Files
RP412/MUNGA/DOORFRAM.h
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

52 lines
1.5 KiB
C++

#pragma once
#include "terrain.h"
//##########################################################################
//############################# DoorFrame ################################
//##########################################################################
class DoorFrame : public UnscalableTerrain
{
public:
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test Instance support
//
Logical TestInstance() const;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static Derivation *GetClassDerivations();
static SharedData DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Model support
//
enum
{
BasicSubsystemCount
};
public:
typedef void (DoorFrame::*Performance)(Scalar time_slice);
void SetPerformance(Performance performance)
{
Check(this);
activePerformance = (Simulation::Performance)performance;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Construction and Destruction
//
public:
static Logical CreateMakeMessage(MakeMessage *creation_message, NotationFile *model_file, const ResourceDirectories *directories);
static ResourceDescription::ResourceID CreateSubsystemStream(ResourceFile *resource_file, const char *model_name, NotationFile *model_file, const ResourceDirectories *directories);
static DoorFrame* Make(MakeMessage *creation_message);
DoorFrame(MakeMessage *creation_message, SharedData &virtual_data = DefaultData);
~DoorFrame();
};