Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
+779
@@ -0,0 +1,779 @@
|
||||
#include "munga.h"
|
||||
#pragma hdrstop
|
||||
|
||||
#include "gauge.h"
|
||||
#include "gaugrend.h"
|
||||
|
||||
extern void
|
||||
indent(int level); // in graph2d.cc
|
||||
|
||||
//#########################################################################
|
||||
//############################# GaugeBase #################################
|
||||
//#########################################################################
|
||||
GaugeBase::GaugeBase(
|
||||
ModeMask mode_mask,
|
||||
GaugeRenderer *new_renderer,
|
||||
unsigned int owner_ID,
|
||||
const char *identification_string
|
||||
) :
|
||||
Node(Gauge::GaugeClassID),
|
||||
alreadyActivatedFlag(False)
|
||||
{
|
||||
Check_Pointer(this);
|
||||
|
||||
modeMask = mode_mask;
|
||||
ownerID = owner_ID;
|
||||
renderer = new_renderer;
|
||||
identificationString = identification_string;
|
||||
|
||||
stayInactive = True; // used by GaugeRenderer during activation
|
||||
//---------------------------------------------------
|
||||
// If renderer exists, add to object list
|
||||
// (Not having a renderer allows for independent testing)
|
||||
//---------------------------------------------------
|
||||
if (renderer != NULL)
|
||||
{
|
||||
Check(renderer);
|
||||
renderer->Add(this);
|
||||
}
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
GaugeBase::~GaugeBase()
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
Logical
|
||||
GaugeBase::TestInstance() const
|
||||
{
|
||||
return True;
|
||||
}
|
||||
|
||||
void
|
||||
GaugeBase::BecameActive()
|
||||
{
|
||||
Check(this);
|
||||
//------------------------------------------------------
|
||||
// Default method immediately inactivates the gaugeBase
|
||||
//------------------------------------------------------
|
||||
DEBUG_STREAM <<
|
||||
"BecameActive() has not been defined for '" << identificationString <<
|
||||
"'. About to call Inactivate()\n";
|
||||
Inactivate();
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
GaugeBase::BecameInactive()
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
GaugeBase::Inactivate()
|
||||
{
|
||||
Check(this);
|
||||
if (renderer != NULL)
|
||||
{
|
||||
Check(renderer);
|
||||
renderer->Inactivate(this);
|
||||
}
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
Logical
|
||||
GaugeBase::Update(GaugeRate /*rate_mask*/)
|
||||
{
|
||||
Check(this);
|
||||
//------------------------------------------------------
|
||||
// Default method immediately inactivates the gaugeBase
|
||||
//------------------------------------------------------
|
||||
DEBUG_STREAM <<
|
||||
"Update() has not been defined for '" << identificationString <<
|
||||
"'. About to call Inactivate()\n";
|
||||
Inactivate();
|
||||
Check_Fpu();
|
||||
return False;
|
||||
}
|
||||
|
||||
void
|
||||
GaugeBase::UpdateProfile(Scalar /*frame_percentage*/)
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
GaugeBase::ReportProfile()
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
GaugeBase::LinkToEntity(Entity */*entity*/)
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
GaugeBase::NotifyOfNewInterestingEntity(Entity */*entity*/)
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
GaugeBase::NotifyOfBecomingUninterestingEntity(Entity */*entity*/)
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
GaugeBase::DiscernTier()
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//#########################################################################
|
||||
//########################## GaugeBackground ##############################
|
||||
//#########################################################################
|
||||
GaugeBackground::GaugeBackground(
|
||||
ModeMask mode_mask,
|
||||
GaugeRenderer *new_renderer,
|
||||
unsigned int owner_ID,
|
||||
const char *identification_string
|
||||
) :
|
||||
GaugeBase(mode_mask, new_renderer, owner_ID, identification_string)
|
||||
{
|
||||
Check_Pointer(this);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//#########################################################################
|
||||
//######################## GraphicGaugeBackground #########################
|
||||
//#########################################################################
|
||||
GraphicGaugeBackground::GraphicGaugeBackground(
|
||||
ModeMask mode_mask,
|
||||
GaugeRenderer *renderer,
|
||||
unsigned int owner_ID,
|
||||
int graphics_port_number,
|
||||
const char *identification_string
|
||||
) :
|
||||
localView(
|
||||
renderer == NULL ?
