Paingod's Passage
pain
ARCADE 4.10DEATH RACE
- Instances
- 255
- Cameras
- 18
- Start boxes
- 12
- Extent
- 3256 × 7223
- Relief
- 2849
pain
ARCADE 4.10DEATH RACE
blade
ARCADE 4.10DEATH RACEFOOTBALL
yip
ARCADE 4.10DEATH RACEFOOTBALL
otto
ARCADE 4.10DEATH RACEFOOTBALL
frstrm
ARCADE 4.10DEATH RACEFOOTBALL
wise
ARCADE 4.10DEATH RACEFOOTBALL
Same footprint and instance count as -- Wiserguy's --
burnt
ARCADE 4.10DEATH RACEFOOTBALL
brewers
ARCADE 4.10DEATH RACEFOOTBALL
lyzlane
ARCADE 4.10DEATH RACEFOOTBALL
headoff
ADDED 4.11DEATH RACE
headmf
ADDED 4.11FOOTBALL
tourdemars
COMMUNITYDEATH RACE
donut
COMMUNITYDEATH RACE
trough
COMMUNITYDEATH RACE
631 of 633 instances decoded
rpweekend2014
COMMUNITYDEATH RACE
wiserguys
COMMUNITYDEATH RACE
Same footprint and instance count as Wiseguy's Wake
demoderb
COMMUNITYDEATH RACE
arena
COMMUNITYDEATH RACE
No track matches that.
18 tracks: 9 shipped in the 4.10 arcade cabinets, 2 added in 4.11, 7 built by the community afterwards. Each plan
is the map's instance stream — the scenery the game places — read out of
assets/RP411/RPL4.RES. Records are 76 bytes carrying a position and a
unit quaternion, so a placement validates itself and a mis-read cannot pass as a
building. Extent and relief are the span of those placements in world units, not a
measured track length: a long thin plan is a point-to-point run, a squat one a
circuit or an arena.
What is not here: the driving surface. Only placed objects are stored this way, so a plan shows what lines the route rather than the route itself. Tracks marked NOT IN THE MENU exist in the resource file but the setup screen does not offer them.