The podium hold asks whether there is a podium
RP412PODIUM=0 promises "straight to the results" and delivered eleven seconds of black screen first: the winners' circle hold was applied unconditionally at the buzzer, and the timer never asked whether there was a stand to hold the mission open FOR. Found by the -egg harness, which could reach the end of a race unattended and noticed the promise not being kept. With the podium off, the hold now stands aside and the base 3-second race fade runs the show. With it on, RP412PODIUMHOLD tunes the length (1-60 seconds, default the same 11 as always) - eleven seconds of one parked pod is a long look in single player, and that is now a choice rather than a constant. The decision point logs which path it took and the value it applied, verified all three ways: podium off - the race fade stands (3s) and the results come straight up holding the mission open 5s for the stand holding the mission open 11s for the stand Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -190,6 +190,12 @@ namespace
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"#RP412PODIUMFADEIN=0.45\n"
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"#RP412PODIUMCAM=1\n"
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"\n"
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"# How long the podium holds before the results screen, in seconds\n"
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"# (1-60). The stand is worth a look but eleven seconds of one parked\n"
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"# pod is a long look in single player. With RP412PODIUM=0 there is no\n"
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"# hold at all - straight to the results, as that option promises.\n"
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"#RP412PODIUMHOLD=11\n"
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"\n"
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"# Override the game length the menu picked, in seconds. The shortest the\n"
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"# menu offers is 3:00, which is a long wait when what you are testing is\n"
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"# what happens at the buzzer. Unset = use the menu's choice.\n"
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