|
||||
NULL :
|
||||
renderer->GetGraphicsPort(graphics_port_number)
|
||||
),
|
||||
GaugeBackground(mode_mask, renderer, owner_ID, identification_string)
|
||||
{
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//#########################################################################
|
||||
//########################## GaugeConnection ##############################
|
||||
//#########################################################################
|
||||
|
||||
GaugeConnection::GaugeConnection(int parameter_id)
|
||||
{
|
||||
Check_Pointer(this);
|
||||
parameterID = parameter_id;
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
GaugeConnection::~GaugeConnection()
|
||||
{
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
Logical
|
||||
GaugeConnection::TestInstance() const
|
||||
{
|
||||
Check_Pointer(this);
|
||||
|
||||
return True;
|
||||
}
|
||||
|
||||
void GaugeConnection::Update()
|
||||
{
|
||||
Fail("GaugeConnection::Update should not be called!\n");
|
||||
}
|
||||
|
||||
void
|
||||
GaugeConnection::ShowInstance(char *indent)
|
||||
{
|
||||
Check(this);
|
||||
|
||||
std::cout << indent << "GaugeConnection:\n";
|
||||
|
||||
char
|
||||
temp[80];
|
||||
|
||||
Str_Copy(temp,indent, 80);
|
||||
Str_Cat(temp,"...", 80);
|
||||
std::cout << temp << "parameterID=" << parameterID << "\n" << std::flush;
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//#########################################################################
|
||||
//################################# Gauge #################################
|
||||
//#########################################################################
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// GaugeRate masks are used to spread out workload in a priority-based
|
||||
// manner. Each GaugeRate refers to the branch of a binary tree as shown:
|
||||
//
|
||||
// A = every frame
|
||||
// /--------------^--------------\ :
|
||||
// FIRST TIER: B C = 1/2
|
||||
// /------^-------\ /------^-------\ :
|
||||
// 2ND: D E F G = 1/4
|
||||
// /--^---\ /--^---\ /--^---\ /--^---\ :
|
||||
// H I J K L M N O = 1/8
|
||||
// / \ / \ / \ / \ / \ / \ / \ / \ :
|
||||
// P Q R S T U V W X Y Z Z0 Z1 Z2 Z3 Z4 = 1/16
|
||||
//
|
||||
// Each 'tier' down indicates an update rate half that of the one above it.
|
||||
//
|
||||
// Note that rates Z0..Z4 cannot be specified through the gauge renderer's
|
||||
// interpreter. They are available to automatically generated gauges, though.
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
GaugeRate
|
||||
Gauge::rateTable[31] =
|
||||
{
|
||||
gaugeRate_A, // every frame
|
||||
|
||||
gaugeRate_B, // every other frame
|
||||
gaugeRate_C,
|
||||
|
||||
gaugeRate_D, // every 4th frame
|
||||
gaugeRate_E,
|
||||
gaugeRate_F,
|
||||
gaugeRate_G,
|
||||
|
||||
gaugeRate_H, // every 8th frame
|
||||
gaugeRate_I,
|
||||
gaugeRate_J,
|
||||
gaugeRate_K,
|
||||
gaugeRate_L,
|
||||
gaugeRate_M,
|
||||
gaugeRate_N,
|
||||
gaugeRate_O,
|
||||
|
||||
gaugeRate_P, // every 16th frame
|
||||
gaugeRate_Q,
|
||||
gaugeRate_R,
|
||||
gaugeRate_S,
|
||||
gaugeRate_T,
|
||||
gaugeRate_U,
|
||||
gaugeRate_V,
|
||||
gaugeRate_W,
|
||||
gaugeRate_X,
|
||||
gaugeRate_Y,
|
||||
gaugeRate_Z,
|
||||
gaugeRate_Z0,
|
||||
gaugeRate_Z1,
|
||||
gaugeRate_Z2,
|
||||
gaugeRate_Z3,
|
||||
gaugeRate_Z4
|
||||
};
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// Gauge::NextXXXTierGaugeRate()
|
||||
// - These functions attempt to spead out workload by returning the
|
||||
// next available 'GaugeRate' in a given 'tier'.
