Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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# Visual Studio build artifacts
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[Dd]ebug/
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[Rr]elease/
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[Dd]ebug*/
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[Rr]elease*/
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x64/
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x86/
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[Bb]in/
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[Oo]bj/
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ipch/
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*.aps
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*.ncb
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*.opensdf
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*.sdf
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*.suo
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*.user
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*.cachefile
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*.vspscc
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*.vssscc
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*.pch
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*.ilk
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*.tlog
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*.lastbuildstate
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*.idb
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*.pdb
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*.obj
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*.o
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*.exe
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*.dll
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*.exp
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*.map
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# Visual Studio per-user / IDE state
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.vs/
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*.VC.db
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*.VC.opendb
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# Runtime / generated output
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*.log
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rpl4.log
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# Stale Subversion metadata
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.svn/
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# OS cruft
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Thumbs.db
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desktop.ini
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.DS_Store
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