Hand-converted the four .vcproj projects to .vcxproj (Win32, v143, Windows 11 SDK + DXSDK June 2010 for d3dx9/dxerr only). WinTesla.sln now builds the v143 projects; the legacy solution is kept as WinTesla_vc9.sln. Kept: /Zp1 in Munga_L4+RP_L4, Unicode, x86, /DYNAMICBASE:NO, /FORCE:MULTIPLE (header-defined globals still duplicated across TUs). Changed: CRT unified to /MD(d); import libs linked by the exes instead of merged into Munga_L4.lib; WINDOWS_IGNORE_PACKING_MISMATCH and _SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS defined; legacy_stdio_definitions.lib for the June-2010 dxerr.lib. Source fixes, all behavior-preserving: Time gains standard (non-volatile) copy-ctor/assignment overloads (rvalues cannot bind to volatile& in standard C++); operator==(SOCKADDR_IN&,...) made inline; L4DINPUT's Enum*Callback pair renamed DIEnum* (collided with L4CTRL's under LTCG); std::ios.in -> std::ios::in in CAMMGR.cpp. Verified: VC9 baseline rebuilt from this tree first, then the v143 build compared against it in a sandboxed game working copy - identical logs and behavior through RIO init (against vRIO) and mission load, including the same pre-existing AV in d3d_OBJECT::LoadTexture (L4D3D.cpp:262) that both toolchains hit; documented in BUILD.md 4 as the next debugging target. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
40 lines
2.3 KiB
Plaintext
40 lines
2.3 KiB
Plaintext
Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.31903.59
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Munga_L4", "MUNGA_L4\Munga_L4.vcxproj", "{F988B198-A386-40DD-A50E-9A5CE17A92A5}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RP_L4", "RP_L4\RP_L4.vcxproj", "{01B740F7-5D4E-4E42-893F-CE018E5EE785}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RPL4TOOL", "RP_L4\RPL4TOOL.vcxproj", "{4A7C7DFD-1383-4C1A-926C-B70F654429A9}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DivLoader", "DivLoader\DivLoader.vcxproj", "{2742FFCF-E94C-4202-BB0E-36D86CD04A09}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{F988B198-A386-40DD-A50E-9A5CE17A92A5}.Debug|Win32.ActiveCfg = Debug|Win32
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{F988B198-A386-40DD-A50E-9A5CE17A92A5}.Debug|Win32.Build.0 = Debug|Win32
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{F988B198-A386-40DD-A50E-9A5CE17A92A5}.Release|Win32.ActiveCfg = Release|Win32
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{F988B198-A386-40DD-A50E-9A5CE17A92A5}.Release|Win32.Build.0 = Release|Win32
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{01B740F7-5D4E-4E42-893F-CE018E5EE785}.Debug|Win32.ActiveCfg = Debug|Win32
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{01B740F7-5D4E-4E42-893F-CE018E5EE785}.Debug|Win32.Build.0 = Debug|Win32
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{01B740F7-5D4E-4E42-893F-CE018E5EE785}.Release|Win32.ActiveCfg = Release|Win32
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{01B740F7-5D4E-4E42-893F-CE018E5EE785}.Release|Win32.Build.0 = Release|Win32
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{4A7C7DFD-1383-4C1A-926C-B70F654429A9}.Debug|Win32.ActiveCfg = Debug|Win32
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{4A7C7DFD-1383-4C1A-926C-B70F654429A9}.Debug|Win32.Build.0 = Debug|Win32
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{4A7C7DFD-1383-4C1A-926C-B70F654429A9}.Release|Win32.ActiveCfg = Release|Win32
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{4A7C7DFD-1383-4C1A-926C-B70F654429A9}.Release|Win32.Build.0 = Release|Win32
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{2742FFCF-E94C-4202-BB0E-36D86CD04A09}.Debug|Win32.ActiveCfg = Debug|Win32
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{2742FFCF-E94C-4202-BB0E-36D86CD04A09}.Debug|Win32.Build.0 = Debug|Win32
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{2742FFCF-E94C-4202-BB0E-36D86CD04A09}.Release|Win32.ActiveCfg = Release|Win32
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{2742FFCF-E94C-4202-BB0E-36D86CD04A09}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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