|
||||
//
|
||||
// The higher level tiers bump the lower level tier indices to
|
||||
// attempt to avoid placing too much load on the same higher-order
|
||||
// branch of the tree.
|
||||
//-------------------------------------------------------------------
|
||||
|
||||
static int
|
||||
first_index = -1,
|
||||
second_index = -1,
|
||||
third_index = -1,
|
||||
fourth_index = -1;
|
||||
|
||||
GaugeRate
|
||||
Gauge::NextFirstTierGaugeRate()
|
||||
{
|
||||
//----------------------------------------
|
||||
// Generate first index
|
||||
//----------------------------------------
|
||||
first_index = (++first_index) & 1;
|
||||
//----------------------------------------
|
||||
// Bump other indices to avoid same branch
|
||||
//----------------------------------------
|
||||
second_index += 2;
|
||||
third_index += 4;
|
||||
fourth_index += 8;
|
||||
//----------------------------------------
|
||||
// Return rate mask
|
||||
//----------------------------------------
|
||||
return rateTable[first_index + 1];
|
||||
}
|
||||
|
||||
GaugeRate
|
||||
Gauge::NextSecondTierGaugeRate()
|
||||
{
|
||||
//----------------------------------------
|
||||
// Generate first index
|
||||
//----------------------------------------
|
||||
second_index = (++second_index) & 3;
|
||||
//----------------------------------------
|
||||
// Bump other indices to avoid same branch
|
||||
//----------------------------------------
|
||||
third_index += 2;
|
||||
fourth_index += 4;
|
||||
//----------------------------------------
|
||||
// Return rate mask
|
||||
//----------------------------------------
|
||||
return rateTable[second_index + 3];
|
||||
}
|
||||
|
||||
GaugeRate
|
||||
Gauge::NextThirdTierGaugeRate()
|
||||
{
|
||||
//----------------------------------------
|
||||
// Generate first index
|
||||
//----------------------------------------
|
||||
third_index = (++third_index) & 7;
|
||||
//----------------------------------------
|
||||
// Bump other indices to avoid same branch
|
||||
//----------------------------------------
|
||||
fourth_index += 2;
|
||||
//----------------------------------------
|
||||
// Return rate mask
|
||||
//----------------------------------------
|
||||
return rateTable[third_index + 7];
|
||||
}
|
||||
|
||||
GaugeRate
|
||||
Gauge::NextFourthTierGaugeRate()
|
||||
{
|
||||
//----------------------------------------
|
||||
// Generate first index
|
||||
//----------------------------------------
|
||||
fourth_index = (++fourth_index) & 15;
|
||||
//----------------------------------------
|
||||
// Return rate mask
|
||||
//----------------------------------------
|
||||
return rateTable[fourth_index + 15];
|
||||
}
|
||||
|
||||
GaugeRate
|
||||
Gauge::ConvertIndexToRate(int index)
|
||||
{
|
||||
Verify(index >= 0);
|
||||
Verify(index < 32);
|
||||
|
||||
return rateTable[index];
|
||||
}
|
||||
|
||||
Gauge::Gauge(
|
||||
GaugeRate new_rate,
|
||||
ModeMask mode_mask,
|
||||
GaugeRenderer *renderer,
|
||||
unsigned int owner_ID,
|
||||
const char *identification_string
|
||||
):
|
||||
GaugeBase(mode_mask, renderer, owner_ID, identification_string),
