Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
34 lines
1005 B
C++
34 lines
1005 B
C++
/*
|
|
* PROJECT:
|
|
* SUBSYSTEM:
|
|
* MODULE:
|
|
*
|
|
* FILE: $RCSfile: vctools.h,v $
|
|
* REVISION: $Revision: 1.1 $
|
|
* Date: $Date: 95/05/18 10:24:16 $
|
|
* Author: $Author: john $
|
|
* RCS Ident: $Id: vctools.h,v 0.10 1994/10/05 12:51:14 john Exp jon $
|
|
*
|
|
* FUNCTION:
|
|
*
|
|
* Copyright (c) 1995 Division Ltd.
|
|
*
|
|
* All Rights Reserved.
|
|
*
|
|
* This Document may not, in whole or in part, be copied,
|
|
* photocopied, reproduced, translated, or reduced to any
|
|
* electronic medium or machine reable form without prior
|
|
* written consent from Division Ltd.
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _VCMACROS_H_
|
|
#define _VCMACROS_H_
|
|
|
|
#define VC_GetEntityRelocateMode() VCEntity_GetRelocateMode(NULL)
|
|
#define VC_SetEntityRelocateMode(m) VCEntity_SetRelocateMode(NULL,m)
|
|
#define VCBody_SetVisualResourceBackgroundColor(b,c) VCBody_SetVisualResourceBackgroundColour(b,c)
|
|
#define VCBody_SetVisualResourceFogColor(b,c,t,m) VCBody_SetVisualResourceFogColour(b,c,t,m)
|
|
#endif
|