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CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

25 lines
422 B
C++

#ifndef dpl_mem_h
#define dpl_mem_h
#ifdef __cplusplus
extern "C" {
#endif
extern void *dpl_malloc ( int n_bytes );
extern void *dpl_calloc ( size_t n, size_t size );
extern void dpl_free ( void *ptr );
extern void dpl_free_all ( void );
extern void dpl_tracemem ( void );
#ifndef dpl_mem_c
#define free dpl_free
#define malloc dpl_malloc
#define calloc dpl_calloc
#endif
#ifdef __cplusplus
}
#endif
#endif