|
||||
instanceList(this)
|
||||
{
|
||||
Check_Pointer(this);
|
||||
|
||||
rate = new_rate;
|
||||
oldRate = new_rate;
|
||||
|
||||
stayInactive = False;
|
||||
|
||||
profileFramePercentage = (Scalar) 0;
|
||||
profileMaxFramePercentage = (Scalar) 0;
|
||||
profileCycles = 0;
|
||||
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
Gauge::~Gauge()
|
||||
{
|
||||
Check(this);
|
||||
RemoveAllConnections();
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
Logical
|
||||
Gauge::TestInstance() const
|
||||
{
|
||||
Check(&instanceList);
|
||||
# if 0
|
||||
//--------------------------------------------------------------------
|
||||
// Check all owned GaugeConnections
|
||||
//--------------------------------------------------------------------
|
||||
ChainIteratorOf<GaugeConnection*>
|
||||
i(instanceList);
|
||||
|
||||
GaugeConnection
|
||||
*the_connection;
|
||||
|
||||
while ((the_connection=i.ReadAndNext()) != NULL)
|
||||
{
|
||||
Check(the_connection);
|
||||
}
|
||||
# endif
|
||||
//--------------------------------------------------------------------
|
||||
// Check the base object
|
||||
//--------------------------------------------------------------------
|
||||
return GaugeBase::TestInstance();
|
||||
}
|
||||
|
||||
void
|
||||
Gauge::ShowInstance(char *indent)
|
||||
{
|
||||
Check(this);
|
||||
|
||||
ChainIteratorOf<GaugeConnection*>
|
||||
i(instanceList);
|
||||
|
||||
GaugeConnection
|
||||
*the_connection;
|
||||
|
||||
std::cout << indent << "Gauge:\n";
|
||||
|
||||
char
|
||||
temp[80];
|
||||
|
||||
Str_Copy(temp,indent, 80);
|
||||
Str_Cat(temp,"...", 80);
|
||||
|
||||
std::cout << temp << "modeMask =" << modeMask << "\n";
|
||||
std::cout << temp << "renderer =" << renderer << "\n";
|
||||
std::cout << temp << "ownerID =" << ownerID << "\n";
|
||||
std::cout << temp << "InstanceList -\n" << std::flush;
|
||||
|
||||
Str_Cat(temp,"...", 80);
|
||||
|
||||
while ((the_connection=i.ReadAndNext()) != NULL)
|
||||
{
|
||||
Check(the_connection);
|
||||
the_connection->ShowInstance(temp);
|
||||
}
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
Gauge::AddConnection(GaugeConnection *connection)
|
||||
{
|
||||
Check(this);
|
||||
Check(connection);
|
||||
instanceList.Add(connection);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
Gauge::RemoveConnection(int parameter_ID)
|
||||
{
|
||||
Check(this);
|
||||
|
||||
ChainIteratorOf<GaugeConnection*>
|
||||
i(instanceList);
|
||||
|
||||
GaugeConnection
|
||||
*gauge_connection;
|
||||
|
||||
while ((gauge_connection=i.ReadAndNext()) != NULL)
|
||||
{
|
||||
Check(gauge_connection);
|
||||
if (gauge_connection->parameterID == parameter_ID)
|
||||
{
|
||||
Unregister_Object(gauge_connection);
|
||||
delete gauge_connection;
|
||||
}
|
||||
}
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
Gauge::RemoveAllConnections()
|
||||
{
|
||||
Check(this);
|
||||
|
||||
ChainIteratorOf<GaugeConnection*>
|
||||
i(instanceList);
|
||||
|
||||
GaugeConnection
|
||||
*gauge_connection;
|
||||
|
||||
while ((gauge_connection=i.ReadAndNext()) != NULL)
|
||||
{
|
||||
