Files
RP412/MUNGA/ENVIRNMT.cpp
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

98 lines
2.8 KiB
C++

#include "munga.h"
#pragma hdrstop
#include "envirnmt.h"
#include "cstr.h"
//#############################################################################
//########################### Environment ###############################
//#############################################################################
#if defined(USE_SIGNATURE)
int Is_Signature_Bad(const Environment *)
{
return False;
}
#endif
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
Logical Environment::TestInstance() const
{
return True;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~ Environment functions ~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void Convert_From_Ascii(const char *str, Environment *environment)
{
Check_Pointer(str);
Check_Signature(environment);
CString parse_string(str);
Check(&parse_string);
Check_Pointer(parse_string.GetNthToken(0));
environment->gravityConstant = atof(parse_string.GetNthToken(0));
Check_Pointer(parse_string.GetNthToken(1));
environment->airDensity = atof(parse_string.GetNthToken(1));
Check_Pointer(parse_string.GetNthToken(2));
environment->audioReverbTime = atof(parse_string.GetNthToken(2));
Check_Pointer(parse_string.GetNthToken(3));
environment->audioAverageSurfaceReflectivity = atof(parse_string.GetNthToken(3));
Check_Pointer(parse_string.GetNthToken(4));
environment->audioAirAbsorption = atof(parse_string.GetNthToken(4));
Check_Pointer(parse_string.GetNthToken(5));
environment->windVelocity.x = atof(parse_string.GetNthToken(5));
Check_Pointer(parse_string.GetNthToken(6));
environment->windVelocity.y = atof(parse_string.GetNthToken(6));
Check_Pointer(parse_string.GetNthToken(7));
environment->windVelocity.z = atof(parse_string.GetNthToken(7));
Check_Pointer(parse_string.GetNthToken(8));
environment->ambientTemperature = atof(parse_string.GetNthToken(8));
Check(environment);
}
//#############################################################################
//######################### EnvironmentList #############################
//#############################################################################
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
EnvironmentList::EnvironmentList(int environments)
{
Verify(environments > 0);
environmentCount = environments;
environmentArray = new Environment[environments];
Register_Pointer(environmentArray);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
EnvironmentList::~EnvironmentList()
{
Unregister_Pointer(environmentArray);
delete[] environmentArray;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
Logical EnvironmentList::TestInstance() const
{
return True;
}
EnvironmentList *Environments;