# Vendor only what the build uses: the SDK headers and the win32 # redistributables. Examples, tools, and other platforms stay local. # The redistributable DLL is vendored despite the global *.dll rule at the # repo root: it ships beside the exe, and pack-dist.ps1 copies it straight # out of here, so a checkout has to be able to produce a package on its # own. Without this line it needs a git add -f and quietly goes missing. !steamworks_sdk_165/sdk/redistributable_bin/steam_api.dll steamworks_sdk_165/sdk/glmgr/ steamworks_sdk_165/sdk/steamworksexample/ steamworks_sdk_165/sdk/tools/ steamworks_sdk_165/sdk/redistributable_bin/androidarm64/ steamworks_sdk_165/sdk/redistributable_bin/linux32/ steamworks_sdk_165/sdk/redistributable_bin/linux64/ steamworks_sdk_165/sdk/redistributable_bin/linuxarm64/ steamworks_sdk_165/sdk/redistributable_bin/osx/ steamworks_sdk_165/sdk/redistributable_bin/win64/