Check(gauge_connection);
|
||||
Unregister_Object(gauge_connection);
|
||||
delete gauge_connection;
|
||||
}
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
Gauge::Disable(Logical disable_state)
|
||||
{
|
||||
Check(this);
|
||||
if (disable_state)
|
||||
{
|
||||
rate = 0;
|
||||
BecameInactive();
|
||||
}
|
||||
else
|
||||
{
|
||||
rate = oldRate;
|
||||
BecameActive();
|
||||
}
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
Logical
|
||||
Gauge::Update(GaugeRate rate_mask)
|
||||
{
|
||||
Check(this);
|
||||
|
||||
Logical
|
||||
actually_ran = False;
|
||||
//-----------------------------------------
|
||||
// Update only if rate mask allows it
|
||||
//-----------------------------------------
|
||||
if (rate & rate_mask)
|
||||
{
|
||||
//-----------------------------------------
|
||||
// Update parameters
|
||||
//-----------------------------------------
|
||||
ChainIteratorOf<GaugeConnection*>
|
||||
i(instanceList);
|
||||
|
||||
GaugeConnection
|
||||
*gauge_connection;
|
||||
|
||||
while ((gauge_connection=i.ReadAndNext()) != NULL)
|
||||
{
|
||||
Check(gauge_connection);
|
||||
gauge_connection->Update();
|
||||
}
|
||||
//-----------------------------------------
|
||||
// Execute gauge code
|
||||
//-----------------------------------------
|
||||
Execute();
|
||||
actually_ran = True;
|
||||
}
|
||||
Check_Fpu();
|
||||
return actually_ran;
|
||||
}
|
||||
|
||||
void
|
||||
Gauge::Execute()
|
||||
{
|
||||
Fail("Gauge::Execute not overridden");
|
||||
}
|
||||
|
||||
struct TierLookup
|
||||
{
|
||||
GaugeRate rate;
|
||||
int tier;
|
||||
};
|
||||
|
||||
int
|
||||
Gauge::DiscernTier()
|
||||
{
|
||||
Check(this);
|
||||
|
||||
TierLookup
|
||||
*tier_pointer;
|
||||
static TierLookup
|
||||
tier_lookup[] =
|
||||
{
|
||||
{gaugeRate_A, 0 },
|
||||
|
||||
{gaugeRate_B, 1 },
|
||||
{gaugeRate_C, 1 },
|
||||
|
||||
{gaugeRate_D, 2 },
|
||||
{gaugeRate_E, 2 },
|
||||
{gaugeRate_F, 2 },
|
||||
{gaugeRate_G, 2 },
|
||||
|
||||
{gaugeRate_H, 3 },
|
||||
{gaugeRate_I, 3 },
|
||||
{gaugeRate_J, 3 },
|
||||
{gaugeRate_K, 3 },
|
||||
{gaugeRate_L, 3 },
|
||||
{gaugeRate_M, 3 },
|
||||
{gaugeRate_N, 3 },
|
||||
{gaugeRate_O, 3 },
|
||||
|
||||
{gaugeRate_P, 4 },
|
||||
{gaugeRate_Q, 4 },
|
||||
{gaugeRate_R, 4 },
|
||||
{gaugeRate_S, 4 },
|
||||
{gaugeRate_T, 4 },
|
||||
{gaugeRate_U, 4 },
|
||||
{gaugeRate_V, 4 },
|
||||
{gaugeRate_W, 4 },
|
||||
{gaugeRate_X, 4 },
|
||||
{gaugeRate_Y, 4 },
|
||||
{gaugeRate_Z, 4 },
|
||||
{gaugeRate_Z0,4 },
|
||||
{gaugeRate_Z1,4 },
|
||||
{gaugeRate_Z2,4 },
|
||||
{gaugeRate_Z3,4 },
|
||||
{gaugeRate_Z4,4 },
|
||||
{0,0}
|
||||
};
|
||||
|
||||
for (tier_pointer=tier_lookup; tier_pointer->rate != 0; ++tier_pointer)
|
||||
{
|
||||
if (tier_pointer->rate == rate)
|
||||
{
|
||||
Check_Fpu();
|
||||
return tier_pointer->tier;
|
||||
}
|
||||
}
|
||||
|
||||
Check_Fpu();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
Gauge::UpdateProfile(Scalar frame_percentage)
|
||||
{
|
||||
Check(this);
|
||||
|
||||
//---------------------------------------------
|
||||
// Keep worst case
|
||||
//---------------------------------------------
