xof 0303txt 0032 template Frame { <3d82ab46-62da-11cf-ab39-0020af71e433> [...] } template Matrix4x4 { array FLOAT matrix[16]; } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Vector { <3d82ab5e-62da-11cf-ab39-0020af71e433> FLOAT x; FLOAT y; FLOAT z; } template MeshFace { <3d82ab5f-62da-11cf-ab39-0020af71e433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template Mesh { <3d82ab44-62da-11cf-ab39-0020af71e433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template Coords2d { FLOAT u; FLOAT v; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template ColorRGBA { <35ff44e0-6c7c-11cf-8f52-0040333594a3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template Material { <3d82ab4d-62da-11cf-ab39-0020af71e433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material <3d82ab4d-62da-11cf-ab39-0020af71e433>] } template TextureFilename { STRING filename; } Frame SCENE_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Frame MESH_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Mesh { 28; -1.000000;-21.000000;0.000000;, -0.309017;-21.000000;0.951056;, -0.309017;10.000000;0.951056;, -1.000000;10.000000;0.000000;, 0.809017;-21.000000;0.587785;, 0.809017;10.000000;0.587785;, 0.809017;-21.000000;0.587785;, 0.809017;-21.000000;-0.587785;, 0.809017;10.000000;-0.587785;, 0.809017;10.000000;0.587785;, 0.809017;-21.000000;-0.587785;, -0.309018;-21.000000;-0.951056;, -0.309018;10.000000;-0.951056;, 0.809017;10.000000;-0.587785;, -2.000000;-25.000000;0.000000;, -0.618034;-25.000000;1.902110;, -0.618034;10.000000;1.902110;, -2.000000;10.000000;0.000000;, 1.618030;-25.000000;1.175570;, 1.618030;10.000000;1.175570;, 1.618030;-25.000000;1.175570;, 1.618030;-25.000000;-1.175570;, 1.618030;10.000000;-1.175570;, 1.618030;10.000000;1.175570;, 1.618030;-25.000000;-1.175570;, -0.618036;-25.000000;-1.902110;, -0.618036;10.000000;-1.902110;, 1.618030;10.000000;-1.175570;; 20; 3;0,1,2;, 3;0,2,3;, 3;1,4,5;, 3;1,5,2;, 3;6,7,8;, 3;6,8,9;, 3;10,11,12;, 3;10,12,13;, 3;11,0,3;, 3;11,3,12;, 3;14,15,16;, 3;14,16,17;, 3;15,18,19;, 3;15,19,16;, 3;20,21,22;, 3;20,22,23;, 3;24,25,26;, 3;24,26,27;, 3;25,14,17;, 3;25,17,26;; MeshTextureCoords { 28; 0.000000;0.000000;, 0.690983;0.000000;, 0.690983;1.170150;, 0.000000;1.170150;, 1.809020;0.000000;, 1.809020;1.170150;, 0.809017;0.000000;, 0.809017;0.000000;, 0.809017;1.170150;, 0.809017;1.170150;, 1.809020;0.000000;, 0.690982;0.000000;, 0.690982;1.170150;, 1.809020;1.170150;, 0.000000;0.000000;, 0.690983;0.000000;, 0.690983;1.170150;, 0.000000;1.170150;, 1.809020;0.000000;, 1.809020;1.170150;, 0.809017;0.000000;, 0.809017;0.000000;, 0.809017;1.170150;, 0.809017;1.170150;, 1.809020;0.000000;, 0.690982;0.000000;, 0.690982;1.170150;, 1.809020;1.170150;; } MeshNormals { 28; -0.809017;0.000000;0.195929;, -0.063661;0.000000;0.829966;, -0.436339;0.000000;0.708876;, -0.809017;0.000000;-0.195928;, 0.309017;0.000000;0.951057;, 0.309017;0.000000;0.951057;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 0.309017;0.000000;-0.951057;, -0.436339;0.000000;-0.708876;, -0.063661;0.000000;-0.829966;, 0.309017;0.000000;-0.951057;, -0.809017;0.000000;0.195929;, -0.063661;0.000000;0.829966;, -0.436339;0.000000;0.708876;, -0.809017;0.000000;-0.195928;, 0.309017;0.000000;0.951057;, 0.309017;0.000000;0.951057;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 0.309016;0.000000;-0.951057;, -0.436339;0.000000;-0.708876;, -0.063661;0.000000;-0.829966;, 0.309016;0.000000;-0.951057;; 20; 3;0,1,2;, 3;0,2,3;, 3;1,4,5;, 3;1,5,2;, 3;6,7,8;, 3;6,8,9;, 3;10,11,12;, 3;10,12,13;, 3;11,0,3;, 3;11,3,12;, 3;14,15,16;, 3;14,16,17;, 3;15,18,19;, 3;15,19,16;, 3;20,21,22;, 3;20,22,23;, 3;24,25,26;, 3;24,26,27;, 3;25,14,17;, 3;25,17,26;; } MeshMaterialList { 2; 20; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1; Material { 1.000000;1.000000;1.000000;1.000000;; 1.000000; 0.000000;0.000000;0.000000;; 1.000000;1.000000;1.000000;; TextureFilename { "inlaser_scr_tex.png"; } } Material { 0.510200;1.000000;0.518400;0.500000;; 1.000000; 0.000000;0.000000;0.000000;; 0.200000;1.000000;0.200000;; TextureFilename { "outlaser_scr_tex.png"; } } } } } }