xof 0303txt 0032 template Frame { <3d82ab46-62da-11cf-ab39-0020af71e433> [...] } template Matrix4x4 { array FLOAT matrix[16]; } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Vector { <3d82ab5e-62da-11cf-ab39-0020af71e433> FLOAT x; FLOAT y; FLOAT z; } template MeshFace { <3d82ab5f-62da-11cf-ab39-0020af71e433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template Mesh { <3d82ab44-62da-11cf-ab39-0020af71e433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template Coords2d { FLOAT u; FLOAT v; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template ColorRGBA { <35ff44e0-6c7c-11cf-8f52-0040333594a3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template Material { <3d82ab4d-62da-11cf-ab39-0020af71e433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material <3d82ab4d-62da-11cf-ab39-0020af71e433>] } template TextureFilename { STRING filename; } Frame SCENE_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Frame MESH_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Mesh { 27; -1.965100;-0.692300;4.500000;, -0.692300;-1.965100;4.500000;, -1.258000;-0.014800;5.100000;, -0.020600;-1.252200;5.100000;, 1.959300;0.686500;4.500000;, 0.686600;1.959300;4.500000;, 1.252200;0.020500;5.100000;, 0.014800;1.258000;5.100000;, 2.419000;1.146100;3.500000;, 1.146200;2.418900;3.500000;, -1.173100;2.474200;3.500000;, -2.474200;1.173200;3.500000;, -0.678100;1.979300;4.500000;, -1.979200;0.678200;4.500000;, 1.973500;-0.672400;4.500000;, 0.672400;-1.973500;4.500000;, 2.433100;-1.132100;3.500000;, 1.132000;-2.433100;3.500000;, -0.020600;-1.252200;5.100000;, 1.252200;0.020500;5.100000;, -0.020600;-1.252200;5.100000;, 1.973500;-0.672400;4.500000;, -1.258000;-0.014800;5.100000;, -0.020600;-1.252200;5.100000;, 0.014800;1.258000;5.100000;, -1.187300;-2.460100;3.500000;, -2.460100;-1.187300;3.500000;; 36; 3;0,1,2;, 3;3,2,1;, 3;4,5,6;, 3;7,6,5;, 3;4,8,5;, 3;5,8,9;, 3;10,11,12;, 3;11,13,12;, 3;14,15,16;, 3;15,17,16;, 3;15,14,18;, 3;19,20,21;, 3;22,23,7;, 3;7,23,6;, 3;12,13,24;, 3;13,2,24;, 3;25,1,26;, 3;26,1,0;, 3;2,1,0;, 3;1,2,3;, 3;6,5,4;, 3;5,6,7;, 3;5,8,4;, 3;9,8,5;, 3;12,11,10;, 3;12,13,11;, 3;16,15,14;, 3;16,17,15;, 3;18,14,15;, 3;21,20,19;, 3;7,23,22;, 3;6,23,7;, 3;24,13,12;, 3;24,2,13;, 3;26,1,25;, 3;0,1,26;; MeshTextureCoords { 27; 0.459450;1.003390;, 0.459437;0.003391;, 1.003385;0.991761;, 1.003371;0.019540;, 1.542770;0.003366;, 1.542780;1.003360;, 1.003370;0.019528;, 1.003380;0.991748;, 1.903880;0.003359;, 1.903890;1.003360;, 2.014500;1.936190;, 0.992285;1.936200;, 2.014500;1.547300;, 0.992281;1.547320;, 2.014470;0.463973;, 0.992256;0.463989;, 2.014470;0.102864;, 0.992250;0.102876;, 1.003371;1.019540;, 1.003370;1.019528;, 0.003371;1.019540;, 1.014470;0.463973;, 0.003385;0.991761;, 0.003371;0.019540;, 2.003380;0.991748;, 0.070550;0.003395;, 0.070561;1.003390;; } MeshNormals { 27; 0.000000;0.000000;0.000000;, 0.000000;0.000000;-0.000000;, 0.000000;-0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, -0.000000;0.000000;0.000000;, -0.000000;0.000000;0.000000;, 0.000000;-0.000000;0.000000;, 0.000000;-0.000000;0.000000;, -0.000000;-0.000000;-0.000000;, 0.000000;-0.000000;-0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, -0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;, 0.000000;0.000000;0.000000;; 36; 3;0,1,2;, 3;3,2,1;, 3;4,5,6;, 3;7,6,5;, 3;4,8,5;, 3;5,8,9;, 3;10,11,12;, 3;11,13,12;, 3;14,15,16;, 3;15,17,16;, 3;15,14,18;, 3;19,20,21;, 3;22,23,7;, 3;7,23,6;, 3;12,13,24;, 3;13,2,24;, 3;25,1,26;, 3;26,1,0;, 3;2,1,0;, 3;1,2,3;, 3;6,5,4;, 3;5,6,7;, 3;5,8,4;, 3;9,8,5;, 3;12,11,10;, 3;12,13,11;, 3;16,15,14;, 3;16,17,15;, 3;18,14,15;, 3;21,20,19;, 3;7,23,22;, 3;6,23,7;, 3;24,13,12;, 3;24,2,13;, 3;26,1,25;, 3;0,1,26;; } MeshMaterialList { 1; 36; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;1.000000;; 1.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "genC1_tex.png"; } } } } } }