|
||||
if (profileMaxFramePercentage < frame_percentage)
|
||||
{
|
||||
profileMaxFramePercentage = frame_percentage;
|
||||
}
|
||||
//---------------------------------------------
|
||||
// Keep running total
|
||||
//---------------------------------------------
|
||||
profileFramePercentage += frame_percentage;
|
||||
//---------------------------------------------
|
||||
// Prevent overflow
|
||||
//---------------------------------------------
|
||||
if (++profileCycles > 16384)
|
||||
{
|
||||
profileFramePercentage /= (Scalar) 2;
|
||||
profileCycles >>= 1;
|
||||
}
|
||||
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
void
|
||||
Gauge::ReportProfile()
|
||||
{
|
||||
Check(this);
|
||||
|
||||
int
|
||||
i;
|
||||
|
||||
DEBUG_STREAM << identificationString << std::flush;
|
||||
for(i=strlen(identificationString); i<32; ++i)
|
||||
{
|
||||
DEBUG_STREAM << "." << std::flush;
|
||||
}
|
||||
|
||||
if (profileCycles > 0)
|
||||
{
|
||||
Scalar
|
||||
average = profileFramePercentage / (Scalar)profileCycles;
|
||||
|
||||
char
|
||||
buffer[80];
|
||||
|
||||
sprintf(buffer, "%6d %6.4f %6.4f\n",
|
||||
profileCycles,
|
||||
average,
|
||||
profileMaxFramePercentage
|
||||
);
|
||||
DEBUG_STREAM << buffer << std::flush;
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_STREAM << "never ran.\n" << std::flush;
|
||||
}
|
||||
|
||||
//----------------------------------------
|
||||
// Reset maximum percentage
|
||||
//----------------------------------------
|
||||
profileMaxFramePercentage = (Scalar) 0;
|
||||
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//#########################################################################
|
||||
//############################# GraphicGauge #############################
|
||||
//#########################################################################
|
||||
|
||||
GraphicGauge::GraphicGauge(
|
||||
GaugeRate new_rate,
|
||||
ModeMask mode_mask,
|
||||
GaugeRenderer *renderer,
|
||||
unsigned int owner_ID,
|
||||
int graphics_port_number,
|
||||
const char *identification_string
|
||||
) :
|
||||
Gauge(new_rate, mode_mask, renderer, owner_ID, identification_string),
|
||||
localView(
|
||||
renderer == NULL ?
|
||||
NULL :
|
||||
renderer->GetGraphicsPort(graphics_port_number)
|
||||
)
|
||||
{
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
|
||||
GraphicGauge::~GraphicGauge()
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
Logical
|
||||
GraphicGauge::TestInstance() const
|
||||
{
|
||||
Check(&localView);
|
||||
Check_Fpu();
|
||||
return Gauge::TestInstance();
|
||||
}
|
||||
|
||||
void
|
||||
GraphicGauge::ShowInstance(char *indent)
|
||||
{
|
||||
Check(this);
|
||||
|
||||
std::cout << indent << "GraphicGauge:\n";
|
||||
|
||||
char
|
||||
temp[80];
|
||||
|
||||
Str_Copy(temp,indent, 80);
|
||||
Str_Cat(temp,"...", 80);
|
||||
|
||||
localView.ShowInstance(temp);
|
||||
Gauge::ShowInstance(temp);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
|
||||
#if defined(TEST_CLASS)
|
||||
# include "gauge.tcp"
|
||||
#endif
|
||||
Reference in New Issue
Block a user