Files
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

59 lines
1.6 KiB
C++

#pragma once
#include "style.h"
#include "receiver.h"
//#########################################################################
//######################## EventStatistics ##########################
//#########################################################################
class EventStatistics : public Plug
{
friend class EventStatisticsManager;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Construction, Destruction
//
public:
EventStatistics::EventStatistics(ClassID class_ID, Receiver::MessageID message_ID);
~EventStatistics() {}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Private Data
//
private:
ClassID classID;
Receiver::MessageID messageID;
long eventCount;
};
//#########################################################################
//##################### EventStatisticsManager ######################
//#########################################################################
class EventStatisticsManager : public Node
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Construction, Destruction
//
public:
EventStatisticsManager::EventStatisticsManager();
~EventStatisticsManager() {}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Statistic collection and reporting
//
public:
void Maintain(Event *event);
void Report();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Private Data
//
private:
TableOf<EventStatistics*, long> eventStatisticsSocket;
Logical printedReport;
};
extern EventStatisticsManager event_statistics_manager;