEMOVE) and on teardown
One "<title>=x,y,w,h" line per pane. Position is restored and the size
read and discarded: a pane's size follows its content and its button
banks, so letting an old size back in would misshape it after any
geometry change - and this port has changed that geometry twice already.
Load runs after the computed arrangement rather than instead of it, so a
pane the file does not mention simply keeps its computed spot. Only the
exploded view registers: the composited cockpit's panes are chrome-less
children with nothing to drag, so they have no position worth keeping.
RP412 needs no equivalent of BT411's "restored" flag. Its re-snap is
LayoutCockpit on WM_SIZE, which only runs in cockpit mode, so nothing
comes back later to overwrite a hand-placed window.
Verified by round trip: dragged Map to 777,333 in save mode, the file
took all six panes, and a fresh launch in load mode put it physically
back at 777,333. The harness also resized the window while moving it,
which incidentally proved the saved size really is ignored - the pane
came back correctly sized from a cfg that recorded 136x39.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -166,6 +166,18 @@ L4PLASMA=SCREEN
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# 480x640 - decoded exactly as the pod's VDB split them, no downscale).
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L4MFDSPLIT=1
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# In the exploded view (L4MFDSPLIT=2) each display is a window you can
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# drag, but the arrangement is recomputed every launch, so moving one
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# somewhere useful never survived the menu-race-menu loop. This remembers
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# it, in mfd_layout.cfg beside this file:
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# off / 0 / unset computed arrangement only, no file (default)
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# load put the panes back where they were saved
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# save the same, and re-save on every finished drag
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# Only positions are remembered - a pane's size follows its content and
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# its button banks, so an old size is never restored over it. Drag the
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# displays where you want them once with save, then leave it on load.
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#RP412MFDLAYOUT=off
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# Size of the six secondary displays in the glass cockpit, as a
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# percentage of their pod size. The pod bolted them down at one size;
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# on a big panel there is room to trade viewscreen for instrument, so
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