Files
RP412/MUNGA_L4/L4VIDTUL.cpp
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

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C++

#include "mungal4.h"
#pragma hdrstop
#include "l4video.h"
#include "l4tool.h"
ResourceDescription::ResourceID L4Tool::CreateModelVideoStreamResource(ResourceFile *resource_file, const char *model_name, NotationFile *model_file, const ResourceDirectories *directories)
{
return DPLRenderer::CreateModelVideoStreamResource(resource_file, model_name, model_file, directories);
}