From d6f4f16a24b798de1882966b726a27fd63d0d342 Mon Sep 17 00:00:00 2001 From: Cyd Date: Mon, 13 Jul 2026 11:05:02 -0500 Subject: [PATCH] Cockpit: radar 50 percent larger The map/radar glass grows from 240x320 to 360x480 on the 1920x1080 canvas (user request - the radar reads best big). The flanking Secondary/Screen columns, bottom-center placement, and canvas scaling all follow from the measured size automatically. Co-Authored-By: Claude Fable 5 --- MUNGA_L4/L4VB16.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/MUNGA_L4/L4VB16.cpp b/MUNGA_L4/L4VB16.cpp index e7fc00c..32dfd83 100644 --- a/MUNGA_L4/L4VB16.cpp +++ b/MUNGA_L4/L4VB16.cpp @@ -3966,8 +3966,9 @@ SVGA16::SVGA16( int top_glass_h = COCKPIT_CANVAS(240); int bot_glass_w = COCKPIT_CANVAS(320); int bot_glass_h = COCKPIT_CANVAS(240); - int map_glass_w = COCKPIT_CANVAS(240); - int map_glass_h = COCKPIT_CANVAS(320); + // the radar reads best big: 1.5x the compact glass + int map_glass_w = COCKPIT_CANVAS(360); + int map_glass_h = COCKPIT_CANVAS(480); splitView[SplitMFDUpperLeft] = new MFDSplitView( "MFD upper left", init_width, init_height,