xof 0303txt 0032 template Frame { <3d82ab46-62da-11cf-ab39-0020af71e433> [...] } template Matrix4x4 { array FLOAT matrix[16]; } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Vector { <3d82ab5e-62da-11cf-ab39-0020af71e433> FLOAT x; FLOAT y; FLOAT z; } template MeshFace { <3d82ab5f-62da-11cf-ab39-0020af71e433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template Mesh { <3d82ab44-62da-11cf-ab39-0020af71e433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template Coords2d { FLOAT u; FLOAT v; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template ColorRGBA { <35ff44e0-6c7c-11cf-8f52-0040333594a3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template Material { <3d82ab4d-62da-11cf-ab39-0020af71e433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material <3d82ab4d-62da-11cf-ab39-0020af71e433>] } template TextureFilename { STRING filename; } Frame SCENE_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Frame MESH_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Mesh { 30; -21.000000;0.050600;47.672000;, -21.000000;0.757700;50.065600;, 21.000000;0.757700;50.065600;, 21.000000;0.050600;47.672000;, 21.000000;0.050600;52.459302;, -21.000000;0.050600;52.459302;, -44.500000;50.000000;52.500000;, -19.500000;0.000000;52.500000;, -19.500000;0.000000;47.500000;, -44.500000;50.000000;47.500000;, -44.500000;50.000000;47.500000;, -19.500000;0.000000;47.500000;, -27.500000;0.000000;47.500000;, -52.500000;50.000000;47.500000;, -52.500000;50.000000;52.500000;, -27.500000;0.000000;52.500000;, -19.500000;0.000000;52.500000;, -44.500000;50.000000;52.500000;, 44.500000;50.000000;47.500000;, 19.500000;0.000000;47.500000;, 19.500000;0.000000;52.500000;, 44.500000;50.000000;52.500000;, 52.500000;50.000000;47.500000;, 27.500000;0.000000;47.500000;, 19.500000;0.000000;47.500000;, 44.500000;50.000000;47.500000;, 44.500000;50.000000;52.500000;, 19.500000;0.000000;52.500000;, 27.500000;0.000000;52.500000;, 52.500000;50.000000;52.500000;; 16; 3;0,1,2;, 3;0,2,3;, 3;4,2,1;, 3;4,1,5;, 3;6,7,8;, 3;6,8,9;, 3;10,11,12;, 3;10,12,13;, 3;14,15,16;, 3;14,16,17;, 3;18,19,20;, 3;18,20,21;, 3;22,23,24;, 3;22,24,25;, 3;26,27,28;, 3;26,28,29;; MeshTextureCoords { 30; 0.160000;3.906873;, 0.160000;4.002616;, 1.840000;4.002616;, 1.840000;3.906873;, 1.840000;4.098365;, 0.160000;4.098365;, 1.000000;1.000000;, 1.000000;0.000000;, 0.000000;0.000000;, 0.000000;1.000000;, 1.000000;1.000000;, 1.000000;0.000000;, 0.000000;0.000000;, 0.000000;1.000000;, 1.000000;1.000000;, 1.000000;0.000000;, 0.000000;0.000000;, 0.000000;1.000000;, 0.000000;1.000000;, 0.000000;0.000000;, 1.000000;0.000000;, 1.000000;1.000000;, 0.000000;1.000000;, 0.000000;0.000000;, 1.000000;0.000000;, 1.000000;1.000000;, 0.000000;1.000000;, 0.000000;0.000000;, 1.000000;0.000000;, 1.000000;1.000000;; } MeshNormals { 30; 0.000000;0.959029;-0.283309;, 0.000000;0.959031;0.094429;, 0.000000;0.959030;-0.094440;, 0.000000;0.959029;-0.283309;, 0.000000;0.959032;0.283298;, 0.000000;0.959032;0.283298;, 0.894427;0.447214;0.000000;, 0.894427;0.447214;0.000000;, 0.894427;0.447214;0.000000;, 0.894427;0.447214;0.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, -0.894427;0.447214;0.000000;, -0.894427;0.447214;0.000000;, -0.894427;0.447214;0.000000;, -0.894427;0.447214;0.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;; 16; 3;0,1,2;, 3;0,2,3;, 3;4,2,1;, 3;4,1,5;, 3;6,7,8;, 3;6,8,9;, 3;10,11,12;, 3;10,12,13;, 3;14,15,16;, 3;14,16,17;, 3;18,19,20;, 3;18,20,21;, 3;22,23,24;, 3;22,24,25;, 3;26,27,28;, 3;26,28,29;; } MeshMaterialList { 1; 16; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0; Material { 0.918400;0.731145;0.678500;1.000000;; 1.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "intC_tex.png"; } } } } } }