Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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#pragma once
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#include "subsystm.h"
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#include "camship.h"
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#include "controls.h"
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//##########################################################################
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//####################### CameraControlsMapper ########################
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//##########################################################################
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class CameraControlsMapper : public Subsystem
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{
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Shared Data support
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//
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public:
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static Derivation *GetClassDerivations();
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static SharedData DefaultData;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Messaging Support
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//
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public:
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enum
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{
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KeypressMessageID = Subsystem::NextMessageID,
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DirectorModeMessageID,
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IncrementCameraMessageID,
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DecrementCameraMessageID,
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CreateCameraInstanceMessageID,
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DeleteCameraInstanceMessageID,
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OutputCameraInstancesMessageID,
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NextMessageID
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};
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void KeypressMessageHandler(ReceiverDataMessageOf<ControlsKey> *message);
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void DirectorModeMessageHandler(ReceiverDataMessageOf<ControlsButton> *message);
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void IncrementCameraMessageHandler(ReceiverDataMessageOf<ControlsButton> *message);
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void DecrementCameraMessageHandler(ReceiverDataMessageOf<ControlsButton> *message);
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void CreateCameraInstanceMessageHandler(ReceiverDataMessageOf<ControlsButton> *message);
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void DeleteCameraInstanceMessageHandler(ReceiverDataMessageOf<ControlsButton> *message);
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void OutputCameraInstancesMessageHandler(ReceiverDataMessageOf<ControlsButton> *message);
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protected:
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static const HandlerEntry MessageHandlerEntries[];
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//static MessageHandlerSet MessageHandlers;
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static MessageHandlerSet& GetMessageHandlers();
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Attribute Support
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//
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public:
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enum
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{
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StickPositionAttributeID = Subsystem::NextAttributeID,
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ThrottlePositionAttributeID,
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PedalsPositionAttributeID,
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ReverseThrustAttributeID,
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DriveCameraAttributeID,
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SlideOrClampAttributeID,
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NextAttributeID
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};
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private:
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static const IndexEntry AttributePointers[];
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protected:
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//static AttributeIndexSet AttributeIndex
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static AttributeIndexSet& GetAttributeIndex();
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//
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// public attribute declarations go here
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//
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public:
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ControlsJoystick stickPosition;
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Scalar throttlePosition;
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Scalar pedalsPosition;
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ControlsButton reverseThrust;
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ControlsButton driveCamera;
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ControlsButton slideOrClamp;
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//##########################################################################
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// Model support
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//
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public:
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CameraShip* GetEntity() { return (CameraShip*)Subsystem::GetEntity(); }
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typedef void (CameraControlsMapper::*Performance)(Scalar time_slice);
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void SetPerformance(Performance performance)
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{
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Check(this);
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activePerformance = (Simulation::Performance)performance;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Construction and Destruction
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//
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protected:
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CameraControlsMapper(CameraShip *owner, int subsystem_ID, SubsystemResource *subsystem_resource, SharedData &shared_data);
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public:
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~CameraControlsMapper();
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Logical TestInstance() const;
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};
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