xof 0303txt 0032 template Frame { <3d82ab46-62da-11cf-ab39-0020af71e433> [...] } template Matrix4x4 { array FLOAT matrix[16]; } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Vector { <3d82ab5e-62da-11cf-ab39-0020af71e433> FLOAT x; FLOAT y; FLOAT z; } template MeshFace { <3d82ab5f-62da-11cf-ab39-0020af71e433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template Mesh { <3d82ab44-62da-11cf-ab39-0020af71e433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template Coords2d { FLOAT u; FLOAT v; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template ColorRGBA { <35ff44e0-6c7c-11cf-8f52-0040333594a3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template Material { <3d82ab4d-62da-11cf-ab39-0020af71e433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material <3d82ab4d-62da-11cf-ab39-0020af71e433>] } template TextureFilename { STRING filename; } Frame SCENE_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Frame MESH_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Mesh { 40; 22.500000;5.000000;50.000000;, 22.500000;45.000000;50.000000;, 22.500000;45.000000;-50.000000;, 22.500000;5.000000;-50.000000;, -22.500000;45.000000;50.000000;, -22.500000;5.000000;50.000000;, -22.500000;5.000000;-50.000000;, -22.500000;45.000000;-50.000000;, 22.500000;45.000000;50.000000;, -22.500000;45.000000;50.000000;, -22.500000;45.000000;-50.000000;, 22.500000;45.000000;-50.000000;, -22.500000;5.000000;50.000000;, 22.500000;5.000000;50.000000;, 22.500000;5.000000;-50.000000;, -22.500000;5.000000;-50.000000;, -0.237500;44.714000;27.757200;, 1.262500;44.714000;27.757299;, 1.262300;44.714000;36.757302;, -0.237700;44.714000;36.757197;, -3.237500;44.714000;27.757200;, -1.737500;44.714000;27.757200;, -1.737700;44.714000;36.757197;, -3.237700;44.714000;36.757197;, -0.237500;44.714000;-5.242800;, 1.262500;44.714000;-5.242700;, 1.262300;44.714000;3.757300;, -0.237700;44.714000;3.757200;, -3.237500;44.714000;-5.242800;, -1.737500;44.714000;-5.242800;, -1.737700;44.714000;3.757200;, -3.237700;44.714000;3.757100;, -0.237500;44.714000;-38.242803;, 1.262500;44.714000;-38.242698;, 1.262300;44.714000;-29.242701;, -0.237700;44.714000;-29.242800;, -3.237500;44.714000;-38.242803;, -1.737500;44.714000;-38.242803;, -1.737700;44.714000;-29.242800;, -3.237700;44.714000;-29.242800;; 20; 3;0,1,2;, 3;0,2,3;, 3;4,5,6;, 3;4,6,7;, 3;8,9,10;, 3;8,10,11;, 3;12,13,14;, 3;12,14,15;, 3;16,17,18;, 3;16,18,19;, 3;20,21,22;, 3;20,22,23;, 3;24,25,26;, 3;24,26,27;, 3;28,29,30;, 3;28,30,31;, 3;32,33,34;, 3;32,34,35;, 3;36,37,38;, 3;36,38,39;; MeshTextureCoords { 40; 0.998999;0.990629;, 0.998999;2.003290;, 3.530650;2.003290;, 3.530650;0.990629;, 0.998999;2.003290;, 0.998999;0.990629;, 3.530650;0.990629;, 3.530650;2.003290;, 2.184470;4.158280;, 0.815526;4.158280;, 0.815526;0.991240;, 2.184470;0.991240;, 0.815526;4.158280;, 2.184470;4.158280;, 2.184470;0.991240;, 0.815526;0.991240;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, -431602080.000000;-431602080.000000;, 0.492775;0.363590;, 0.538407;0.363600;, 0.538400;0.648630;, 0.492768;0.648630;, 0.401512;0.363590;, 0.447144;0.363590;, 0.447136;0.648630;, 0.401505;0.648630;; } MeshNormals { 40; -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;; 20; 3;0,1,2;, 3;0,2,3;, 3;4,5,6;, 3;4,6,7;, 3;8,9,10;, 3;8,10,11;, 3;12,13,14;, 3;12,14,15;, 3;16,17,18;, 3;16,18,19;, 3;20,21,22;, 3;20,22,23;, 3;24,25,26;, 3;24,26,27;, 3;28,29,30;, 3;28,30,31;, 3;32,33,34;, 3;32,34,35;, 3;36,37,38;, 3;36,38,39;; } MeshMaterialList { 3; 20; 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2; Material { 0.330600;0.209058;0.285900;1.000000;; 1.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "intG_tex.png"; } } Material { 1.000000;1.000000;1.000000;1.000000;; 1.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "intE_tex.png"; } } Material { 1.000000;1.000000;1.000000;1.000000;; 1.000000; 0.000000;0.000000;0.000000;; 0.900000;0.800000;0.700000;; TextureFilename { "NULL.png"; } } } } } }