Clean solution, un-hardcode DirectX SDK path, add build docs

- WinTesla.sln: remove 6 dangling project references (BT410_L4, TextureExp,
  MeshExp, SphereExp, DetailExp, MatReplaceExp) that are not present in the
  repo, plus their config entries. Solution now builds the 4 present projects:
  Munga_L4, RP_L4, RPL4TOOL, DivLoader.
- Munga_L4.vcproj / RP_L4.vcproj: replace hardcoded
  "C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\" include/lib
  paths with the installer-provided $(DXSDK_DIR) variable, matching the
  existing VS2008 project variants.
- Add BUILD.md (toolchain/SDK requirements and build steps) and
  docs/BUILD-NOTES.md (findings, cleanup history, orphaned files).
- .gitignore: ignore *.sln.cache.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-01 09:12:29 -05:00
co-authored by Claude Opus 4.8
parent 4abbf8879f
commit 2229f154d1
6 changed files with 274 additions and 86 deletions
+6 -6
View File
@@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(DXSDK_DIR)Include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -62,7 +62,7 @@
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="OpenAL32.lib D3D9.lib D3DX9.lib DXERR.lib"
AdditionalLibraryDirectories="..\lib;&quot;C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\Lib\x86&quot;"
AdditionalLibraryDirectories="..\lib;&quot;$(DXSDK_DIR)Lib\x86&quot;"
/>
<Tool
Name="VCALinkTool"
@@ -111,7 +111,7 @@
FavorSizeOrSpeed="1"
EnableFiberSafeOptimizations="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="&quot;C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(DXSDK_DIR)Include&quot;"
PreprocessorDefinitions="WIN32;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="false"
BasicRuntimeChecks="0"
@@ -133,7 +133,7 @@
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="OpenAL32.lib D3D9.lib D3DX9.lib DXERR.lib"
AdditionalLibraryDirectories="..\lib;&quot;C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\Lib\x86&quot;"
AdditionalLibraryDirectories="..\lib;&quot;$(DXSDK_DIR)Lib\x86&quot;"
/>
<Tool
Name="VCALinkTool"
@@ -177,7 +177,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(DXSDK_DIR)Include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -199,7 +199,7 @@
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="OpenAL32.lib D3D9.lib D3DX9.lib DXERR.lib"
AdditionalLibraryDirectories="..\lib;&quot;C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\Lib\x86&quot;"
AdditionalLibraryDirectories="..\lib;&quot;$(DXSDK_DIR)Lib\x86&quot;"
/>
<Tool
Name="VCALinkTool"